1. dd5bfa9 SurfaceFlinger: handle high refresh rate deny list by Ady Abraham · 5 years ago
  2. ea5d5a9 Merge "Pass in window name along with focus request" by TreeHugger Robot · 5 years ago
  3. 0ee421d Merge "Pass in format when creating and updating BBQ." by Chavi Weingarten · 5 years ago
  4. 552e2a7 Cleanup and send janktype as a bitmask to perfetto by Adithya Srinivasan · 5 years ago
  5. 9ad0146 Pass in window name along with focus request by Vishnu Nair · 5 years ago
  6. 565ee54 Pass in format when creating and updating BBQ. by chaviw · 5 years ago
  7. 2a829f3 Merge "Surface: add batch dequeue/queue/cancel methods" by TreeHugger Robot · 5 years ago
  8. 78c0ad7 Surface: add batch dequeue/queue/cancel methods by Yin-Chia Yeh · 6 years ago
  9. 32ecead Merge "Convert IScreenCaptureListener to AIDL" by Chavi Weingarten · 5 years ago
  10. 751702b Merge "Add batching to IGBP functions" by Yin-Chia Yeh · 5 years ago
  11. 64ee5f5 Add batching to IGBP functions by Yin-Chia Yeh · 6 years ago
  12. 0ef7caa Convert IScreenCaptureListener to AIDL by chaviw · 5 years ago
  13. adf632b BlastBufferQueue: Pass client dequeue times to SurfaceFlinger by Vishnu Nair · 5 years ago
  14. 162b5e9 Merge "SurfaceFlinger: Support out of order transactions" by TreeHugger Robot · 5 years ago
  15. 73df704 Merge "Use vndk.private: true for VNDK-private libs" am: cdcfa6178a am: ccc2de42ce am: 9e6d07f38b by Treehugger Robot · 5 years ago
  16. 277142c SurfaceFlinger: Support out of order transactions by Vishnu Nair · 5 years ago
  17. 17dde61 BlastBufferQueue: Handle queue to window composer queries by Vishnu Nair · 5 years ago
  18. 0b9bc01 Use vndk.private: true for VNDK-private libs by Justin Yun · 5 years ago
  19. c4a40c1 Added mergeWithNextTransaction to BlastBufferQueue by Vishnu Nair · 5 years ago
  20. 1319718 Merge "Add TransactionCompleteCallback" by Chavi Weingarten · 5 years ago
  21. f0c5649 SurfaceFlinger: correctly pass desired present time for BLAST by Ady Abraham · 5 years ago
  22. ac14666 Merge "Expand jank classification" by Adithya Srinivasan · 5 years ago
  23. 9b2ca3e Expand jank classification by Adithya Srinivasan · 5 years ago
  24. 602ef71 Avoid blocking untrusted touches for touch_flag_obscured by Bernardo Rufino · 5 years ago
  25. 71c2cc4 Add TransactionCompleteCallback by chaviw · 5 years ago
  26. 2de42cf Merge "BlastBufferQueue: Call ProducerListener callbacks asynchronously" by Vishnu Nair · 5 years ago
  27. ef7705d Merge "Plumbing through GPU context priority" by Ana Krulec · 5 years ago
  28. 8949612 BlastBufferQueue: Call ProducerListener callbacks asynchronously by Vishnu Nair · 5 years ago
  29. 31f2b3c Plumbing through GPU context priority by Ana Krulec · 5 years ago
  30. 603a913 Merge "BLASTBufferQueue: Pass in an invalid expected present time when acquiring a buffer" by TreeHugger Robot · 5 years ago
  31. c6f89ee BLASTBufferQueue: Pass in an invalid expected present time when acquiring a buffer by Vishnu Nair · 5 years ago
  32. ccee4e6 Merge "Add missing BufferItem->BLAST items" by TreeHugger Robot · 5 years ago
  33. 5590c8a Merge "BLASTBufferQueue: Set consumerIsApp to false" by Rob Carr · 5 years ago
