1. 4fe2940 SF: Verify mDebugDisableHWC forces client composition by Lloyd Pique · 6 years ago
  2. 2a6de28 Merge "CE: Move knowledge of the OutputLayers out of Output" by TreeHugger Robot · 6 years ago
  3. b4c6e58 [Mirror Layers] Added clone function to layers (1/4) by chaviw · 6 years ago
  4. 01c77c1 CE: Move knowledge of the OutputLayers out of Output by Lloyd Pique · 6 years ago
  5. df336d9 SF: Restructure OutputLayer creation to remove displayId argument by Lloyd Pique · 6 years ago
  6. a246866 SF: Move layer visibility state to CompositionEngine by Lloyd Pique · 6 years ago
  7. 3062998 SF: Remove DisplayDevice visible layer members by Lloyd Pique · 6 years ago
  8. 9804183 SF: Clean up Scheduler by Dominik Laskowski · 6 years ago
  9. 7c9dbf9 SF: Refactor Scheduler mock injection by Dominik Laskowski · 6 years ago
  10. 66d6860 SF: Move/Refactor prepareFrame to CompositionEngine by Lloyd Pique · 7 years ago
  11. ef4c714 Merge "SF: Move/Refactor Layer::setPerFrameData" by TreeHugger Robot · 6 years ago
  12. a8955dd SF: Factor out expected present time computation by Dominik Laskowski · 6 years ago
  13. f527548 SF: Move/Refactor Layer::setPerFrameData by Lloyd Pique · 7 years ago
  14. 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 6 years ago
  15. 1336e6e [SurfaceFlinger] Query display capability when display is on the first time. by Peiyong Lin · 6 years ago
  16. 67765d8 [sf] Move texture deletion to main thread via pool by Dan Stoza · 6 years ago
  17. 09bd392 SF: Updating content FPS tracking by Ady Abraham · 6 years ago
  18. fe0d72b Don't cache framebuffer images for screenshots. by Alec Mouri · 6 years ago
  19. a1f1e15 Initialize layers with metadata by Evan Rosky · 7 years ago
  20. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 7 years ago
  21. 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 7 years ago
  22. 7560d0d Merge "SF: Move management of HWC layers to compositionengine::OutputLayer" by TreeHugger Robot · 7 years ago
  23. 07e3321 SF: Move management of HWC layers to compositionengine::OutputLayer by Lloyd Pique · 7 years ago
  24. 79e0f7f Merge changes from topic "scheduler::123998711" by TreeHugger Robot · 7 years ago
  25. afb4584 SF: Adding testable Scheduler and updating tests. by Ana Krulec · 7 years ago
  26. 56e538f Remove extra glFlush from handleMessageRefresh(). by Alec Mouri · 7 years ago
  27. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 7 years ago
  28. 4351ad5 SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage by Vishnu Nair · 7 years ago
  29. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  30. 86fa3db SF: Fixup call expectations in libsurfaceflinger_unittest by Lloyd Pique · 7 years ago
  31. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  32. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  33. 542307f SF: Move DisplaySurface into CompositionEngine by Lloyd Pique · 7 years ago
  34. 3823e7b SF: Set up librenderengine_mocks by Lloyd Pique · 7 years ago
  35. 441d504 SF: Move HWComposer ownership to CompositionEngine by Lloyd Pique · 7 years ago
  36. fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 7 years ago
  37. 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 7 years ago
  38. dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 7 years ago
  39. 1b6531c Rounded corners by Lucas Dupin · 7 years ago
  40. f6fd29e Revert "Revert "Remove gl surfaces from DisplayDevice."" by Alec Mouri · 7 years ago
  41. 0a9c7b8 Revert "Revert "Bind to FBO when using GPU composition"" by Alec Mouri · 7 years ago
  42. 682188b Merge changes Iea02806d,I45af7b49,Id50e0d23 by TreeHugger Robot · 7 years ago
  43. 8d4f90a Revert "Bind to FBO when using GPU composition" by Alec Mouri · 7 years ago
  44. 0587464 Revert "Remove gl surfaces from DisplayDevice." by Alec Mouri · 7 years ago
  45. 1029443 Merge "SF: Define DisplayId as struct type" by TreeHugger Robot · 7 years ago
  46. f79d96c Merge "SF: Add support for boundless layers 1/2" by TreeHugger Robot · 7 years ago
  47. 3415776 SF: Define DisplayId as struct type by Dominik Laskowski · 7 years ago
  48. 6035634 SF: Add support for boundless layers 1/2 by Vishnu Nair · 7 years ago
  49. ce0ad96 Remove gl surfaces from DisplayDevice. by Alec Mouri · 7 years ago
  50. 8147b0e Bind to FBO when using GPU composition by Alec Mouri · 7 years ago
  51. ba013fa Get display dimensions through ANativeWindow api. by Alec Mouri · 7 years ago
  52. 075d317 SF: Generalize display management by Dominik Laskowski · 7 years ago
  53. 0d02879 Surface Flinger: return false from ColorLayer::onPreComposition() by Ady Abraham · 7 years ago
  54. 95f01f4 Merge "[SurfaceFlinger] Accept data space and pixel format to take screenshot." by TreeHugger Robot · 7 years ago
  55. 1509411 Revert "SF: Use CompositionInfo to program HWComposer" by David Sodman · 7 years ago
  56. 0e003c9 [SurfaceFlinger] Accept data space and pixel format to take screenshot. by Peiyong Lin · 7 years ago
  57. 1dd1b87 Remove extra isCurrent calls. by Alec Mouri · 7 years ago
  58. 39801c0 Move image creation out of latchBuffer(). by Alec Mouri · 7 years ago
  59. 63ea760 Merge changes I7901b017,I0f38f678 by TreeHugger Robot · 7 years ago
  60. 86770e5 Remove RenderEngine::flush from latchBuffer() by Alec Mouri · 7 years ago
  61. 3221a89 Flip native fence sync check for tex binding. by Alec Mouri · 7 years ago
  62. d378863 [SurfaceFlinger] Implement per layer color transformation. by Peiyong Lin · 7 years ago
  63. a65c0c6 Merge changes I4c806bf4,Ia0d87c55,Ic09291fd by TreeHugger Robot · 7 years ago
  64. 42ab75e SF: Cleanup layer construction by Lloyd Pique · 7 years ago
  65. 0e3479f Remove minLayer and maxLayer from screenshot code. by chaviw · 7 years ago
  66. d6b579f [SurfaceFlinger] Add composition unit tests by Lloyd Pique · 7 years ago