1. 794d295 GpuStats: plumb Vulkan api version by Yiwei Zhang · 6 years ago
  2. 178e067 Game Driver Metrics: plumb gpu app stats into statsd by Yiwei Zhang · 7 years ago
  3. 82ed86e Merge "Game Driver Metrics: plumb gpu global stats into statsd" by TreeHugger Robot · 7 years ago
  4. baea97f Game Driver Metrics: plumb gpu global stats into statsd by Yiwei Zhang · 7 years ago
  5. 2a61c15 Game Driver: dump driver package info in dumpsys gpu by Yiwei Zhang · 7 years ago
  6. 2d4c188 Game Driver: add GpuStats class to process and dump stats by Yiwei Zhang · 7 years ago
  7. bb4eaf6 Game Driver: add dumpsys interface to GpuService by Yiwei Zhang · 7 years ago
  8. 96c0171 Game Driver: update the format of driver build date by Yiwei Zhang · 7 years ago
  9. 512a723 Game Driver: plumb driver build date into GpuStats by Yiwei Zhang · 7 years ago
  10. d986181 Game Driver: plumb driver choice and loading time to GpuStats by Yiwei Zhang · 7 years ago
  11. 210bb7e Use const reference in setGpuStats() API by Greg Kaiser · 7 years ago
  12. cb9d4e4 Game Driver: make GpuService the GpuStats holder by Yiwei Zhang · 7 years ago
  13. 423d080 [GPU Service] Name GPU service back to "gpu" by Yiwei Zhang · 7 years ago
  14. 2da7465 [GPU Service] Separate GPU Service out of SurfaceFlinger. by Peiyong Lin · 7 years ago[Renamed (83%) from services/surfaceflinger/GpuService.cpp]
  15. c0b1577 GpuService: fix shellCommand result protocol by Jesse Hall · 9 years ago
  16. 3e26b13 GpuService: handle null shell command by Jesse Hall · 9 years ago
  17. 3841bf4 GpuService: Dump all instance info, not just devices by Jesse Hall · 9 years ago
  18. 921e9c9 vulkan: Update vulkan.h to 1.0.13 am: 2676338dd6 am: ba01df4adf am: 5270f67f34 by Jesse Hall · 9 years ago
  19. 2676338 vulkan: Update vulkan.h to 1.0.13 by Jesse Hall · 9 years ago
  20. c406791 Fix google-explicit-constructor warnings. by Chih-Hung Hsieh · 9 years ago
  21. 8b0d55e GpuService: Add 'help' and 'vkjson' commands by Jesse Hall · 9 years ago
  22. fc038bd Add service "gpu" in the SurfaceFlinger process by Jesse Hall · 9 years ago