1. aca4e22 Re-use existing Surface objects when reading them from parcels. by Jamie Gennis · 16 years ago
  2. 4b5e91e Introduce official public NativeWindow type. by Dianne Hackborn · 16 years ago
  3. 579b3f8 allow re-targetting of surfaces by Mathias Agopian · 16 years ago
  4. a0c30e9 optimize Surface.readFromParcel() by Mathias Agopian · 16 years ago
  5. b7e930d split surface management from surface's buffers management by Mathias Agopian · 16 years ago
  6. 7e27f05 more clean-up in preparation of bigger changes by Mathias Agopian · 16 years ago
  7. d4784a3 more clean-up of Surfaceflinger's client management by Mathias Agopian · 16 years ago
  8. 631f358 fix [2712278] The preview buffer left some black borders in left and bottom edges by Mathias Agopian · 16 years ago
  9. a138f89 added the notion of fixed-size buffers by Mathias Agopian · 16 years ago
  10. f10d7fd added native_window_set_buffer_count() by Mathias Agopian · 16 years ago
  11. b5b7f26 SharedBufferStack now can grow up to 16 buffers. by Mathias Agopian · 16 years ago
  12. b296533 cleanup. waitForCondition() now uses polymorphsim instead of templtes by Mathias Agopian · 16 years ago
  13. 245e4d7 better fix for [2420565] Surface.lockCanvas() updates the dirty region too often by Mathias Agopian · 16 years ago
  14. cc08e68 added setCrop() to android_native_window_t by Mathias Agopian · 16 years ago
  15. e4e8cf1 don't hardcode "mSurface" throughout our source code by Mathias Agopian · 16 years ago
  16. 55fa251 implement connect/disconnect in our native_window_t implementations by Mathias Agopian · 16 years ago
  17. 285dbde Added a name to Surface created by SurfaceFlinger by Mathias Agopian · 16 years ago
  18. 9cce325 split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 16 years ago