Add EVS v1.1 interface

Extends existing v1.0 interfaces to support more functionalities and
adds corresponding test cases.

Bug: 135472573
Test: VTS
Change-Id: I5245238e6a18ddc2c0451aaa21a9cce55c6207eb
Signed-off-by: Changyeon Jo <changyeon@google.com>
diff --git a/automotive/evs/1.1/vts/functional/FrameHandler.h b/automotive/evs/1.1/vts/functional/FrameHandler.h
new file mode 100644
index 0000000..49fa736
--- /dev/null
+++ b/automotive/evs/1.1/vts/functional/FrameHandler.h
@@ -0,0 +1,102 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef EVS_VTS_FRAMEHANDLER_H
+#define EVS_VTS_FRAMEHANDLER_H
+
+#include <queue>
+
+#include <FrameHandler.h>
+
+#include <android/hardware/automotive/evs/1.1/IEvsCameraStream.h>
+#include <android/hardware/automotive/evs/1.1/IEvsCamera.h>
+#include <android/hardware/automotive/evs/1.0/IEvsDisplay.h>
+
+using namespace ::android::hardware::automotive::evs::V1_1;
+using ::android::hardware::Return;
+using ::android::hardware::Void;
+using ::android::hardware::hidl_vec;
+using ::android::hardware::hidl_handle;
+using ::android::sp;
+using ::android::hardware::automotive::evs::V1_0::IEvsDisplay;
+using ::android::hardware::automotive::evs::V1_0::EvsResult;
+using ::android::hardware::automotive::evs::V1_0::CameraDesc;
+using BufferDesc_1_0 = ::android::hardware::automotive::evs::V1_0::BufferDesc;
+using BufferDesc_1_1 = ::android::hardware::automotive::evs::V1_1::BufferDesc;
+
+
+/*
+ * FrameHandler:
+ * This class can be used to receive camera imagery from an IEvsCamera implementation.  Given an
+ * IEvsDisplay instance at startup, it will forward the received imagery to the display,
+ * providing a trivial implementation of a rear vew camera type application.
+ * Note that the video frames are delivered on a background thread, while the control interface
+ * is actuated from the applications foreground thread.
+ */
+class FrameHandler : public IEvsCameraStream {
+public:
+    enum BufferControlFlag {
+        eAutoReturn,
+        eNoAutoReturn,
+    };
+
+    FrameHandler(android::sp <IEvsCamera> pCamera, CameraDesc cameraInfo,
+                 android::sp <IEvsDisplay> pDisplay = nullptr,
+                 BufferControlFlag mode = eAutoReturn);
+    void shutdown();
+
+    bool startStream();
+    void asyncStopStream();
+    void blockingStopStream();
+
+    bool returnHeldBuffer();
+
+    bool isRunning();
+
+    void waitForFrameCount(unsigned frameCount);
+    void getFramesCounters(unsigned* received, unsigned* displayed);
+    void getFrameDimension(unsigned* width, unsigned* height);
+
+private:
+    // Implementation for ::android::hardware::automotive::evs::V1_1::IEvsCameraStream
+    Return<void> deliverFrame(const BufferDesc_1_0& buffer) override;
+    Return<void> notifyEvent(const EvsEvent& event) override;
+
+    // Local implementation details
+    bool copyBufferContents(const BufferDesc_1_0& tgtBuffer, const BufferDesc_1_1& srcBuffer);
+
+    // Values initialized as startup
+    android::sp <IEvsCamera>    mCamera;
+    CameraDesc                  mCameraInfo;
+    android::sp <IEvsDisplay>   mDisplay;
+    BufferControlFlag           mReturnMode;
+
+    // Since we get frames delivered to us asynchronously via the IEvsCameraStream interface,
+    // we need to protect all member variables that may be modified while we're streaming
+    // (ie: those below)
+    std::mutex                  mLock;
+    std::condition_variable     mSignal;
+
+    std::queue<BufferDesc_1_1>  mHeldBuffers;
+    bool                        mRunning = false;
+    unsigned                    mFramesReceived = 0;    // Simple counter -- rolls over eventually!
+    unsigned                    mFramesDisplayed = 0;   // Simple counter -- rolls over eventually!
+    unsigned                    mFrameWidth = 0;
+    unsigned                    mFrameHeight = 0;
+};
+
+
+#endif //EVS_VTS_FRAMEHANDLER_H