1. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 10 months ago
  2. 98a9c04 Merge "Revert "Add ExternalTexture class into RenderEngine interface"" into sc-dev by Alec Mouri · 4 years, 10 months ago
  3. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 10 months ago
  4. 0e4c8a4 Merge "Add ExternalTexture class into RenderEngine interface" into sc-dev by Alec Mouri · 4 years, 10 months ago
  5. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 10 months ago
  6. 0758e5d SurfaceFlinger: Remove deferTransactionUntil by Robert Carr · 5 years ago
  7. 8db1010 SurfaceFlinger: remove SurfaceControl level vsyncId setting by Ady Abraham · 5 years ago
  8. c04b920 Merge changes I0b1cb7ac,I1a5eb572 into sc-dev by Rob Carr · 5 years ago
  9. 6a5dc1f BufferStateLayer: shouldPresentNow is always true by Robert Carr · 5 years ago
  10. 43752eb SurfaceFlinger: get nextPredictedPresentTime directly from frame timeline by Ady Abraham · 5 years ago
  11. 63a3e59 SurfaceFlinger: Layer::shouldPresentNow should consider early frames by Ady Abraham · 5 years ago
  12. ce4adf1 SurfaceFlinger: fix early latching of buffers by Ady Abraham · 5 years ago
  13. cf26a0a BlastBufferQueue: Add support for auto refresh by Vishnu Nair · 5 years ago
  14. e7f79c5 Check if the buffer is actually being scaled instead of only checking scaling mode by Vishnu Nair · 5 years ago
  15. 916b036 SurfaceControl: Remove setOverrideScalingMode by Robert Carr · 5 years ago
  16. 6b7c5c9 Pass in framenumbers if submitting buffers via BlastBufferQueue by Vishnu Nair · 5 years ago
  17. e899edf Merge "Enable SurfaceFlinger to use FrameTimeline" by TreeHugger Robot · 5 years ago
  18. 5f683cf Enable SurfaceFlinger to use FrameTimeline by Adithya Srinivasan · 5 years ago
  19. 04eae7d Remove unused code by Alec Mouri · 5 years ago
  20. f243e5e Adjust the coding style. by Peiyong Lin · 5 years ago
  21. 2ec5391 Remove obsolete debug option by John Reck · 6 years ago
  22. b4a0f85 Fix "Allow/Deny" popup window no respond when use cursor by arthurhung · 6 years ago
  23. edd1360 SurfaceFlinger: Send all BufferedLayers to InputFlinger by Robert Carr · 6 years ago
  24. b7251f4 SF: Remove display lookup in Layer classes by Dominik Laskowski · 6 years ago
  25. 6213bd9 Provide a fixed transform hint if the layer is in a fixed orientation 1/2 by Vishnu Nair · 6 years ago
  26. 5a6d857 Fix filtering for screenshotting custom displays. by Alec Mouri · 6 years ago
  27. debadb8 Use pixel format from buffer to determine opacity. by chaviw · 6 years ago
  28. 64b51f6 Merge "BufferStateLayer: Use mCurrentState for HeadFrameNumber" by Rob Carr · 6 years ago
  29. b87d94f Retrieve a list of composition settings from front end layer by Vishnu Nair · 6 years ago
  30. fe1209c BufferStateLayer: Use mCurrentState for HeadFrameNumber by Robert Carr · 6 years ago
  31. de19665 CE: Remove compositionengine::Layer by Lloyd Pique · 6 years ago
  32. 9b079a2 Skip client composition requests by Vishnu Nair · 6 years ago
  33. f3ffc4e Remove GLES wording from SurfaceFlinger. by Peiyong Lin · 6 years ago
  34. b69e076 Add trace event for fallback composition by Adithya Srinivasan · 6 years ago
  35. 74b0317 [Mirror Layers] Added functions to update mirrored layers info (2/4) by chaviw · 6 years ago
  36. b4c6e58 [Mirror Layers] Added clone function to layers (1/4) by chaviw · 6 years ago
  37. f83ce18 Corrected drawingTransformMatrix by chaviw · 6 years ago
  38. d62d306 Moved info about activeBuffer into bufferInfo (2/2) by chaviw · 6 years ago
  39. 4244e03 Created bufferInfo to track buffer data in a single place (1/2) by chaviw · 6 years ago
  40. 8a01fa4 Update typeId for BufferQueueLayer and BufferStateLayer by chaviw · 6 years ago
  41. 49a108c Latch and relase buffers for offscreen layers on main thread. by chaviw · 6 years ago
  42. e6861ab Merge "[SurfaceFlinger] Callback to renderengine when erasing BLAST buffers" into qt-r1-dev am: 9939d091ec am: 2778a9fcf3 by Alec Mouri · 6 years ago
  43. 4545a8a [SurfaceFlinger] Callback to renderengine when erasing BLAST buffers by Alec Mouri · 6 years ago
  44. f16688f SF: Introduce LayerFE::prepareClientComposition by Lloyd Pique · 7 years ago
  45. ef4c714 Merge "SF: Move/Refactor Layer::setPerFrameData" by TreeHugger Robot · 7 years ago
  46. a8955dd SF: Factor out expected present time computation by Dominik Laskowski · 7 years ago
  47. f527548 SF: Move/Refactor Layer::setPerFrameData by Lloyd Pique · 7 years ago
  48. cd1580c SurfaceFlinger: fix deferred transactions for buffers with timestamps by Ady Abraham · 7 years ago
