1. 1f0911e Add SkiaVk backend to RenderEngine by Ian Elliott · 3 years ago
  2. 00c1ff6 Move common Skia code to SkiaRenderEngine by Lingfeng Yang · 3 years, 3 months ago
  3. 50c0afe SF: Support xy scaling for rounded corners by Vishnu Nair · 3 years, 2 months ago
  4. a3417f8 Merge "RE: Add a test verifying we've compiled a min no of shaders" into tm-dev am: 85ba66b763 am: 14a51e83f8 by Leon Scroggins · 3 years, 4 months ago
  5. 85ba66b Merge "RE: Add a test verifying we've compiled a min no of shaders" into tm-dev by Leon Scroggins · 3 years, 4 months ago
  6. bd9374e Fix Skia Includes by Kevin Lubick · 3 years, 4 months ago
  7. 45be918 RE: Add a test verifying we've compiled a min no of shaders by Leon Scroggins III · 3 years, 4 months ago
  8. 7cff1ad Merge "SF: include number of Skia shaders in perfetto traces" into tm-dev am: ef8f5f4a24 am: 1c18a53f12 by TreeHugger Robot · 3 years, 4 months ago
  9. adf18d8 SF: include number of Skia shaders in perfetto traces by Leon Scroggins III · 3 years, 4 months ago
  10. 8e0ef68 Fix includes of SkStream and SkData by Kevin Lubick · 3 years, 6 months ago
  11. cdf6cbc End-to-end plumbing for dimming SDR layers by Alec Mouri · 3 years, 10 months ago
  12. 492c85c Introduce libshaders static library by Alec Mouri · 3 years, 10 months ago
  13. 59a9f50 Revert^2 "Second Patch for async RenderEngine" by Sally Qi · 3 years, 11 months ago
  14. 2109270 Revert "Second Patch for async RenderEngine" by Vladimir Marko · 3 years, 11 months ago
  15. 403a05b Second Patch for async RenderEngine by Sally Qi · 4 years ago
  16. 4ee7b49 Add support for latching unsignaled buffers in Skia RenderEngine. by Alec Mouri · 4 years, 1 month ago
  17. 4cabdd0 First patch for async renderengine. by Sally Qi · 4 years, 1 month ago
  18. 254cb11 Merge "Enable RenderEngine context switching to be async." into sc-dev am: b6d444ff4c am: e59b39a727 by Derek Sollenberger · 4 years, 2 months ago
  19. 1ec2fb5 Enable RenderEngine context switching to be async. by Derek Sollenberger · 4 years, 3 months ago
  20. ed3290f SF: default display is active display by Ady Abraham · 4 years, 4 months ago
  21. d3f6065 Defer deleting ExternalTextures that go out of scope during DrawLayers by Derek Sollenberger · 4 years, 3 months ago
  22. e0220ce Merge "SF: RenderEngine::primeCache should not be called as SCHED_FIFO" into sc-dev by Ady Abraham · 4 years, 3 months ago
  23. 4500718 If requested then cache unprotected buffers even in protected mode by Derek Sollenberger · 4 years, 3 months ago
  24. fe2a6db SF: RenderEngine::primeCache should not be called as SCHED_FIFO by Ady Abraham · 4 years, 3 months ago
  25. c20e080 Avoid blur behind for layers that are fully opaque. by Derek Sollenberger · 4 years, 4 months ago
  26. c31985e Remove unnecessary drawing commands when drawing shadows. by Derek Sollenberger · 4 years, 4 months ago
  27. 5c234ab Merge "Updated SkiaGLRenderEngine stretch logic" into sc-dev by Nader Jawad · 4 years, 4 months ago
  28. c088bdc Updated SkiaGLRenderEngine stretch logic by Nader Jawad · 4 years, 4 months ago
  29. 01351e1 Merge "Apply shadow to roundedRects in RenderEngine." into sc-dev by TreeHugger Robot · 4 years, 4 months ago
  30. dfde3f9 Merge "Do not map protected buffers to GPU resources and cache the result" into sc-dev by Derek Sollenberger · 4 years, 4 months ago
  31. b24258c Do not map protected buffers to GPU resources and cache the result by Derek Sollenberger · 4 years, 4 months ago
  32. b0e764c Apply shadow to roundedRects in RenderEngine. by Derek Sollenberger · 4 years, 4 months ago
