1. c3ccff1 ui: Refactor DisplayIdentification to use ftl::stable_hash by Alan Ding · 1 year, 4 months ago
  2. ff79387 Move DisplayIdentification parsing to libui by Alec Mouri · 3 years, 8 months ago[Renamed (98%) from services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp]
  3. 4afe857 Make display unique id stable across x86 and x86_64 builds by Jason Macnak · 4 years, 1 month ago
  4. bed7fd3 SF: Compile with -Wextra by Marin Shalamanov · 4 years, 8 months ago
  5. a524a09 Use type safe display IDs. by Marin Shalamanov · 5 years ago
  6. 896e630 Add relative address to DeviceProductInfo. by Marin Shalamanov · 5 years ago
  7. 7a9ba30 SF: Parse HDMI Physical Address from EDID. by Marin Shalamanov · 5 years ago
  8. 359a7e7 Use std::string in DeviceProductInfo and serialize it as Flattenable by Marin Shalamanov · 6 years ago
  9. 1733796 SF: Confine display serial number to EDID parser by Dominik Laskowski · 5 years ago
  10. f5de90d Expose EDID fields in DeviceProductInfo by Marin Shalamanov · 6 years ago
  11. 075d317 SF: Generalize display management by Dominik Laskowski · 7 years ago
  12. 438e9e7 SF: Fix two display identification bugs by Lloyd Pique · 7 years ago
  13. e9ef7c4 SF: Generate stable display IDs using EDID by Dominik Laskowski · 7 years ago