  34. 137069e Add missing BufferItem->BLAST items by John Reck · 5 years ago
  35. 7e72caf Use empty frame for input when layer bounds is invalid by chaviw · 5 years ago
  36. 285e9ed Merge "Add Shared timeline jank classification listener (1/2)" by Jorim Jaggi · 5 years ago
  37. 9c03b50 Add Shared timeline jank classification listener (1/2) by Jorim Jaggi · 5 years ago
  38. 8304f7f BLASTBufferQueue: Set consumerIsApp to false by Robert Carr · 5 years ago
  39. 1ed501f Merge "Update OWNERS files." am: f5c89f5911 am: 698b09c00f am: 7698f43e2c by Peiyong Lin · 5 years ago
  40. c53b42f Update OWNERS files. by Peiyong Lin · 5 years ago
  41. f22c4c0 Merge "BlastBufferQueue: Update layer size immediately if the buffer can scale" by Vishnu Nair · 5 years ago
  42. 5814ab8 Move JankType to libgui by Jorim Jaggi · 5 years ago
  43. 53c936c BlastBufferQueue: Update layer size immediately if the buffer can scale by Vishnu Nair · 5 years ago
  44. a3fe67b Fix vsyncId for long frames and double stuffed by Jorim Jaggi · 5 years ago
  45. 3ea2a0c Merge "SurfaceFlinger: Add DISPLAY_EVENT_FRAME_RATE_OVERRIDE" by Ady Abraham · 5 years ago
  46. 62f216c SurfaceFlinger: Add DISPLAY_EVENT_FRAME_RATE_OVERRIDE by Ady Abraham · 5 years ago
  47. cf26a0a BlastBufferQueue: Add support for auto refresh by Vishnu Nair · 5 years ago
  48. ea0de00 BlastBufferQueue: Add buffer rejection by Vishnu Nair · 5 years ago
  49. 4608442 Add shouldBeSeamless to setFrameRate by Marin Shalamanov · 5 years ago
  50. 65dd86e Merge "Fix BLASTBufferQueueTest stuck on verifing captured pixel" by TreeHugger Robot · 5 years ago
  51. 4aee9c5 Merge "Crop bounds sent to input by screen bounds." by TreeHugger Robot · 5 years ago
  52. 39cfa2e Crop bounds sent to input by screen bounds. by chaviw · 5 years ago
  53. 6fa58b7 Fix BLASTBufferQueueTest stuck on verifing captured pixel by arthurhung · 5 years ago
  54. eca2601 Merge "libgui: no use readString16Inplace" am: b1d6aaa8a5 am: eabc791b14 am: 16524d223a am: e1b2728bce by Treehugger Robot · 5 years ago
  55. 46f79a2 libgui: no use readString16Inplace by Steven Moreland · 5 years ago
  56. 0705300 Merge "BLASTBufferQueue: Hold sp in transactionCallbackThunk" by Rob Carr · 5 years ago
  57. 9febda8 Plumb owner pid into Layer by Adithya Srinivasan · 5 years ago
  58. fbcbb4c BLASTBufferQueue: Hold sp in transactionCallbackThunk by Robert Carr · 5 years ago
  59. c3800b8 Implement blur region in RenderEngine by Lucas Dupin · 5 years ago
  60. f4b1410 Merge "SF: Populate allowGroupSwitching from DM" by Marin Shalamanov · 5 years ago
  61. 30b0b3c SF: Populate allowGroupSwitching from DM by Marin Shalamanov · 5 years ago
  62. 8fe40ab Merge "BlastBufferQueue: Handle onFrameReplaced" by TreeHugger Robot · 5 years ago
  63. 992496b Allow creating child surfaces from BlastBufferQueue by Vishnu Nair · 5 years ago
  64. aef1de9 BlastBufferQueue: Handle onFrameReplaced by Vishnu Nair · 5 years ago
  65. 748d636 Merge "Clear mFrameTimelineVsyncId after transaction is applied" by TreeHugger Robot · 5 years ago
  66. d3efcb3 Clear mFrameTimelineVsyncId after transaction is applied by Adithya Srinivasan · 5 years ago
