- 9c16128 BlastBufferQueue: Keep transform hint in Surface consistent by Vishnu Nair · 4 years, 6 months ago
- 769add2 Merge "Blast: Populate compositor timings" into sc-dev by Vishnu Nair · 4 years, 7 months ago
- 831bb8e Merge "Don't update BufferQueue FrameEventStats when a frame is dropped" into sc-dev by Vishnu Nair · 4 years, 7 months ago
- 9a69a04 Blast: Populate compositor timings by Vishnu Nair · 4 years, 7 months ago
- de66dc7 Don't update BufferQueue FrameEventStats when a frame is dropped by Vishnu Nair · 4 years, 7 months ago
- 899dcdb SF: change acquired buffers based on the current refresh rate by Ady Abraham · 4 years, 7 months ago
- 0bde6b5 SF: increase the number of buffers for SurfaceView by Ady Abraham · 4 years, 8 months ago
- 8f04b30 Add SF side tunnel mode listener by Galia Peycheva · 4 years, 9 months ago
- 3cf1095 Merge "Fix crop scaling with BSL" into sc-dev by Vishnu Nair · 4 years, 9 months ago
- 9e5a922 Merge "SF: non blocking createSurface" into sc-dev by Arthur Hung · 4 years, 9 months ago
- a8bfb93 Merge "Reroute surfaceflinger pulled atoms" into sc-dev by TreeHugger Robot · 4 years, 9 months ago
- 5cc9ac0 Fix crop scaling with BSL by Vishnu Nair · 4 years, 9 months ago
- dba591c SF: non blocking createSurface by arthurhung · 5 years ago
- 5b3b914 SurfaceFlinger: Prepare to remove BufferQueueLayer by Robert Carr · 4 years, 11 months ago
- e275177 Reroute surfaceflinger pulled atoms by Tej Singh · 4 years, 9 months ago
- c0086af Change hwui jank detection to use deadline & gpu completion (2/2) by Jorim Jaggi · 5 years ago
- a5aedbd Revert^2 "Remove setFrame from BufferStateLayer" by Chavi Weingarten · 4 years, 9 months ago
- a9a65fc Merge "Revert "Remove setFrame from BufferStateLayer"" into sc-dev by Orion Hodson · 4 years, 9 months ago
- 39d0147 Modify bounds and transform for BSL input. by chaviw · 4 years, 9 months ago
- 1014c4b Revert "Remove setFrame from BufferStateLayer" by Orion Hodson · 4 years, 9 months ago
- b16fa8e Merge "Remove setFrame from BufferStateLayer" into sc-dev by Chavi Weingarten · 4 years, 9 months ago
- b3b2ec1 Merge "HDR layer info listener" into sc-dev by John Reck · 4 years, 9 months ago
- 8827090 HDR layer info listener by John Reck · 4 years, 10 months ago
- 75ba8bc Merge "setFrameRate: Make shouldBeSeamless an enum" into sc-dev by Marin Shalamanov · 4 years, 9 months ago
- 9a93ea6 Remove setFrame from BufferStateLayer by chaviw · 4 years, 10 months ago
- 49ad413 Hdr format settings [Backend] by Kriti Dang · 5 years ago
- c598677 setFrameRate: Make shouldBeSeamless an enum by Marin Shalamanov · 4 years, 10 months ago
- 1506b18 Introduce release buffer callback for BufferStateLayer by Vishnu Nair · 4 years, 11 months ago
- 3fabf68 Merge "Expand setBrightness to take BrightnessInfo object" into sc-dev by John Reck · 4 years, 10 months ago
- 2571450 Rename crop_legacy to just crop by chaviw · 5 years ago
- 22be696 Expand setBrightness to take BrightnessInfo object by John Reck · 4 years, 10 months ago
- a9a68a6 Support task ID for fps listener rather than SurfaceControl. by Alec Mouri · 4 years, 10 months ago
- 3306e49 [LSC] Add LOCAL_LICENSE_KINDS to frameworks/native by Bob Badour · 4 years, 11 months ago
