1. 8ee0ef1 Add Rust support for Surface unstructured parcelable. by Andrew Walbran · 1 year, 4 months ago
  2. 33ce330 Add PersistableBundle ndk and AIDL type by Devin Moore · 1 year, 7 months ago
  3. 19055a2 Make ANativeWindow available over stable AIDL by Sungtak Lee · 2 years, 7 months ago
  4. ac977e6 SF - plumbing game mode for metrics (Part 1) by Adithya Srinivasan · 4 years ago
  5. a6daf9f Adding aidl file to share deviceProductInfo constants bw java and c++ by Kriti Dang · 4 years, 3 months ago
  6. eb922de Revert "Adding aidl file to share deviceProductInfo constants bw..." by Ulyana Trafimovich · 4 years, 3 months ago
  7. 256dca8 Adding aidl file to share deviceProductInfo constants bw java and c++ by Kriti Dang · 4 years, 3 months ago
  8. adf632b BlastBufferQueue: Pass client dequeue times to SurfaceFlinger by Vishnu Nair · 4 years, 4 months ago
  9. 9febda8 Plumb owner pid into Layer by Adithya Srinivasan · 4 years, 7 months ago
  10. 6ebe801 Merge "Make PersistableBundle a stable parcelable." am: 0f56c2b4ba am: 3bf5cc8b88 am: 27d609f2b8 by Automerger Merge Worker · 5 years ago
  11. 010224c Make PersistableBundle a stable parcelable. by Cody Kesting · 5 years ago
  12. f474d3d Add AIDL for LayerMetadtaKey by Daichi Hirono · 6 years ago
  13. 05debe1 Split view::Surface out of Surface.cpp by Mathias Agopian · 8 years ago
  14. 8861291 GUI: Move Surface.aidl here and implement for native by Eino-Ville Talvala · 9 years ago
  15. 07b0cd6 Add PersistableBundle.aidl into binder includes by Samuel Tan · 9 years ago