1. e8fe474 CE: Use distinct source and destination clip rectangles by Lloyd Pique · 6 years ago
  2. 5e18e87 Merge "Blur shader performance optimizations" by Lucas Dupin · 6 years ago
  3. 77707d9 Merge "CE: Reduce scope of where -Wconversion is disabled" by TreeHugger Robot · 6 years ago
  4. f82ed8f Blur shader performance optimizations by Lucas Dupin · 6 years ago
  5. 500507c Merge "Skip client composition requests" by Vishnu Nair · 6 years ago
  6. 9b079a2 Skip client composition requests by Vishnu Nair · 6 years ago
  7. 2eb3eb6 Merge "CE: Cleanups for conversion warnings" by TreeHugger Robot · 6 years ago
  8. 3b5a69e CE: Reduce scope of where -Wconversion is disabled by Lloyd Pique · 6 years ago
  9. 0a45623 CE: Cleanups for conversion warnings by Lloyd Pique · 6 years ago
  10. 19c8f0e Add support for background blurs by Lucas Dupin · 6 years ago
  11. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 6 years ago
  12. a76ce46 Reapply Avoid sending powerhint right after GPU composition. by Lloyd Pique · 6 years ago
  13. a483b4a Draw shadows when the casting layer is occluded or transparent by Vishnu Nair · 6 years ago
  14. 2365a09 Merge "[TimeStats] Track RenderEngine time per frame." by TreeHugger Robot · 6 years ago
  15. e4034bb [TimeStats] Track RenderEngine time per frame. by Alec Mouri · 6 years ago
  16. 3a7346c [Shadows] Create a new composition layer for shadows [6/n] by Vishnu Nair · 6 years ago
  17. b69e076 Add trace event for fallback composition by Adithya Srinivasan · 6 years ago
  18. f9a2a2c [SurfaceFlinger] Don't persist buffers to HWC when powered off. by Alec Mouri · 6 years ago
  19. 7a23491 SF: Dev Options should force client composition for all frames by Lloyd Pique · 6 years ago
  20. 6c564cf CE: Introduce Output::GetDisplayId() by Lloyd Pique · 6 years ago
  21. 01c77c1 CE: Move knowledge of the OutputLayers out of Output by Lloyd Pique · 6 years ago
  22. a38ea7e CE: Allow the final class to set the types used by Lloyd Pique · 6 years ago
  23. 9755fb7 CE: Layers only have FE layer state by Lloyd Pique · 6 years ago
  24. c29e4c6 SF: Move/Refactor rebuildLayerStacks and computeVisibleRegions by Lloyd Pique · 6 years ago
  25. 66c20c4 SF: Cleanup Layer membership test by Lloyd Pique · 6 years ago
  26. df336d9 SF: Restructure OutputLayer creation to remove displayId argument by Lloyd Pique · 6 years ago
  27. c668734 SF: Add ability to get basic geometry by Lloyd Pique · 6 years ago
  28. a246866 SF: Move layer visibility state to CompositionEngine by Lloyd Pique · 6 years ago
  29. 3eb1b21 SF: Move/Refactor calculateWorkingSet to CompositionEngine by Lloyd Pique · 6 years ago
  30. d7b429f SF: Move/refactor presentation loop to CompositionEngine by Lloyd Pique · 6 years ago
  31. 6a3b446 SF: Move pickColorMode and getBestDataspace to CompositionEngine by Lloyd Pique · 6 years ago
  32. d3d6988 SF: Move/Refactor doComposition and doDisplayComposition to CompositionEngine by Lloyd Pique · 6 years ago
  33. f8cf14d SF: Move doDebugFlashRegions to CompositionEngine by Lloyd Pique · 6 years ago
  34. c2d54d4 SF: Clear layers properly doing client composition by Lloyd Pique · 6 years ago
  35. 56eba80 SF: Fix layer outside of viewport test by Lloyd Pique · 6 years ago
  36. 810b030 SF: Revert one line that changed in moving doComposeSurfaces by Lloyd Pique · 6 years ago
  37. 688abd4 SF: Move doComposeSurfaces to CompositionEngine by Lloyd Pique · 7 years ago
  38. 7d90ba5 SF: Present before signalling presentation done by Lloyd Pique · 6 years ago
  39. d0a92a0 SF: Move beginFrame to CompositionEngine by Lloyd Pique · 7 years ago
  40. 35fca9d SF: Move postFrameBuffer to CompositionEngine by Lloyd Pique · 7 years ago
  41. 66d6860 SF: Move/Refactor prepareFrame to CompositionEngine by Lloyd Pique · 7 years ago
  42. c7ef21b SF: Move/Refactor LayersNeedingFences by Lloyd Pique · 7 years ago
  43. f527548 SF: Move/Refactor Layer::setPerFrameData by Lloyd Pique · 7 years ago
  44. 77f79a2 SurfaceFlinger: Fix check for ignoring a new color transform by Lloyd Pique · 6 years ago
  45. c7e8ce8 Actually apply color transform for GPU comp. by Alec Mouri · 6 years ago
  46. 207def9 SF: Dump CompositionEngine layers and cleanup output by Lloyd Pique · 6 years ago
  47. 07e3321 SF: Move management of HWC layers to compositionengine::OutputLayer by Lloyd Pique · 7 years ago
  48. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 7 years ago
  49. 2c476d0 Merge "Revert "Revert "Use renderengine::drawLayers api everywhere.""" by TreeHugger Robot · 7 years ago
  50. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  51. ef95812 SF: Color changes should dirty entire display by Lloyd Pique · 7 years ago
  52. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  53. cc01a45 SF: Intro CE::OutputLayer by Lloyd Pique · 7 years ago
  54. feb73d7 SF: Setup CompositionEngine::Layer by Lloyd Pique · 7 years ago
  55. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  56. ef36b00 SF: Fix a defect in the layer filtering logic by Lloyd Pique · 7 years ago
  57. 3d0c02e SF: Separate out display color handling by Lloyd Pique · 7 years ago
  58. 31cb294 SF: Separate out render surface code by Lloyd Pique · 7 years ago
  59. 32cbe28 SF: Move state out of DisplayDevice to a new Output class by Lloyd Pique · 7 years ago