1. 98a9c04 Merge "Revert "Add ExternalTexture class into RenderEngine interface"" into sc-dev by Alec Mouri · 4 years, 5 months ago
  2. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 5 months ago
  3. 40dcb02 The create/destroy for RenderEngine needs to happen on the same thread. by Derek Sollenberger · 4 years, 5 months ago
  4. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 5 months ago
  5. 4bea01e Improve performance for certain queries/functions in REThreaded. by Derek Sollenberger · 4 years, 5 months ago
  6. c4a05e1 Cleanup initialization of GrContext. by Derek Sollenberger · 4 years, 5 months ago
  7. b9216dc Implement SkiaGLRenderEngine::primeCache by Leon Scroggins III · 4 years, 6 months ago
  8. 0d99510 Dispatch texture destruction off of render thread for screenshots by Alec Mouri · 4 years, 6 months ago
  9. b399837 Enable RenderEngine blur testing on more devices. by Derek Sollenberger · 4 years, 7 months ago
  10. dfec8f5 Caching images and textures for threaded Skia RE by Ana Krulec · 4 years, 8 months ago
  11. d6f0946 Plumbing through GPU context priority from SF to RE by Alec Mouri · 4 years, 9 months ago
  12. 081be4c Delete RenderEngine unused code by Alec Mouri · 5 years ago
  13. 04eae7d Remove unused code by Alec Mouri · 5 years ago
  14. 23c31af SF: Clean framebuffer cache on hotplug by Marin Shalamanov · 5 years ago
  15. 992a2ca Remove some private methods from RenderEngine by John Reck · 5 years ago
  16. 368e158 Toggle for RenderEngine to cleanup texture memory. by Alec Mouri · 5 years ago
  17. 15f7cf3 RenderEngineThreaded takes a function as an argument to create by Ana Krulec · 5 years ago
  18. 9bc9dc6 Creating a threaded version of the Render Engine. by Ana Krulec · 6 years ago