  49. a83776c SF: Move/Refactor Layer::setGeometry() to compositionengine::OutputLayer by Lloyd Pique · 7 years ago
  50. e86aaa2 Merge "blast: fix crop and display frame" by TreeHugger Robot · 7 years ago
  51. 290ad08 blast: fix crop and display frame by Marissa Wall · 7 years ago
  52. c502cb7 [SurfaceFlinger] Add setColorSpaceAgnostic API. by Peiyong Lin · 7 years ago
  53. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 7 years ago
  54. 8f28a1d [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 7 years ago
  55. 56e538f Remove extra glFlush from handleMessageRefresh(). by Alec Mouri · 7 years ago
  56. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 7 years ago
  57. 4351ad5 SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage by Vishnu Nair · 7 years ago
  58. 2c476d0 Merge "Revert "Revert "Use renderengine::drawLayers api everywhere.""" by TreeHugger Robot · 7 years ago
  59. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  60. 6194e2e SF Bounds caching 1/3: Defer calls that use layer bounds until the cached bounds are available. by Vishnu Nair · 7 years ago
  61. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  62. 76ed703 SF: Move HWComposerBufferCache in to CompositionEngine by Lloyd Pique · 7 years ago
  63. feb73d7 SF: Setup CompositionEngine::Layer by Lloyd Pique · 7 years ago
  64. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  65. f206b66 Mark refreshPending as false when calling the fakeVsync by chaviw · 7 years ago
  66. c2020ca [SurfaceFlinger] Turn on Filtering when scaling. by Peiyong Lin · 7 years ago
  67. 0449b0f Revert "SurfaceFlinger: protect state members in Layer" by Lloyd Pique · 7 years ago
  68. fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 7 years ago
  69. e382daa Merge "Revert "[SurfaceFlinger] Add GPU protected content support."" by Bo Hu · 7 years ago
  70. 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 7 years ago
  71. 3150c3a Merge "[SurfaceFlinger] Add GPU protected content support." by TreeHugger Robot · 7 years ago
  72. 8372988 SurfaceFlinger: protect state members in Layer by Ady Abraham · 7 years ago
  73. dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 7 years ago
  74. f79d96c Merge "SF: Add support for boundless layers 1/2" by TreeHugger Robot · 7 years ago
  75. 6035634 SF: Add support for boundless layers 1/2 by Vishnu Nair · 7 years ago
  76. ba8f5ed Merge changes from topic "blast-callback" by Marissa Wall · 7 years ago
  77. 024a191 blast: update hasDrawingBuffer to hasFrameUpdate by Marissa Wall · 7 years ago
  78. 075d317 SF: Generalize display management by Dominik Laskowski · 8 years ago
  79. 39801c0 Move image creation out of latchBuffer(). by Alec Mouri · 7 years ago
  80. 63ea760 Merge changes I7901b017,I0f38f678 by TreeHugger Robot · 7 years ago
  81. 86770e5 Remove RenderEngine::flush from latchBuffer() by Alec Mouri · 7 years ago
  82. 42ab75e SF: Cleanup layer construction by Lloyd Pique · 7 years ago
  83. 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 7 years ago
  84. fb95bcc SF: Use compositionInfo after HWC changedTypes by David Sodman · 8 years ago
  85. cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 7 years ago
  86. efefaac [SurfaceFlinger] Move Transform to libs/ui by Peiyong Lin · 7 years ago
  87. 61c5862 blast: BufferStateLayer by Marissa Wall · 8 years ago
  88. fd66862 blast: Factor out BufferQueueLayer by Marissa Wall · 8 years ago
  89. ca10ed2 Revert "Revert "SF: Add support for screen captures"" by David Sodman · 8 years ago
  90. 692e083 surfaceflinger: force client composition for Y410 by Chia-I Wu · 8 years ago
  91. eecd659 SF: Use consistent names for display references by Dominik Laskowski · 8 years ago
  92. 2156613 Revert "SF: Add support for screen captures" by bohu · 8 years ago
  93. dc5e062 SF: Add support for screen captures by David Sodman · 8 years ago
  94. b28c674 surfaceflinger: rename BufferLayer::mSurfaceFlingerConsumer by Chia-I Wu · 8 years ago
  95. 0cb75ac surfaceflinger: remove SurfaceFlingerConsumer by Chia-I Wu · 8 years ago
  96. 1e24cce surfaceflinger: remove all direct use of EGL by Chia-I Wu · 8 years ago
  97. 83ce7c1 surfaceflinger: remove USE_HWC2 by Chia-I Wu · 8 years ago
  98. eb085e0 Move mSurfaceFlingerConsumer into BufferLayer by David Sodman · 8 years ago
  99. 41fdfc9 Run clang-format on Layer/SurfaceFlinger files by David Sodman · 8 years ago
  100. 0c69cad Refactor Layer/ColorLayer into siblings by David Sodman · 8 years ago