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android_frameworks_native
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917aa94579326548d76d7f322d5f82236f322de4
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services
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surfaceflinger
/
CompositionEngine
/
src
/
Output.cpp
e8fe474
CE: Use distinct source and destination clip rectangles
by Lloyd Pique
· 6 years ago
5e18e87
Merge "Blur shader performance optimizations"
by Lucas Dupin
· 6 years ago
77707d9
Merge "CE: Reduce scope of where -Wconversion is disabled"
by TreeHugger Robot
· 6 years ago
f82ed8f
Blur shader performance optimizations
by Lucas Dupin
· 6 years ago
500507c
Merge "Skip client composition requests"
by Vishnu Nair
· 6 years ago
9b079a2
Skip client composition requests
by Vishnu Nair
· 6 years ago
2eb3eb6
Merge "CE: Cleanups for conversion warnings"
by TreeHugger Robot
· 6 years ago
3b5a69e
CE: Reduce scope of where -Wconversion is disabled
by Lloyd Pique
· 6 years ago
0a45623
CE: Cleanups for conversion warnings
by Lloyd Pique
· 6 years ago
19c8f0e
Add support for background blurs
by Lucas Dupin
· 6 years ago
b0dbdaa
SurfaceFlinger: Enable -WConversion in Android.bp
by Ady Abraham
· 6 years ago
a76ce46
Reapply Avoid sending powerhint right after GPU composition.
by Lloyd Pique
· 6 years ago
a483b4a
Draw shadows when the casting layer is occluded or transparent
by Vishnu Nair
· 6 years ago
2365a09
Merge "[TimeStats] Track RenderEngine time per frame."
by TreeHugger Robot
· 6 years ago
e4034bb
[TimeStats] Track RenderEngine time per frame.
by Alec Mouri
· 6 years ago
3a7346c
[Shadows] Create a new composition layer for shadows [6/n]
by Vishnu Nair
· 6 years ago
b69e076
Add trace event for fallback composition
by Adithya Srinivasan
· 6 years ago
f9a2a2c
[SurfaceFlinger] Don't persist buffers to HWC when powered off.
by Alec Mouri
· 6 years ago
7a23491
SF: Dev Options should force client composition for all frames
by Lloyd Pique
· 6 years ago
6c564cf
CE: Introduce Output::GetDisplayId()
by Lloyd Pique
· 6 years ago
01c77c1
CE: Move knowledge of the OutputLayers out of Output
by Lloyd Pique
· 6 years ago
a38ea7e
CE: Allow the final class to set the types used
by Lloyd Pique
· 6 years ago
9755fb7
CE: Layers only have FE layer state
by Lloyd Pique
· 6 years ago
c29e4c6
SF: Move/Refactor rebuildLayerStacks and computeVisibleRegions
by Lloyd Pique
· 6 years ago
66c20c4
SF: Cleanup Layer membership test
by Lloyd Pique
· 6 years ago
df336d9
SF: Restructure OutputLayer creation to remove displayId argument
by Lloyd Pique
· 6 years ago
c668734
SF: Add ability to get basic geometry
by Lloyd Pique
· 6 years ago
a246866
SF: Move layer visibility state to CompositionEngine
by Lloyd Pique
· 6 years ago
3eb1b21
SF: Move/Refactor calculateWorkingSet to CompositionEngine
by Lloyd Pique
· 6 years ago
d7b429f
SF: Move/refactor presentation loop to CompositionEngine
by Lloyd Pique
· 6 years ago
6a3b446
SF: Move pickColorMode and getBestDataspace to CompositionEngine
by Lloyd Pique
· 6 years ago
d3d6988
SF: Move/Refactor doComposition and doDisplayComposition to CompositionEngine
by Lloyd Pique
· 6 years ago
f8cf14d
SF: Move doDebugFlashRegions to CompositionEngine
by Lloyd Pique
· 6 years ago
c2d54d4
SF: Clear layers properly doing client composition
by Lloyd Pique
· 6 years ago
56eba80
SF: Fix layer outside of viewport test
by Lloyd Pique
· 6 years ago
810b030
SF: Revert one line that changed in moving doComposeSurfaces
by Lloyd Pique
· 6 years ago
688abd4
SF: Move doComposeSurfaces to CompositionEngine
by Lloyd Pique
· 7 years ago
7d90ba5
SF: Present before signalling presentation done
by Lloyd Pique
· 6 years ago
d0a92a0
SF: Move beginFrame to CompositionEngine
by Lloyd Pique
· 7 years ago
35fca9d
SF: Move postFrameBuffer to CompositionEngine
by Lloyd Pique
· 7 years ago
66d6860
SF: Move/Refactor prepareFrame to CompositionEngine
by Lloyd Pique
· 7 years ago
c7ef21b
SF: Move/Refactor LayersNeedingFences
by Lloyd Pique
· 7 years ago
f527548
SF: Move/Refactor Layer::setPerFrameData
by Lloyd Pique
· 7 years ago
77f79a2
SurfaceFlinger: Fix check for ignoring a new color transform
by Lloyd Pique
· 6 years ago
c7e8ce8
Actually apply color transform for GPU comp.
by Alec Mouri
· 6 years ago
207def9
SF: Dump CompositionEngine layers and cleanup output
by Lloyd Pique
· 6 years ago
07e3321
SF: Move management of HWC layers to compositionengine::OutputLayer
by Lloyd Pique
· 7 years ago
37c2c9b
SF: Introduce OutputLayerCompositionState
by Lloyd Pique
· 7 years ago
2c476d0
Merge "Revert "Revert "Use renderengine::drawLayers api everywhere."""
by TreeHugger Robot
· 7 years ago
e7d1d4a
Revert "Revert "Use renderengine::drawLayers api everywhere.""
by Alec Mouri
· 7 years ago
ef95812
SF: Color changes should dirty entire display
by Lloyd Pique
· 7 years ago
79108df
Revert "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 7 years ago
cc01a45
SF: Intro CE::OutputLayer
by Lloyd Pique
· 7 years ago
feb73d7
SF: Setup CompositionEngine::Layer
by Lloyd Pique
· 7 years ago
0f71483
Use renderengine::drawLayers api everywhere.
by Alec Mouri
· 7 years ago
ef36b00
SF: Fix a defect in the layer filtering logic
by Lloyd Pique
· 7 years ago
3d0c02e
SF: Separate out display color handling
by Lloyd Pique
· 7 years ago
31cb294
SF: Separate out render surface code
by Lloyd Pique
· 7 years ago
32cbe28
SF: Move state out of DisplayDevice to a new Output class
by Lloyd Pique
· 7 years ago