  33. 8e8b3bf Update RenderEngine to properly respect the roundRectCrop. by Derek Sollenberger · 4 years, 4 months ago
  34. 2dfc98b Update SurfaceFlinger to handle stretching by Nader Jawad · 4 years, 5 months ago
  35. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 5 months ago
  36. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 5 months ago
  37. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 5 months ago
  38. b9f27ef Catch more shaders in cache warming by Nathaniel Nifong · 4 years, 5 months ago
  39. c4a05e1 Cleanup initialization of GrContext. by Derek Sollenberger · 4 years, 5 months ago
  40. 9f3072c SkiaGLRE caching: monitor the caching of shaders by Leon Scroggins III · 4 years, 6 months ago
  41. b9216dc Implement SkiaGLRenderEngine::primeCache by Leon Scroggins III · 4 years, 6 months ago
  42. 53c4e8a Merge "Dispatch texture destruction off of render thread for screenshots" into sc-dev by Alec Mouri · 4 years, 6 months ago
  43. 0d99510 Dispatch texture destruction off of render thread for screenshots by Alec Mouri · 4 years, 6 months ago
  44. e2fe78c Cleanup Skia RE display and layer colorTransforms by Derek Sollenberger · 4 years, 6 months ago
  45. b399837 Enable RenderEngine blur testing on more devices. by Derek Sollenberger · 4 years, 7 months ago
  46. 3f77aa4 Add support for crossfading blur with original input. by Derek Sollenberger · 4 years, 7 months ago
  47. ecb2146 Update RenderEngine blur to snap an image of the full surface. by Derek Sollenberger · 4 years, 7 months ago
  48. 1d12b3b Adding SkiaGL RE information to dumpsys by Ana Krulec · 4 years, 7 months ago
  49. 1d602a1 Merge "Improve RenderEngine's blur performance." by TreeHugger Robot · 4 years, 7 months ago
  50. 545ec44 Improve RenderEngine's blur performance. by Derek Sollenberger · 4 years, 7 months ago
  51. dfec8f5 Caching images and textures for threaded Skia RE by Ana Krulec · 4 years, 8 months ago
  52. c0aae73 Clean up and fix skia-RenderEngine tests by Alec Mouri · 4 years, 8 months ago
  53. 4781421 Apply the color transform for all shaders by Ana Krulec · 4 years, 8 months ago
  54. d6f0946 Plumbing through GPU context priority from SF to RE by Alec Mouri · 4 years, 9 months ago
  55. 70d15b1b Adding Skia Recorder to Render Engine by Ana Krulec · 4 years, 9 months ago
  56. f7889b3 Make blur surface with bounds of layer by Galia Peycheva · 4 years, 9 months ago
  57. c16a77d Support caching of {LinearEffect, SkRuntimeEffect} pairs by Alec Mouri · 4 years, 10 months ago
  58. c7f6c8b Introduce AutoBackendTexture into Skia-RenderEngine by Alec Mouri · 4 years, 10 months ago
  59. 20c0faa Merge "Add protected context support" by Lucas Dupin · 4 years, 10 months ago
  60. d508e47 Add protected context support by Lucas Dupin · 4 years, 10 months ago
  61. 80116e5 Unify drawing for background blur and blur regions by Galia Peycheva · 4 years, 10 months ago
  62. 6c46065 Clip blur to bounds of layer by Galia Peycheva · 4 years, 10 months ago
  63. c3800b8 Implement blur region in RenderEngine by Lucas Dupin · 5 years ago
  64. b577745 Tag color spaces in Skia-renderengine by Alec Mouri · 5 years ago
  65. f4cb4a0 Port background blurs to SkiaRE by Lucas Dupin · 5 years ago
  66. 3f11e92 Add shadow support to SkiaRE by Lucas Dupin · 5 years ago
  67. bb1a1d4 Hook up transforms to SkiaRE by Lucas Dupin · 5 years ago
  68. 21f348e Add rounded corner support to SkiaRE by Lucas Dupin · 5 years ago
  69. 081be4c Delete RenderEngine unused code by Alec Mouri · 5 years ago
  70. 67b1e2b RE-on-SK The First Steps by John Reck · 5 years ago