1. 045b700 SF: Don't cache display modes in HWComposer by Marin Shalamanov · 4 years, 8 months ago
  2. bed7fd3 SF: Compile with -Wextra by Marin Shalamanov · 4 years, 8 months ago
  3. 0f10d0d Revert^2 "[SF] Introduce VirtualDisplayId" by Marin Shalamanov · 5 years ago
  4. 44418f5 Just request TEXTURABLE by John Reck · 5 years ago
  5. a524a09 Use type safe display IDs. by Marin Shalamanov · 5 years ago
  6. 3b5a69e CE: Reduce scope of where -Wconversion is disabled by Lloyd Pique · 6 years ago
  7. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 6 years ago
  8. f3ffc4e Remove GLES wording from SurfaceFlinger. by Peiyong Lin · 6 years ago
  9. 66d6860 SF: Move/Refactor prepareFrame to CompositionEngine by Lloyd Pique · 7 years ago
  10. 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 6 years ago
  11. 5201031 [SurfaceFlinger] Make sure switch the protected state of buffers. by Peiyong Lin · 6 years ago
  12. 8beb414 Disconnect from surface when the RenderSurface object is removed. by chaviw · 6 years ago
  13. 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 7 years ago
  14. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 7 years ago
  15. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  16. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  17. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  18. 31cb294 SF: Separate out render surface code by Lloyd Pique · 7 years ago