1. 0f10d0d Revert^2 "[SF] Introduce VirtualDisplayId" by Marin Shalamanov · 5 years ago
  2. 44418f5 Just request TEXTURABLE by John Reck · 5 years ago
  3. a524a09 Use type safe display IDs. by Marin Shalamanov · 5 years ago
  4. 3b5a69e CE: Reduce scope of where -Wconversion is disabled by Lloyd Pique · 6 years ago
  5. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 6 years ago
  6. f3ffc4e Remove GLES wording from SurfaceFlinger. by Peiyong Lin · 6 years ago
  7. 66d6860 SF: Move/Refactor prepareFrame to CompositionEngine by Lloyd Pique · 7 years ago
  8. 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 6 years ago
  9. 5201031 [SurfaceFlinger] Make sure switch the protected state of buffers. by Peiyong Lin · 6 years ago
  10. 8beb414 Disconnect from surface when the RenderSurface object is removed. by chaviw · 6 years ago
  11. 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 7 years ago
  12. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 7 years ago
  13. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  14. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  15. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  16. 31cb294 SF: Separate out render surface code by Lloyd Pique · 7 years ago