- a2a7773 Revert "[LSC] Add LOCAL_LICENSE_KINDS to frameworks/native" by Bob Badour · 4 years, 11 months ago
- dde1abd Merge "Support streaming fps updates for a layer subtree to sysui via listener." into sc-dev by Alec Mouri · 4 years, 11 months ago
- 329808e Merge "SF: Move ALLM and GameContentType to DynamicDisplayInfo" into sc-dev by Marin Shalamanov · 4 years, 11 months ago
- adebf5c Support streaming fps updates for a layer subtree to sysui via listener. by Alec Mouri · 5 years ago
- b173f75 SF: Move ALLM and GameContentType to DynamicDisplayInfo by Marin Shalamanov · 5 years ago
- af9b2ae Merge "Introduce DynamicDisplayInfo" into sc-dev by Marin Shalamanov · 4 years, 11 months ago
- 228f46b Introduce DynamicDisplayInfo by Marin Shalamanov · 5 years ago
- cc39cdd Merge "Add Blast FrameEventHistory tests to validate behavior for dropped frames" into sc-dev by TreeHugger Robot · 4 years, 11 months ago
- 2e67185 [LSC] Add LOCAL_LICENSE_KINDS to frameworks/native by Bob Badour · 5 years ago
- 083efd3 Add Blast FrameEventHistory tests to validate behavior for dropped frames by Vishnu Nair · 5 years ago
- d486b82 Merge "SurfaceFlinger: expose vsync id extra buffers" into sc-dev by Ady Abraham · 5 years ago
- 564f9de SurfaceFlinger: expose vsync id extra buffers by Ady Abraham · 5 years ago
- a7fe304 Rename DisplayConfig to DisplayMode by Marin Shalamanov · 5 years ago
- fc434ac Add inputEventId to SurfaceFrame by Siarhei Vishniakou · 5 years ago
- ea5d5a9 Merge "Pass in window name along with focus request" by TreeHugger Robot · 5 years ago
- 0ee421d Merge "Pass in format when creating and updating BBQ." by Chavi Weingarten · 5 years ago
- 9ad0146 Pass in window name along with focus request by Vishnu Nair · 5 years ago
- 565ee54 Pass in format when creating and updating BBQ. by chaviw · 5 years ago
- 2a829f3 Merge "Surface: add batch dequeue/queue/cancel methods" by TreeHugger Robot · 5 years ago
- 78c0ad7 Surface: add batch dequeue/queue/cancel methods by Yin-Chia Yeh · 6 years ago
- 751702b Merge "Add batching to IGBP functions" by Yin-Chia Yeh · 5 years ago
- 64ee5f5 Add batching to IGBP functions by Yin-Chia Yeh · 6 years ago
- 277142c SurfaceFlinger: Support out of order transactions by Vishnu Nair · 5 years ago
- 17dde61 BlastBufferQueue: Handle queue to window composer queries by Vishnu Nair · 5 years ago
- f0c5649 SurfaceFlinger: correctly pass desired present time for BLAST by Ady Abraham · 5 years ago
- 602ef71 Avoid blocking untrusted touches for touch_flag_obscured by Bernardo Rufino · 5 years ago
- 2de42cf Merge "BlastBufferQueue: Call ProducerListener callbacks asynchronously" by Vishnu Nair · 5 years ago
- 8949612 BlastBufferQueue: Call ProducerListener callbacks asynchronously by Vishnu Nair · 5 years ago
- 31f2b3c Plumbing through GPU context priority by Ana Krulec · 5 years ago
- 7e72caf Use empty frame for input when layer bounds is invalid by chaviw · 5 years ago
- 3ea2a0c Merge "SurfaceFlinger: Add DISPLAY_EVENT_FRAME_RATE_OVERRIDE" by Ady Abraham · 5 years ago
- 62f216c SurfaceFlinger: Add DISPLAY_EVENT_FRAME_RATE_OVERRIDE by Ady Abraham · 5 years ago
- ea0de00 BlastBufferQueue: Add buffer rejection by Vishnu Nair · 5 years ago
