1. 254cb11 Merge "Enable RenderEngine context switching to be async." into sc-dev am: b6d444ff4c am: e59b39a727 by Derek Sollenberger · 4 years, 6 months ago
  2. 1ec2fb5 Enable RenderEngine context switching to be async. by Derek Sollenberger · 4 years, 7 months ago
  3. ed3290f SF: default display is active display by Ady Abraham · 4 years, 8 months ago
  4. d3f6065 Defer deleting ExternalTextures that go out of scope during DrawLayers by Derek Sollenberger · 4 years, 7 months ago
  5. e0220ce Merge "SF: RenderEngine::primeCache should not be called as SCHED_FIFO" into sc-dev by Ady Abraham · 4 years, 7 months ago
  6. 4500718 If requested then cache unprotected buffers even in protected mode by Derek Sollenberger · 4 years, 7 months ago
  7. fe2a6db SF: RenderEngine::primeCache should not be called as SCHED_FIFO by Ady Abraham · 4 years, 7 months ago
  8. c20e080 Avoid blur behind for layers that are fully opaque. by Derek Sollenberger · 4 years, 8 months ago
  9. c31985e Remove unnecessary drawing commands when drawing shadows. by Derek Sollenberger · 4 years, 8 months ago
  10. 5c234ab Merge "Updated SkiaGLRenderEngine stretch logic" into sc-dev by Nader Jawad · 4 years, 8 months ago
  11. c088bdc Updated SkiaGLRenderEngine stretch logic by Nader Jawad · 4 years, 8 months ago
  12. 01351e1 Merge "Apply shadow to roundedRects in RenderEngine." into sc-dev by TreeHugger Robot · 4 years, 8 months ago
  13. dfde3f9 Merge "Do not map protected buffers to GPU resources and cache the result" into sc-dev by Derek Sollenberger · 4 years, 8 months ago
  14. b24258c Do not map protected buffers to GPU resources and cache the result by Derek Sollenberger · 4 years, 8 months ago
  15. b0e764c Apply shadow to roundedRects in RenderEngine. by Derek Sollenberger · 4 years, 8 months ago
  16. 8e8b3bf Update RenderEngine to properly respect the roundRectCrop. by Derek Sollenberger · 4 years, 8 months ago
  17. 2dfc98b Update SurfaceFlinger to handle stretching by Nader Jawad · 4 years, 9 months ago
  18. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 9 months ago
  19. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 9 months ago
  20. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 9 months ago
  21. b9f27ef Catch more shaders in cache warming by Nathaniel Nifong · 4 years, 9 months ago
  22. c4a05e1 Cleanup initialization of GrContext. by Derek Sollenberger · 4 years, 10 months ago
  23. 9f3072c SkiaGLRE caching: monitor the caching of shaders by Leon Scroggins III · 4 years, 10 months ago
  24. b9216dc Implement SkiaGLRenderEngine::primeCache by Leon Scroggins III · 4 years, 10 months ago
  25. 53c4e8a Merge "Dispatch texture destruction off of render thread for screenshots" into sc-dev by Alec Mouri · 4 years, 10 months ago
  26. 0d99510 Dispatch texture destruction off of render thread for screenshots by Alec Mouri · 4 years, 11 months ago
  27. e2fe78c Cleanup Skia RE display and layer colorTransforms by Derek Sollenberger · 4 years, 11 months ago
  28. b399837 Enable RenderEngine blur testing on more devices. by Derek Sollenberger · 4 years, 11 months ago
  29. 3f77aa4 Add support for crossfading blur with original input. by Derek Sollenberger · 5 years ago
  30. ecb2146 Update RenderEngine blur to snap an image of the full surface. by Derek Sollenberger · 5 years ago
  31. 1d12b3b Adding SkiaGL RE information to dumpsys by Ana Krulec · 5 years ago
  32. 1d602a1 Merge "Improve RenderEngine's blur performance." by TreeHugger Robot · 5 years ago
  33. 545ec44 Improve RenderEngine's blur performance. by Derek Sollenberger · 5 years ago
  34. dfec8f5 Caching images and textures for threaded Skia RE by Ana Krulec · 5 years ago
  35. c0aae73 Clean up and fix skia-RenderEngine tests by Alec Mouri · 5 years ago
  36. 4781421 Apply the color transform for all shaders by Ana Krulec · 5 years ago
  37. d6f0946 Plumbing through GPU context priority from SF to RE by Alec Mouri · 5 years ago
  38. 70d15b1b Adding Skia Recorder to Render Engine by Ana Krulec · 5 years ago
  39. f7889b3 Make blur surface with bounds of layer by Galia Peycheva · 5 years ago
  40. c16a77d Support caching of {LinearEffect, SkRuntimeEffect} pairs by Alec Mouri · 5 years ago
  41. c7f6c8b Introduce AutoBackendTexture into Skia-RenderEngine by Alec Mouri · 5 years ago
  42. 20c0faa Merge "Add protected context support" by Lucas Dupin · 5 years ago
  43. d508e47 Add protected context support by Lucas Dupin · 5 years ago
  44. 80116e5 Unify drawing for background blur and blur regions by Galia Peycheva · 5 years ago
  45. 6c46065 Clip blur to bounds of layer by Galia Peycheva · 5 years ago
  46. c3800b8 Implement blur region in RenderEngine by Lucas Dupin · 5 years ago
  47. b577745 Tag color spaces in Skia-renderengine by Alec Mouri · 5 years ago
  48. f4cb4a0 Port background blurs to SkiaRE by Lucas Dupin · 5 years ago
  49. 3f11e92 Add shadow support to SkiaRE by Lucas Dupin · 5 years ago
  50. bb1a1d4 Hook up transforms to SkiaRE by Lucas Dupin · 5 years ago
  51. 21f348e Add rounded corner support to SkiaRE by Lucas Dupin · 5 years ago
  52. 081be4c Delete RenderEngine unused code by Alec Mouri · 5 years ago
  53. 67b1e2b RE-on-SK The First Steps by John Reck · 5 years ago