1. 43065bd SF: pass expectedPresentTime to composer by Ady Abraham · 3 years, 9 months ago
  2. cdf6cbc End-to-end plumbing for dimming SDR layers by Alec Mouri · 3 years, 10 months ago
  3. 59a9f50 Revert^2 "Second Patch for async RenderEngine" by Sally Qi · 3 years, 11 months ago
  4. e0e0cde SF: Decouple MessageQueue by Dominik Laskowski · 4 years, 1 month ago
  5. ccab424 Release buffers early after GL comp by Robert Carr · 4 years ago
  6. f41d4af Merge "Changed ProjectionSpace struct to a class with getters Bug:186475872 Test: atest ProjectionSpaceTest" by Angel Aguayo · 4 years ago
  7. b084e0c Changed ProjectionSpace struct to a class with getters by Angel Aguayo · 4 years, 1 month ago
  8. 55c05ad Do not blur opaque layers am: 084a6d4da5 am: 6d6620e3cf by Lucas Dupin · 4 years ago
  9. 084a6d4 Do not blur opaque layers by Lucas Dupin · 4 years ago
  10. 4cabdd0 First patch for async renderengine. by Sally Qi · 4 years, 1 month ago
  11. 8da6b0e SF: Clean up forced refresh and repaint by Dominik Laskowski · 4 years, 4 months ago
  12. 29fa146 SF: Consolidate layer-to-output filtering by Dominik Laskowski · 4 years, 4 months ago
  13. 0b64a3d Merge "SF: Enable Layer Caching Texture Pool only for the active display" into sc-v2-dev am: 69f548e50e am: ba07426314 by TreeHugger Robot · 4 years, 2 months ago
  14. db036a8 SF: Enable Layer Caching Texture Pool only for the active display by Ady Abraham · 4 years, 2 months ago
  15. df3da51 Remove clearRegion from SurfaceView interface. by Sally Qi · 4 years, 2 months ago
  16. ec7aa8a SF: check previous present fence to avoid early presentation by Ady Abraham · 4 years, 2 months ago
  17. aa83158 Support skipping CachedSet rendering based on invalidate() proximity by Alec Mouri · 4 years, 3 months ago
  18. df6201b Add a TexturePool class into layer caching by Alec Mouri · 4 years, 3 months ago
  19. f54453c Improve blur caching heuristic by Alec Mouri · 4 years, 4 months ago
  20. c773472b Fix caching runtime toggle by Alec Mouri · 4 years, 4 months ago
  21. 18c7970 Merge "Make sdr white point do a thing" into sc-dev by John Reck · 4 years, 4 months ago
  22. 023c188 Support toggling layer caching at runtime by Alec Mouri · 4 years, 4 months ago
  23. 2e74a4c SF: Add tests for hole punch by Leon Scroggins III · 4 years, 5 months ago
  24. ac09e45 Make sdr white point do a thing by John Reck · 4 years, 5 months ago
  25. 9aa25c2 SF rounded corners: include geometry when reordering by Leon Scroggins III · 4 years, 5 months ago
  26. d305ef2 SF: Ignore rounded corners if the layer can peek through by Leon Scroggins III · 4 years, 5 months ago
  27. e2ee040 Reorder the layers sent to HWC by Leon Scroggins III · 4 years, 5 months ago
  28. 3645e64 SF: wait instead of presenting early by Ady Abraham · 4 years, 4 months ago
  29. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 5 months ago
  30. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 5 months ago
  31. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 5 months ago
  32. 73939a9 Merge "SF: Restore geometry state when it had been overridden" into sc-dev by Yichi Chen · 4 years, 5 months ago
  33. 413d46a SF: Restore geometry state when it had been overridden by Yichi Chen · 4 years, 5 months ago
  34. 91ac3b5 Avoid duplicate rendering of the same cached override buffer by Huihong Luo · 4 years, 5 months ago
