audio HAL: set minimum Binder access priority
Use setMinSchedulerPolicy to enforce minimum thread priority
when accessing the audio HAL to ANDROID_PRIORITY_AUDIO
Test: instrumented
Bug: 261496726
Merged-In: I700b04d3060e9405b1445206882a6131cea0d045
Change-Id: I700b04d3060e9405b1445206882a6131cea0d045
diff --git a/audio/effect/all-versions/default/EffectsFactory.cpp b/audio/effect/all-versions/default/EffectsFactory.cpp
index e93ad89..9bf309c 100644
--- a/audio/effect/all-versions/default/EffectsFactory.cpp
+++ b/audio/effect/all-versions/default/EffectsFactory.cpp
@@ -32,6 +32,7 @@
#include <UuidUtils.h>
#include <android/log.h>
+#include <hidl/HidlTransportSupport.h>
#include <media/EffectsFactoryApi.h>
#include <system/audio_effects/effect_aec.h>
#include <system/audio_effects/effect_agc.h>
@@ -44,6 +45,7 @@
#include <system/audio_effects/effect_presetreverb.h>
#include <system/audio_effects/effect_virtualizer.h>
#include <system/audio_effects/effect_visualizer.h>
+#include <system/thread_defs.h>
#include <util/EffectUtils.h>
namespace android {
@@ -189,6 +191,7 @@
status = (*handle)->get_descriptor(handle, &halDescriptor);
if (status == OK) {
effect = dispatchEffectInstanceCreation(halDescriptor, handle);
+ android::hardware::setMinSchedulerPolicy(effect, SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
effectId = EffectMap::getInstance().add(handle);
} else {
ALOGE("Error querying effect descriptor for %s: %s",