1. 6e57f68 First-pass for the new RenderEngine interface. by Alec Mouri · 7 years ago
  2. d3b13cb renderengine: move away from "new" by Chia-I Wu · 7 years ago
  3. 56d7b0a renderengine: use std::unordered_map in ProgramCache by Chia-I Wu · 7 years ago
  4. 07975f5 renderengine: remove hasExtension from GLExtensions by Chia-I Wu · 7 years ago
  5. d421e27 renderengine: remove unused Program::dumpShader by Chia-I Wu · 7 years ago
  6. e01fc2c renderengine: avoid divide-by-zero in shaders by Chia-I Wu · 7 years ago
  7. 3a4f401 renderengine: clamp XYZ to [0.0, 1.0] in shaders by Chia-I Wu · 7 years ago
  8. d378863 [SurfaceFlinger] Implement per layer color transformation. by Peiyong Lin · 7 years ago
  9. db6c6ee Merge "[RenderEngine] Cleanup Description." by Peiyong Lin · 7 years ago
  10. 70b26ce [RenderEngine] Cleanup Description. by Peiyong Lin · 7 years ago
  11. 492bc57 Delete GLES20RenderEngine::readPixels by Alec Mouri · 7 years ago
  12. 05483a0 Change setScissor() to take in Vulkan coordinate convention. by Alec Mouri · 7 years ago
  13. 28e3a25 surfaceflinger: fix fillRegionWithColor by Chia-I Wu · 7 years ago
  14. b491b3c [RenderEngine] Generalize RenderEngine instance creation methods. by Peiyong Lin · 7 years ago
  15. f11f39b [RenderEngine] Move GLES20RenderEngine creation code to GLES20RenderEngine. by Peiyong Lin · 7 years ago
  16. 60bedb5 [RenderEngine] Remove overrided methods with GLES implementation from public. by Peiyong Lin · 7 years ago
  17. e5a9a7f [RenderEngine] Make BindNativeBufferAsFramebuffer more generic. by Peiyong Lin · 7 years ago
  18. 52ea813 Merge "surfaceflinger: use Vulkan coordinate system" by TreeHugger Robot · 7 years ago
  19. 1be50b5 surfaceflinger: use Vulkan coordinate system by Chia-I Wu · 7 years ago
  20. f1bada9 [RenderEngine] Strip GLES implementation off Image and Surface. by Peiyong Lin · 7 years ago
  21. 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 7 years ago