- f102f55 Skip creating external textures that exceeds size limit am: 2914a57d75 by Garfield Tan · 4 years ago
- 2914a57 Skip creating external textures that exceeds size limit by Garfield Tan · 4 years, 6 months ago
- 03e4e9d Merge "Do not handle VSync event during resolution switch" by Treehugger Robot · 4 years ago
- 57fc3d6 Do not handle VSync event during resolution switch by yuhui.zhang · 4 years, 1 month ago
- 5cb3bb6 surfaceflinger: Move pgo rules to afdo by Yi Kong · 4 years ago
- bf8b689 Merge "surfaceflinger: Only restart zygote if already running." am: 305af2eb09 by Treehugger Robot · 4 years, 1 month ago
- 8468c2c surfaceflinger: Only restart zygote if already running. by David Anderson · 4 years, 1 month ago
- 810f916 Merge "Merge sc-qpr1-dev-plus-aosp-without-vendor@7810918" into stage-aosp-master by Xin Li · 4 years, 2 months ago
- 7b0eaef SF: Temporarily expose primary display id by Vishnu Nair · 4 years, 2 months ago
- 5545a11 Merge sc-qpr1-dev-plus-aosp-without-vendor@7810918 by Xin Li · 4 years, 2 months ago
- 4c57537 Merge "Mark IDisplayService as deprecated." by Steven Moreland · 4 years, 2 months ago
- 5f74bbf Mark IDisplayService as deprecated. by Steven Moreland · 4 years, 2 months ago
- 952f995 Fixes broken build on crosshatch-userdebug when enable LOG_NDEBUG by ning xu · 4 years, 3 months ago
- 71c4ccd Merge "Initialize DrawingState::trustedOverlay to false in constructor" into stage-aosp-master am: 774787c7ce am: 55bae46ca1 by Winson Chung · 4 years, 4 months ago
- cccbb97 Initialize DrawingState::trustedOverlay to false in constructor by Robin Lee · 4 years, 4 months ago
- f819a55 Merge "SF: fix a bug with DISPLAY_EVENT_MODE_CHANGE" into sc-qpr1-dev am: 66a59c3ebf by Ady Abraham · 4 years, 5 months ago
- 71c8a95 SF: fix a bug with DISPLAY_EVENT_MODE_CHANGE by Ady Abraham · 4 years, 6 months ago
- fd59511 SF: Tune RefreshRateConfigs for close refresh rates am: 3819b9fe0b by Ady Abraham · 4 years, 5 months ago
- 3819b9f SF: Tune RefreshRateConfigs for close refresh rates by Ady Abraham · 4 years, 5 months ago
- 9902140 Merge "Add adyabr@ to OWNERS" am: 5bed090fc5 am: b5be2381eb am: 48f5020268 by Ady Abraham · 4 years, 5 months ago
- b5be238 Merge "Add adyabr@ to OWNERS" am: 5bed090fc5 by Ady Abraham · 4 years, 5 months ago
- 0f8f603 Add adyabr@ to OWNERS by Ady Abraham · 4 years, 5 months ago
- 7a8447f SurfaceFlinger: Safely cast from IBinder to Layer::Handle am: a8c7c54eed by Vishnu Nair · 4 years, 5 months ago
- a8c7c54 SurfaceFlinger: Safely cast from IBinder to Layer::Handle by Vishnu Nair · 4 years, 6 months ago
- 8c88b34 Remove ndk_platform backend. Use the ndk backend. by Jiyong Park · 4 years, 5 months ago
- 4cab2a6 Merge "Blast: Fix missing release callbacks for shared buffers" into sc-dev am: 810d19378e by Vishnu Nair · 4 years, 5 months ago
- 810d193 Merge "Blast: Fix missing release callbacks for shared buffers" into sc-dev by Vishnu Nair · 4 years, 5 months ago
- 10c357b Merge "SF: fix frame rate for layer tree" into sc-dev am: 3871daf53a by Ady Abraham · 4 years, 5 months ago
- 52846cd Blast: Fix missing release callbacks for shared buffers by Vishnu Nair · 4 years, 5 months ago
- a850c18 SF: fix frame rate for layer tree by Ady Abraham · 4 years, 5 months ago
- 9b27dc7 Merge "Don't call invalidateHwcGeometry when handling transactions" into sc-dev am: addd383230 by Rob Carr · 4 years, 6 months ago
- 211d3ec Merge "Prevent HDRLayerInfoListener traversal from running on every frame" into sc-dev am: f6e2ea73ad by Rob Carr · 4 years, 6 months ago
- addd383 Merge "Don't call invalidateHwcGeometry when handling transactions" into sc-dev by Rob Carr · 4 years, 6 months ago
