- 696bf93 Split RenderEngineType into two enums by Leon Scroggins III · 2 years, 1 month ago
- f29700f Remove useFramebufferCache parameter in drawLayers() by Alec Mouri · 2 years, 7 months ago
- e2b61c6 Delete GLESRenderEngine by Alec Mouri · 2 years, 7 months ago
- 47bcb07 Delete non-colormanagement code by Alec Mouri · 2 years, 7 months ago
- 1f0911e Add SkiaVk backend to RenderEngine by Ian Elliott · 3 years, 6 months ago
- 31b5ac2 Remove internal display related methods by Huihong Luo · 3 years, 7 months ago
- 2e9748f Replace RenderEngineResult with FenceResult by Patrick Williams · 3 years, 7 months ago
- d11bade SF: build with ANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION by Ady Abraham · 3 years, 7 months ago
- dbbe385 SF: Make ExternalTexture mockable by Vishnu Nair · 4 years, 2 months ago
- fd37d2a sf-latency: Explicitly time SKIA_GL_THREADED by Leon Scroggins III · 4 years, 4 months ago
- b76f17d sf-latency: Wait on fence after each drawLayers call by Leon Scroggins III · 4 years, 4 months ago
- 8fcfa66 sf-latency: Write a benchmark for RenderEngine by Leon Scroggins III · 4 years, 5 months ago