  67. 9b611b7 BLASTBufferQueue: Support setFrameTimelineVsync by Robert Carr · 5 years ago
  68. 9c006e0 BLASTBufferQueue: Support setFrameRate by Robert Carr · 5 years ago
  69. 05086b2 BLASTBufferQueue: Handler allocateBuffers on thread. by Robert Carr · 5 years ago
  70. 2dd1a2d Merge changes from topic "flushshadowqueue" by Vishnu Nair · 5 years ago
  71. bf25577 BlastBufferQueue: Fix wait in onFrameAvailable by Vishnu Nair · 5 years ago
  72. db0232d Merge "[SurfaceFlinger] Add support to capture protected contents." by Peiyong Lin · 5 years ago
  73. 7eb670a BlastBufferQueue: Add a function to flush the shadow queue by Vishnu Nair · 5 years ago
  74. 05cc011 [SurfaceFlinger] Add support to capture protected contents. by Peiyong Lin · 5 years ago
  75. 419cc99 Merge "SurfaceControl: Remove setOverrideScalingMode" by Rob Carr · 5 years ago
  76. 0d28d76 SurfaceFlinger: pass frame deadline to Choreographer by Ady Abraham · 5 years ago
  77. 916b036 SurfaceControl: Remove setOverrideScalingMode by Robert Carr · 5 years ago
  78. cd26147 Remove hard code color space. by Peiyong Lin · 5 years ago
  79. 9f0a400 SurfaceFLinger: rename outLayerId by Ady Abraham · 5 years ago
  80. e1a4232 Handle buffer orientation when rejecting buffers via blast by Vishnu Nair · 5 years ago
  81. 23103b8 Merge "Remove barrierGbp_legacy from layer state" by Pablo Gamito · 5 years ago
  82. 953a5e4 Merge "Add buffer rejection logic to BlastBufferQueue" by TreeHugger Robot · 5 years ago
  83. c351d6f Remove barrierGbp_legacy from layer state by Pablo Gamito · 5 years ago
  84. 11dcc22 Pass surface control instead of handle as reference to layers in LayerState by Pablo Gamito · 5 years ago
  85. 97651d2 Merge "SurfaceFlinger: add transactions to FrameTimeline" by Ady Abraham · 5 years ago
  86. e68afb4 Merge "Add LayerId to SurfaceControl and LayerState when created" by Pablo Gamito · 5 years ago
  87. d94a7e0 Merge "Add functions to parcel nullable surface controls" by Pablo Gamito · 5 years ago
  88. cd6e62c Merge "Convert SurfaceControl parceling to SAFE_PARCEL" by Pablo Gamito · 5 years ago
  89. b37b70b Merge "Provide layer id on surface creation" by Pablo Gamito · 5 years ago
  90. c9a0506 Merge "Pass in framenumbers if submitting buffers via BlastBufferQueue" by TreeHugger Robot · 5 years ago
  91. 39ae2ce Merge "Add debug logs to BlastBufferQueue" by Vishnu Nair · 5 years ago
  92. 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 5 years ago
  93. 670b3f7 Add buffer rejection logic to BlastBufferQueue by Vishnu Nair · 5 years ago
  94. 6b7c5c9 Pass in framenumbers if submitting buffers via BlastBufferQueue by Vishnu Nair · 5 years ago
  95. dab9409 Add debug logs to BlastBufferQueue by Vishnu Nair · 5 years ago
  96. dbc3167 Add LayerId to SurfaceControl and LayerState when created by Pablo Gamito · 5 years ago
  97. 91512a0 Add functions to parcel nullable surface controls by Pablo Gamito · 5 years ago
  98. 421dfd5 Convert SurfaceControl parceling to SAFE_PARCEL by Pablo Gamito · 5 years ago
  99. 2ec1f7b Provide layer id on surface creation by Pablo Gamito · 5 years ago
  100. 7eb7ee7 Add ids to transactions and dump them in transaction trace by Pablo Gamito · 5 years ago