- f6e2ea7 Merge "Prevent HDRLayerInfoListener traversal from running on every frame" into sc-dev by Rob Carr · 4 years, 6 months ago
- 167bdde Prevent HDRLayerInfoListener traversal from running on every frame by Robert Carr · 4 years, 6 months ago
- af50624 Don't call invalidateHwcGeometry when handling transactions by Robert Carr · 4 years, 6 months ago
- f284e58 Merge "SF: add a solid background when hole punching a cached set" into sc-dev am: 4d56aeed59 by Ady Abraham · 4 years, 6 months ago
- 4d56aee Merge "SF: add a solid background when hole punching a cached set" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 6c034b5 SF: add a solid background when hole punching a cached set by Ady Abraham · 4 years, 6 months ago
- 374fbae Merge "Add mechanism for a task's windows to be trusted overlays (SF)" into sc-dev am: 5eaa7c3136 by Winson Chung · 4 years, 6 months ago
- d308b01 Make display unique id stable across x86 and x86_64 builds by Jason Macnak · 4 years, 6 months ago
- a30f7c9 Add mechanism for a task's windows to be trusted overlays (SF) by Winson Chung · 4 years, 7 months ago
- 072d2a0 Make display unique id stable across x86 and x86_64 builds by Jason Macnak · 4 years, 6 months ago
- 5a68a6c Merge "Fix caching flickering for unsecure displays" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- 707e813 Merge "Place mirrored layers offscreen instead of at root." into sc-dev by Chavi Weingarten · 4 years, 6 months ago
- c83408a Fix caching flickering for unsecure displays by Alec Mouri · 4 years, 6 months ago
- 5ede32f Merge "SF: fix expected vsync time when changing work duration" into sc-dev by Ady Abraham · 4 years, 6 months ago
- e0c7b82 Place mirrored layers offscreen instead of at root. by chaviw · 4 years, 6 months ago
- 69b9e62 SF: fix expected vsync time when changing work duration by Ady Abraham · 4 years, 6 months ago
- 1d5541d Merge "SF: allow more than one client to use eEarly[Start|End] flags" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 51e888b SF: allow more than one client to use eEarly[Start|End] flags by Ady Abraham · 4 years, 6 months ago
- b9d529b Merge "Don't set the visibleRegion dirty bit if blur regions are changing" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- aff187c Merge "SF: Avoid promoting parent layer in binder thread" into sc-dev by Vishnu Nair · 4 years, 6 months ago
- 311ea1b Merge "SF: don't skip draw for clearContent" into sc-dev by Ady Abraham · 4 years, 6 months ago
- baa6cf5 SF: don't skip draw for clearContent by Ady Abraham · 4 years, 6 months ago
- 14d218b SF: Avoid promoting parent layer in binder thread by Vishnu Nair · 4 years, 6 months ago
- e565bb8 Merge "Fix HDR layer info listener to use the right area" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- db1a16b Fix HDR layer info listener to use the right area by John Reck · 4 years, 6 months ago
- 90b688e Merge "SF: fix BufferTX counter for null buffers" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 6e8e364 SF: fix BufferTX counter for null buffers by Ady Abraham · 4 years, 6 months ago
- 5b20104 Merge "SF: Set dirty region bit if transparent region hint changes" into sc-dev by Vishnu Nair · 4 years, 6 months ago
- 27e3ed5 SF: Set dirty region bit if transparent region hint changes by Vishnu Nair · 4 years, 6 months ago
- a910271 Merge "Actually use texture bounds in CachedSet::getTextureBounds" into sc-dev by Alec Mouri · 4 years, 6 months ago
- 7c4913d Actually use texture bounds in CachedSet::getTextureBounds by Alec Mouri · 4 years, 6 months ago
- a8f6685 Fix color sampling for landscape by Huihong Luo · 4 years, 7 months ago
