Adding getModelState to soundtrigger with build fix.
original cl was ag/4879522

Bug: 70206501
Test: Built android
Change-Id: I11f164d8ade66cd7e56f1fa4e46dafa1d56db8cd
diff --git a/soundtrigger/2.0/default/SoundTriggerHalImpl.cpp b/soundtrigger/2.0/default/SoundTriggerHalImpl.cpp
index 612772c..2de35e8 100644
--- a/soundtrigger/2.0/default/SoundTriggerHalImpl.cpp
+++ b/soundtrigger/2.0/default/SoundTriggerHalImpl.cpp
@@ -247,7 +247,7 @@
 }
 
 SoundTriggerHalImpl::SoundTriggerHalImpl()
-    : mModuleName("primary"), mHwDevice(NULL), mNextModelId(1) {}
+    : mModuleName("primary"), mNextModelId(1), mHwDevice(NULL) {}
 
 void SoundTriggerHalImpl::onFirstRef() {
     const hw_module_t* mod;
diff --git a/soundtrigger/2.0/default/SoundTriggerHalImpl.h b/soundtrigger/2.0/default/SoundTriggerHalImpl.h
index 5a9f0e1..fbe24c1 100644
--- a/soundtrigger/2.0/default/SoundTriggerHalImpl.h
+++ b/soundtrigger/2.0/default/SoundTriggerHalImpl.h
@@ -167,8 +167,11 @@
     static void recognitionCallback(struct sound_trigger_recognition_event* halEvent, void* cookie);
 
     const char* mModuleName;
-    struct sound_trigger_hw_device* mHwDevice;
+
     volatile atomic_uint_fast32_t mNextModelId;
+
+   protected:
+    struct sound_trigger_hw_device* mHwDevice;
     DefaultKeyedVector<int32_t, sp<SoundModelClient> > mClients;
     Mutex mLock;
 };