  35. a582511 Add display orientation to CachedSet rendering by Huihong Luo · 4 years, 5 months ago
  36. 9c8fce0 Add output dataspace to CachedSet rendering by Alec Mouri · 4 years, 6 months ago
  37. 6166c31 SF: Add Planner flattener by Dan Stoza · 4 years, 8 months ago
  38. 47437bb SF: Add Planner predictor by Dan Stoza · 4 years, 8 months ago
  39. 269dc4d SF: Add initial Planner infrastructure by Dan Stoza · 4 years, 8 months ago
  40. 1684c70 Only cache framebuffers for internal displays for drawLayers. by Alec Mouri · 4 years, 7 months ago
  41. 2723c4e CE: Output::setDisplaySize should change only bounds by Marin Shalamanov · 4 years, 8 months ago
  42. 66eaf4a Dynamically disable blurs when tunnel mode is used by Galia Peycheva · 4 years, 10 months ago
  43. c3800b8 Implement blur region in RenderEngine by Lucas Dupin · 5 years ago
  44. 1c164f6 Merge "Query composition engine for transform hint." by TreeHugger Robot · 4 years, 10 months ago
  45. 09f910f Ensure to switch to unprotected context if display is not secure. by Peiyong Lin · 5 years ago
  46. 54edd91 Query composition engine for transform hint. by Garfield Tan · 4 years, 11 months ago
  47. 209ae61 Fix wrong framebufferspace computation by Marin Shalamanov · 5 years ago
  48. b15d227 [CE] Separate framebuffer space from display space by Marin Shalamanov · 5 years ago
  49. 68933fb [CE] Extract transform computation logic to ProjectionSpace by Marin Shalamanov · 5 years ago
  50. 043ba29 [SF] Remove needsFiltering param from Output::setProjection by Marin Shalamanov · 5 years ago
  51. 6ad317c [SF, CE] Rename viewport, frame and destinationClip by Marin Shalamanov · 5 years ago
  52. c6ad8af Remove rotation and use flag useIdentityTransform for screenshots. by chaviw · 5 years ago
  53. 58379d9 Merge "Use more inclusive terms." into rvc-dev-plus-aosp am: 6da1a17423 am: e9d251bb1b am: 2658bbf0a2 by Peiyong Lin · 5 years ago
  54. d8460c8 Use more inclusive terms. by Peiyong Lin · 5 years ago
  55. 06ca163 Remove sourceClip from OutputCompositionState by Marin Shalamanov · 5 years ago
  56. e67fcd0 Revert "[SF] Intersect layers with display frame not bounds" by Marin Shalamanov · 5 years ago
  57. 40270c6 [SF] Intersect layers with display frame not bounds by Marin Shalamanov · 5 years ago
  58. 825e02f Merge "CompositionEngine: base inverse transform on primary display" into rvc-dev am: 2f116e22b0 am: 45502b80f1 am: 50c97010de am: edca38536a by TreeHugger Robot · 5 years ago
  59. 2f116e2 Merge "CompositionEngine: base inverse transform on primary display" into rvc-dev by TreeHugger Robot · 5 years ago
  60. 9e217d6 CompositionEngine: base inverse transform on primary display by Snild Dolkow · 5 years ago
  61. 6f9af9e Merge "CE: Must dequeue a buffer if flipClientTarget requested" into rvc-dev am: 58dc474b3d am: bc9b65441f am: 659e56c6ee am: 535c3004d9 by TreeHugger Robot · 5 years ago
  62. e9eff97 CE: Must dequeue a buffer if flipClientTarget requested by Lloyd Pique · 5 years ago
  63. d8f9114 Merge "Remove DisplaySettings::globalTransform" into rvc-dev am: 4afbe7c775 am: fb6c28b098 am: 96fca0a0fd am: e592621ca7 by Alec Mouri · 5 years ago
  64. d4bf795 Remove DisplaySettings::globalTransform by Alec Mouri · 5 years ago