- b6d444f Merge "Enable RenderEngine context switching to be async." into sc-dev by Derek Sollenberger · 4 years, 7 months ago
- a1f13f4 Merge "Optimize mirror layer management" into sc-dev by Rob Carr · 4 years, 7 months ago
- 6a0382d Optimize mirror layer management by Robert Carr · 4 years, 7 months ago
- 2b7d5ce Merge "Optimize offscreen layer management" into sc-dev by Rob Carr · 4 years, 7 months ago
- 867be37 Optimize offscreen layer management by Robert Carr · 4 years, 7 months ago
- 1ec2fb5 Enable RenderEngine context switching to be async. by Derek Sollenberger · 4 years, 7 months ago
- 412c592 Don't set the visibleRegion dirty bit if blur regions are changing by Vishnu Nair · 4 years, 7 months ago
- 1047e5e SF: Update RefreshRateOverlay before SF applies transactions by Ady Abraham · 4 years, 7 months ago
- caf9f1b Merge "Disable expensive rendering during static screen" into sc-dev by Siddharth Kapoor · 4 years, 7 months ago
- 623322a Merge "Re-introduce debug.sf.latch_unsignaled" into sc-dev by Huihong Luo · 4 years, 7 months ago
- dea1ac5 Disable expensive rendering during static screen by Alec Mouri · 4 years, 7 months ago
- 86c80e3 Re-introduce debug.sf.latch_unsignaled by Huihong Luo · 4 years, 7 months ago
- e1c1b1c Merge "SF: check previous present fence to avoid early presentation" into sc-dev by Ady Abraham · 4 years, 7 months ago
- ec7aa8a SF: check previous present fence to avoid early presentation by Ady Abraham · 4 years, 7 months ago
- 076276f Merge "Make deadlineThreshold 0" into sc-dev by TreeHugger Robot · 4 years, 7 months ago
- 7629af7 Merge "Expand the displayFrame for shadows" into sc-dev by TreeHugger Robot · 4 years, 7 months ago
- 848879a Merge "Blast: Use a unique id to track buffers" into sc-dev by Vishnu Nair · 4 years, 7 months ago
- 4e700e9 Merge "SF caching: Skip BT601_625 layers for caching and hole-punch" into sc-dev by Alec Mouri · 4 years, 7 months ago
- 54996e2 Make deadlineThreshold 0 by Adithya Srinivasan · 4 years, 7 months ago
- 4ba0c2e Blast: Use a unique id to track buffers by Vishnu Nair · 4 years, 7 months ago
- a7e006b SF caching: Skip BT601_625 layers for caching and hole-punch by Leon Scroggins III · 4 years, 7 months ago
- 2bd3639 Merge "Fix latching of final buffer when moving off-screen and destroying" into sc-dev by Rob Carr · 4 years, 7 months ago
- 315f3c7 Fix latching of final buffer when moving off-screen and destroying by Robert Carr · 4 years, 7 months ago
- 65b02e2 Merge "Add primary min range check to turn on the kernel idle timer." into sc-dev by Ram Indani · 4 years, 7 months ago
- 758ab61 Add primary min range check to turn on the kernel idle timer. by TreeHugger Robot · 4 years, 7 months ago
- d394d3c Expand the displayFrame for shadows by Leon Scroggins III · 4 years, 7 months ago
- 963026b Merge "Skip caching if any layer has protected contents" into sc-dev by Huihong Luo · 4 years, 7 months ago
- 9ba36ca Skip caching if any layer has protected contents by Huihong Luo · 4 years, 7 months ago
- 3bd61066 Add sysprop for refresh rate threshold. by rnlee · 4 years, 7 months ago
- a8f9cdb Merge "SF: always preallocate the client composition buffers" into sc-dev by Ady Abraham · 4 years, 7 months ago
- 97938e8 Merge "Improve Planner stability" into sc-dev by Alec Mouri · 4 years, 7 months ago
- 6378777 Merge "SurfaceFlinger: Revert accidental change" into sc-dev by Rob Carr · 4 years, 7 months ago
- 8565ad2 SF: always preallocate the client composition buffers by Ady Abraham · 4 years, 7 months ago
- 2f5addb Improve Planner stability by Alec Mouri · 4 years, 7 months ago
- 88d76cd SurfaceFlinger: Revert accidental change by Robert Carr · 4 years, 7 months ago