- 65fb1c6 Add border API to surface control by YCairn Overturf · 6 months ago
- df868ba Introduce a dependency monitor for fences by Alec Mouri · 6 months ago
- ef00658 [Lut HAL backend] implementation 3rd patch. by Sally Qi · 11 months ago
- 1b1853f Support capturing a gainmapped screenshot by Alec Mouri · 1 year, 2 months ago
- 2631520 Add Kawase blur with dual filtering by Robin Lee · 4 years, 1 month ago
- dcc9d9b Edge extension effect: shader reimplementation by Marzia Favaro · 1 year, 8 months ago
- 488101b [RenderEngine] Only compile Graphite if either Graphite flag is enabled by Nolan Scobie · 1 year, 4 months ago
- f2ea10c Introduce MouriMap by Alec Mouri · 1 year, 3 months ago
- 609e597 Add Graphite variants of *VkRenderEngine, *GpuContext, & *BackendTexture by Nolan Scobie · 1 year, 6 months ago
- 02c160c Split Ganesh-specific parts of SkiaVkRenderEngine into subclass by Nolan Scobie · 1 year, 6 months ago
- ca05028 Create and plumb SkiaBackendTexture abstraction layer over GrBackendTexture by Nolan Scobie · 1 year, 6 months ago
- fc125ec Add and plumb abstraction layer over GrDirectContext by Nolan Scobie · 1 year, 6 months ago
- f52ad20 Refactor SkiaVkRenderEngine's VulkanInterface and DestroySemaphoreInfo by Nolan Scobie · 1 year, 6 months ago
- 38bc8a8 Add default_teams by John Reck · 1 year, 7 months ago
- df8166e Use a flag to determine isRenderable by Leon Scroggins III · 1 year, 7 months ago
- 10c6293 Remove FlagManager's dependence on librenderengine by Leon Scroggins III · 1 year, 7 months ago
- e2b61c6 Delete GLESRenderEngine by Alec Mouri · 2 years, 1 month ago
- be70507 Remove RE_SKIAVK ifdefs (always Compile SkiaVkRenderEngine) by Ian Elliott · 2 years, 8 months ago
- 646ebf2 Compile SkiaVkRenderEngine so that it can be enabled by Ian Elliott · 2 years, 9 months ago
- 8ef7e14 Rework how RenderEngine and SurfaceFlinger include Skia by Nolan Scobie · 2 years, 11 months ago
- 1f0911e Add SkiaVk backend to RenderEngine by Ian Elliott · 3 years ago
- 6920a2f Use android.hardware.graphics.common-ndk and composer3-ndk wrappers. by Sally Qi · 3 years ago
- 44f049f Merge "Deleted clang property in Android.bp files" am: f67b6f098d am: fce5dc9847 by Alix Espino · 3 years, 3 months ago
- 28590f0 Deleted clang property in Android.bp files by Alix · 3 years, 5 months ago
- fcd5776 autogenerated reformatting by bpfmt by Alix · 3 years, 4 months ago
- 8506569 Plumb through dimming stage into RenderEngine. by Alec Mouri · 3 years, 6 months ago
- 317c3f0 export libtonemap headers by Long Ling · 3 years, 7 months ago
- 492c85c Introduce libshaders static library by Alec Mouri · 3 years, 10 months ago
- 465b296 Add libtonemap library by Alec Mouri · 4 years ago
- 26dacab Add a GaussianBlurFilter to SkiaRE using Skia blur by Robin Lee · 4 years, 1 month ago
- 026680a Split BlurFilter into interface + implementation by Robin Lee · 4 years, 1 month ago
- 2644034 Merge "Update SurfaceFlinger to handle stretching of surfaces that are part of a scrolling container" into sc-dev by Nader Jawad · 4 years, 4 months ago
- 2dfc98b Update SurfaceFlinger to handle stretching by Nader Jawad · 4 years, 5 months ago
- e4169c8 Use a mini version of libskia in renderengine by Leon Scroggins III · 4 years, 4 months ago
- a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 5 months ago
- 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 5 months ago
- 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 5 months ago
