1. 4e63777 SF: Prime shader cache before boot animation by Dan Stoza · 9 years ago
  2. 9e56aa0 Switch SurfaceFlinger to HWC 2.0 by Dan Stoza · 10 years ago
  3. f008799 SF: Skip render-to-texture for color transforms by Dan Stoza · 11 years ago
  4. 9707f4d Add glFlush in surfaceflinger screenshot code. by Riley Andrews · 11 years ago
  5. c3ebe66 Add rotation to surfaceflingers screen cap. by Riley Andrews · 11 years ago
  6. c187900 SurfaceFlinger: Add sourceCrop to screenshot by Dan Stoza · 12 years ago
  7. 19e8729 Implement per-display EGLConfig and configless EGLContext by Jesse Hall · 12 years ago
  8. 05f8c70 Move EGLConfig selection to RenderEngine by Jesse Hall · 12 years ago
  9. d555684 reinstate black-screenshot debugging code by Mathias Agopian · 12 years ago
  10. ff2ed70 color blindness enhancement by Mathias Agopian · 12 years ago
  11. 19733a3 minor clean-up of the GLESRenderer by Mathias Agopian · 12 years ago
  12. 49457ac Encapsulate textures into their own Texture class by Mathias Agopian · 12 years ago
  13. 458197d Fix ES2 composition on some devices by Mathias Agopian · 12 years ago
  14. 3f84483 SurfaceFlinger now uses GLES 2.x when available by Mathias Agopian · 12 years ago
  15. 875d8e1 Refactor SF. Move all GL operations in their own class. by Mathias Agopian · 13 years ago