- 4608442 Add shouldBeSeamless to setFrameRate by Marin Shalamanov · 5 years ago
- 65dd86e Merge "Fix BLASTBufferQueueTest stuck on verifing captured pixel" by TreeHugger Robot · 5 years ago
- 39cfa2e Crop bounds sent to input by screen bounds. by chaviw · 5 years ago
- 6fa58b7 Fix BLASTBufferQueueTest stuck on verifing captured pixel by arthurhung · 5 years ago
- 30b0b3c SF: Populate allowGroupSwitching from DM by Marin Shalamanov · 5 years ago
- e1a4232 Handle buffer orientation when rejecting buffers via blast by Vishnu Nair · 5 years ago
- 11dcc22 Pass surface control instead of handle as reference to layers in LayerState by Pablo Gamito · 5 years ago
- 97651d2 Merge "SurfaceFlinger: add transactions to FrameTimeline" by Ady Abraham · 5 years ago
- 39ae2ce Merge "Add debug logs to BlastBufferQueue" by Vishnu Nair · 5 years ago
- 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 5 years ago
- dab9409 Add debug logs to BlastBufferQueue by Vishnu Nair · 5 years ago
- 7eb7ee7 Add ids to transactions and dump them in transaction trace by Pablo Gamito · 5 years ago
- bedd116 Merge "Second reland "Let InputFlinger create the server InputChannel"" by TreeHugger Robot · 5 years ago
- 075b598 Merge "Ensure insets for input are transformed correctly." by Chavi Weingarten · 5 years ago
- 44a6d2b Ensure insets for input are transformed correctly. by chaviw · 5 years ago
- 1560166 Second reland "Let InputFlinger create the server InputChannel" by Garfield Tan · 5 years ago
- 062c857 Merge "Revert "Reland "Let InputFlinger create the server InputChannel""" by Jean-Michel Trivi · 5 years ago
- 400128f Revert "Reland "Let InputFlinger create the server InputChannel"" by Garfield Tan · 5 years ago
- 20c6d9f Merge "Add listener callback to keep track of tracing state in SCC" by Pablo Gamito · 5 years ago
- 6ee484d Add listener callback to keep track of tracing state in SCC by Pablo Gamito · 5 years ago
- 62b523e Reland "Let InputFlinger create the server InputChannel" by Garfield Tan · 5 years ago
- 015cb70 Revert "Let InputFlinger create the server InputChannel" by Roshan Pius · 5 years ago
- 6e9f864 Let InputFlinger create the server InputChannel by Garfield Tan · 5 years ago
- 7fb1931 Merge "SurfaceFlinger: Shared timeline plumbing" by Ady Abraham · 5 years ago
- 74e1756 SurfaceFlinger: Shared timeline plumbing by Ady Abraham · 5 years ago
- e7b9f27 Update screen capture functions to accept a ScreenCaptureListener by chaviw · 5 years ago
- ac4ce2a Merge "Revert "Update screen capture functions to accept a ScreenCaptur..."" by Chavi Weingarten · 5 years ago
- 99eeeb8 Revert "Update screen capture functions to accept a ScreenCaptur..." by Chavi Weingarten · 5 years ago
- 1eb9727 Merge "Unregister input channel by token" by TreeHugger Robot · 5 years ago
- 8ebfbf7 Merge "Request focus using setFocusedWindow" by TreeHugger Robot · 5 years ago
- adefc3e Unregister input channel by token by Siarhei Vishniakou · 5 years ago
- 958da93 Request focus using setFocusedWindow by Vishnu Nair · 5 years ago
- dcafa8d Update screen capture functions to accept a ScreenCaptureListener by chaviw · 5 years ago
- 8ffc7b8 Pass IScreenCaptureListener to screen capture functions by chaviw · 5 years ago