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android_frameworks_native
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bd28e1cc99bc3fc9043b5b8401bb121e96051a1c
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services
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surfaceflinger
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tests
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unittests
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CompositionTest.cpp
dd4ef27
SF: Modernize task scheduling API
by Dominik Laskowski
· 5 years ago
f11eba5
Do not blur when doing region sampling
by Lucas Dupin
· 5 years ago
c744328
Merge "Remove usage of hwcomposer_defs.h." into rvc-dev
by TreeHugger Robot
· 5 years ago
65248e0
Remove usage of hwcomposer_defs.h.
by Peiyong Lin
· 5 years ago
caeea92
Merge "SurfaceFlinger: use intended wake up time when calculating next present time" into rvc-dev
by Ady Abraham
· 5 years ago
0ed31c9
SurfaceFlinger: use intended wake up time when calculating next present time
by Ady Abraham
· 5 years ago
e9d809e
Remove hwcomposer2.h
by Peiyong Lin
· 5 years ago
4a42d43
SF: Update display properties on hotplug connect
by Marin Shalamanov
· 5 years ago
aad4ebf
SF: Start restructuring display creation
by Lloyd Pique
· 6 years ago
35436d0
Merge "SF: Populate DisplayConnectionType in DisplayInfo"
by Dominik Laskowski
· 5 years ago
4fa5e4a
Merge changes I63f2a34e,I3e95be93
by TreeHugger Robot
· 5 years ago
4603f3c
[sf] Add support for generic layer metadata to HWComposer and HWC2
by Lloyd Pique
· 5 years ago
fa247b1
Rename ColorLayer to EffectLayer to handle both shadows and color fill
by Vishnu Nair
· 5 years ago
55c8540
SF: Populate DisplayConnectionType in DisplayInfo
by Dominik Laskowski
· 6 years ago
da0f906
Merge "CE: Remove compositionengine::Layer"
by TreeHugger Robot
· 6 years ago
da8a9d1
Fix failing test in CompositionTest.
by Alec Mouri
· 6 years ago
de19665
CE: Remove compositionengine::Layer
by Lloyd Pique
· 6 years ago
9b079a2
Skip client composition requests
by Vishnu Nair
· 6 years ago
b0dbdaa
SurfaceFlinger: Enable -WConversion in Android.bp
by Ady Abraham
· 6 years ago
bdd08cc
Unify hwc2_device_t and HWComposer.
by Peiyong Lin
· 6 years ago
f3ffc4e
Remove GLES wording from SurfaceFlinger.
by Peiyong Lin
· 6 years ago
e4034bb
[TimeStats] Track RenderEngine time per frame.
by Alec Mouri
· 6 years ago
1b50f27
Merge "SF: Fully disable content detection if opted out"
by TreeHugger Robot
· 6 years ago
49cea51
SF: Fully disable content detection if opted out
by Dominik Laskowski
· 6 years ago
b0969c8
Merge "[SurfaceFlinger] Don't persist buffers to HWC when powered off."
by TreeHugger Robot
· 6 years ago
f9a2a2c
[SurfaceFlinger] Don't persist buffers to HWC when powered off.
by Alec Mouri
· 6 years ago
c97b8db
[Shadows] Add shadow radius to sf layer state (2/n)
by Vishnu Nair
· 6 years ago
87a07e4
SF: Use std::string for layer names
by Dominik Laskowski
· 6 years ago
4fe2940
SF: Verify mDebugDisableHWC forces client composition
by Lloyd Pique
· 6 years ago
2a6de28
Merge "CE: Move knowledge of the OutputLayers out of Output"
by TreeHugger Robot
· 6 years ago
b4c6e58
[Mirror Layers] Added clone function to layers (1/4)
by chaviw
· 6 years ago
01c77c1
CE: Move knowledge of the OutputLayers out of Output
by Lloyd Pique
· 6 years ago
df336d9
SF: Restructure OutputLayer creation to remove displayId argument
by Lloyd Pique
· 6 years ago
a246866
SF: Move layer visibility state to CompositionEngine
by Lloyd Pique
· 6 years ago
3062998
SF: Remove DisplayDevice visible layer members
by Lloyd Pique
· 6 years ago
9804183
SF: Clean up Scheduler
by Dominik Laskowski
· 6 years ago
7c9dbf9
SF: Refactor Scheduler mock injection
by Dominik Laskowski
· 6 years ago
66d6860
SF: Move/Refactor prepareFrame to CompositionEngine
by Lloyd Pique
· 6 years ago
ef4c714
Merge "SF: Move/Refactor Layer::setPerFrameData"
by TreeHugger Robot
· 6 years ago
a8955dd
SF: Factor out expected present time computation
by Dominik Laskowski
· 6 years ago
f527548
SF: Move/Refactor Layer::setPerFrameData
by Lloyd Pique
· 7 years ago
8002fca
[SurfaceFlinger] Clean-up dead code
by Alec Mouri
· 6 years ago
1336e6e
[SurfaceFlinger] Query display capability when display is on the first time.
by Peiyong Lin
· 6 years ago
67765d8
[sf] Move texture deletion to main thread via pool
by Dan Stoza
· 6 years ago
09bd392
SF: Updating content FPS tracking
by Ady Abraham
· 6 years ago
fe0d72b
Don't cache framebuffer images for screenshots.