  65. fc874ae SF: RenderEngine->drawLayers takes GraphicBuffer instead of ANativeWindow by Ana Krulec · 6 years ago
  66. 2dd6f39 Enable per-device GPU clock configuration by Lucas Dupin · 6 years ago
  67. b87d94f Retrieve a list of composition settings from front end layer by Vishnu Nair · 6 years ago
  68. da0f906 Merge "CE: Remove compositionengine::Layer" by TreeHugger Robot · 6 years ago
  69. e8fe474 CE: Use distinct source and destination clip rectangles by Lloyd Pique · 6 years ago
  70. de19665 CE: Remove compositionengine::Layer by Lloyd Pique · 6 years ago
  71. 5e18e87 Merge "Blur shader performance optimizations" by Lucas Dupin · 6 years ago
  72. 77707d9 Merge "CE: Reduce scope of where -Wconversion is disabled" by TreeHugger Robot · 6 years ago
  73. f82ed8f Blur shader performance optimizations by Lucas Dupin · 6 years ago
  74. 500507c Merge "Skip client composition requests" by Vishnu Nair · 6 years ago
  75. 9b079a2 Skip client composition requests by Vishnu Nair · 6 years ago
  76. 2eb3eb6 Merge "CE: Cleanups for conversion warnings" by TreeHugger Robot · 6 years ago
  77. 3b5a69e CE: Reduce scope of where -Wconversion is disabled by Lloyd Pique · 6 years ago
  78. 0a45623 CE: Cleanups for conversion warnings by Lloyd Pique · 6 years ago
  79. 19c8f0e Add support for background blurs by Lucas Dupin · 6 years ago
  80. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 6 years ago
  81. a76ce46 Reapply Avoid sending powerhint right after GPU composition. by Lloyd Pique · 6 years ago
  82. a483b4a Draw shadows when the casting layer is occluded or transparent by Vishnu Nair · 6 years ago
  83. 2365a09 Merge "[TimeStats] Track RenderEngine time per frame." by TreeHugger Robot · 6 years ago
  84. e4034bb [TimeStats] Track RenderEngine time per frame. by Alec Mouri · 6 years ago
  85. 3a7346c [Shadows] Create a new composition layer for shadows [6/n] by Vishnu Nair · 6 years ago
  86. b69e076 Add trace event for fallback composition by Adithya Srinivasan · 6 years ago
  87. f9a2a2c [SurfaceFlinger] Don't persist buffers to HWC when powered off. by Alec Mouri · 6 years ago
  88. 7a23491 SF: Dev Options should force client composition for all frames by Lloyd Pique · 6 years ago
  89. 6c564cf CE: Introduce Output::GetDisplayId() by Lloyd Pique · 6 years ago
  90. 01c77c1 CE: Move knowledge of the OutputLayers out of Output by Lloyd Pique · 6 years ago
  91. a38ea7e CE: Allow the final class to set the types used by Lloyd Pique · 6 years ago
  92. 9755fb7 CE: Layers only have FE layer state by Lloyd Pique · 6 years ago
  93. c29e4c6 SF: Move/Refactor rebuildLayerStacks and computeVisibleRegions by Lloyd Pique · 6 years ago
  94. 66c20c4 SF: Cleanup Layer membership test by Lloyd Pique · 6 years ago
  95. df336d9 SF: Restructure OutputLayer creation to remove displayId argument by Lloyd Pique · 6 years ago
  96. c668734 SF: Add ability to get basic geometry by Lloyd Pique · 6 years ago
  97. a246866 SF: Move layer visibility state to CompositionEngine by Lloyd Pique · 6 years ago
  98. 3eb1b21 SF: Move/Refactor calculateWorkingSet to CompositionEngine by Lloyd Pique · 6 years ago
  99. d7b429f SF: Move/refactor presentation loop to CompositionEngine by Lloyd Pique · 6 years ago
  100. 6a3b446 SF: Move pickColorMode and getBestDataspace to CompositionEngine by Lloyd Pique · 6 years ago