- 0e6d356 Add additional logging to RenderEngine regarding Skia's cache contents by Derek Sollenberger · 4 years, 5 months ago
- b9216dc Implement SkiaGLRenderEngine::primeCache by Leon Scroggins III · 4 years, 6 months ago
- 3306e49 [LSC] Add LOCAL_LICENSE_KINDS to frameworks/native by Bob Badour · 4 years, 6 months ago
- a2a7773 Revert "[LSC] Add LOCAL_LICENSE_KINDS to frameworks/native" by Bob Badour · 4 years, 6 months ago
- 2e67185 [LSC] Add LOCAL_LICENSE_KINDS to frameworks/native by Bob Badour · 4 years, 7 months ago
- c8d959d Fix issue with duplicate symbols in renderengine_test by Derek Sollenberger · 4 years, 7 months ago
- c0aae73 Clean up and fix skia-RenderEngine tests by Alec Mouri · 4 years, 8 months ago
- 70d15b1b Adding Skia Recorder to Render Engine by Ana Krulec · 4 years, 9 months ago
- c7f6c8b Introduce AutoBackendTexture into Skia-RenderEngine by Alec Mouri · 4 years, 10 months ago
- 029d195 Implement initial version of tone mapping in Skia RenderEngine. by Alec Mouri · 5 years ago
- f4cb4a0 Port background blurs to SkiaRE by Lucas Dupin · 5 years ago
- 67b1e2b RE-on-SK The First Steps by John Reck · 5 years ago
- 187beec Remove unneeded vendor_available by John Reck · 5 years ago
- 9bc9dc6 Creating a threaded version of the Render Engine. by Ana Krulec · 6 years ago
- ad66337 Use a VBO when drawing blurs by Lucas Dupin · 5 years ago
- 93c3ef1 Have a single blur implementation by Lucas Dupin · 6 years ago
- 453932d Kawase blur filter by Lucas Dupin · 6 years ago
- f19544f Update shadow render code to use lookup texture by Vishnu Nair · 6 years ago
- 19c8f0e Add support for background blurs by Lucas Dupin · 6 years ago
- 16efdbf [Shadows] Add shadow vertex generation code and shaders [8/n] by Vishnu Nair · 6 years ago
- 0ccfdc4 Remove -fwhole-program-vtables flags from librenderengine static library by Yi Kong · 6 years ago
- 16a9940 [RenderEngine] add an ImageManager thread by Alec Mouri · 6 years ago
- 27083ae Merge changes from topics "sf-hwc-abstract", "sf-ce-min" by TreeHugger Robot · 7 years ago
- 0d5e1eb Implement drawLayers() with buffer source. by Alec Mouri · 7 years ago
- 3823e7b SF: Set up librenderengine_mocks by Lloyd Pique · 7 years ago
- 5434a78 SurfaceFlinger: Get rid of String8 in dumpsys by Yiwei Zhang · 7 years ago
- 161410bc Merge "C++17 is the default now." by TreeHugger Robot · 7 years ago
- 7e219eb [RenderEngine] Create GLES 3 RenderEngine. by Peiyong Lin · 7 years ago
- 26022a4 C++17 is the default now. by Elliott Hughes · 7 years ago
- 7e59391 Revert "Revert "Delete renderengine::Surface"" by Alec Mouri · 7 years ago
- f1d19c7 Revert "Delete renderengine::Surface" by Alec Mouri · 7 years ago
- c956fa2 Delete renderengine::Surface by Alec Mouri · 7 years ago
- 338ea4f [RenderEngine] Add librenderengine to VNDK. by Peiyong Lin · 7 years ago
- 46080ef [RenderEngine] Move RenderEngine to libs/renderengine by Peiyong Lin · 7 years ago[Renamed (97%) from services/surfaceflinger/RenderEngine/Android.bp]
- 05483a0 Change setScissor() to take in Vulkan coordinate convention. by Alec Mouri · 7 years ago
- b3839ad [RenderEngine] Remove ConfigStore from RenderEngine. by Peiyong Lin · 7 years ago
- e5a9a7f [RenderEngine] Make BindNativeBufferAsFramebuffer more generic. by Peiyong Lin · 7 years ago
- f1bada9 [RenderEngine] Strip GLES implementation off Image and Surface. by Peiyong Lin · 7 years ago
- 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 7 years ago
- cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 7 years ago