by Alec Mouri
· 6 years ago
a1f1e15
Initialize layers with metadata
by Evan Rosky
· 7 years ago
b5c4f35
Clean up Renderengine caching semantics
by Alec Mouri
· 6 years ago
6338c9d
Plumb fence from dequeueBuffer into renderengine
by Alec Mouri
· 6 years ago
7560d0d
Merge "SF: Move management of HWC layers to compositionengine::OutputLayer"
by TreeHugger Robot
· 6 years ago
07e3321
SF: Move management of HWC layers to compositionengine::OutputLayer
by Lloyd Pique
· 7 years ago
79e0f7f
Merge changes from topic "scheduler::123998711"
by TreeHugger Robot
· 6 years ago
afb4584
SF: Adding testable Scheduler and updating tests.
by Ana Krulec
· 6 years ago
56e538f
Remove extra glFlush from handleMessageRefresh().
by Alec Mouri
· 7 years ago
37c2c9b
SF: Introduce OutputLayerCompositionState
by Lloyd Pique
· 7 years ago
4351ad5
SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage
by Vishnu Nair
· 6 years ago
e7d1d4a
Revert "Revert "Use renderengine::drawLayers api everywhere.""
by Alec Mouri
· 7 years ago
86fa3db
SF: Fixup call expectations in libsurfaceflinger_unittest
by Lloyd Pique
· 7 years ago
79108df
Revert "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 7 years ago
0f71483
Use renderengine::drawLayers api everywhere.
by Alec Mouri
· 7 years ago
542307f
SF: Move DisplaySurface into CompositionEngine
by Lloyd Pique
· 7 years ago
3823e7b
SF: Set up librenderengine_mocks
by Lloyd Pique
· 7 years ago
441d504
SF: Move HWComposer ownership to CompositionEngine
by Lloyd Pique
· 7 years ago
fb530cf
Revert "Revert "[SurfaceFlinger] Add GPU protected content support.""
by Peiyong Lin
· 7 years ago
78fb96f
Revert "[SurfaceFlinger] Add GPU protected content support."
by Bo Hu
· 7 years ago
dc97924
[SurfaceFlinger] Add GPU protected content support.
by Peiyong Lin
· 7 years ago
1b6531c
Rounded corners
by Lucas Dupin
· 7 years ago
f6fd29e
Revert "Revert "Remove gl surfaces from DisplayDevice.""
by Alec Mouri
· 7 years ago
0a9c7b8
Revert "Revert "Bind to FBO when using GPU composition""
by Alec Mouri
· 7 years ago
682188b
Merge changes Iea02806d,I45af7b49,Id50e0d23
by TreeHugger Robot
· 7 years ago
8d4f90a
Revert "Bind to FBO when using GPU composition"
by Alec Mouri
· 7 years ago
0587464
Revert "Remove gl surfaces from DisplayDevice."
by Alec Mouri
· 7 years ago
1029443
Merge "SF: Define DisplayId as struct type"
by TreeHugger Robot
· 7 years ago
f79d96c
Merge "SF: Add support for boundless layers 1/2"
by TreeHugger Robot
· 7 years ago
3415776
SF: Define DisplayId as struct type
by Dominik Laskowski
· 7 years ago
6035634
SF: Add support for boundless layers 1/2
by Vishnu Nair
· 7 years ago
ce0ad96
Remove gl surfaces from DisplayDevice.
by Alec Mouri
· 7 years ago
8147b0e
Bind to FBO when using GPU composition
by Alec Mouri
· 7 years ago
ba013fa
Get display dimensions through ANativeWindow api.
by Alec Mouri
· 7 years ago
075d317
SF: Generalize display management
by Dominik Laskowski
· 7 years ago
0d02879
Surface Flinger: return false from ColorLayer::onPreComposition()
by Ady Abraham
· 7 years ago
95f01f4
Merge "[SurfaceFlinger] Accept data space and pixel format to take screenshot."
by TreeHugger Robot
· 7 years ago
1509411
Revert "SF: Use CompositionInfo to program HWComposer"
by David Sodman
· 7 years ago
0e003c9
[SurfaceFlinger] Accept data space and pixel format to take screenshot.
by Peiyong Lin
· 7 years ago
1dd1b87
Remove extra isCurrent calls.
by Alec Mouri
· 7 years ago
39801c0
Move image creation out of latchBuffer().
by Alec Mouri
· 7 years ago
63ea760
Merge changes I7901b017,I0f38f678
by TreeHugger Robot
· 7 years ago
86770e5
Remove RenderEngine::flush from latchBuffer()
by Alec Mouri
· 7 years ago
3221a89
Flip native fence sync check for tex binding.
by Alec Mouri
· 7 years ago
d378863
[SurfaceFlinger] Implement per layer color transformation.
by Peiyong Lin
· 7 years ago
a65c0c6
Merge changes I4c806bf4,Ia0d87c55,Ic09291fd
by TreeHugger Robot
· 7 years ago
42ab75e
SF: Cleanup layer construction
by Lloyd Pique
· 7 years ago
0e3479f
Remove minLayer and maxLayer from screenshot code.
by chaviw
· 7 years ago
d6b579f
[SurfaceFlinger] Add composition unit tests
by Lloyd Pique
· 7 years ago