1. 998831f Merge "fix a typo that prevented glTexImage2D codepath to work" into gingerbread by Mathias Agopian · 15 years ago
  2. f1c468e fix a typo that prevented glTexImage2D codepath to work by Mathias Agopian · 15 years ago
  3. ae95765 surfaceflinger: don't check HWComposer numLayers unless one exists by Erik Gilling · 15 years ago
  4. 4572177 Fix a couple issues with the new hwcomposer HAL by Mathias Agopian · 15 years ago
  5. f1352df should fix sim build, hopefully by Mathias Agopian · 15 years ago
  6. a350ff9 call into hwcomposer HAL when present by Mathias Agopian · 15 years ago
  7. bc7e31a don't handle the transparent region of a layer in draw() by Mathias Agopian · 15 years ago
  8. f6679fc get rid of our LayerVector implementation by Mathias Agopian · 15 years ago
  9. 4da7519 keep a list of visible sorted surfaces by Mathias Agopian · 15 years ago
  10. 208cb07 fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once. by Mathias Agopian · 16 years ago
  11. a1e6bc8 added BinderService<> template to help creating native binder services by Mathias Agopian · 16 years ago
  12. 81bac09 move native services under services/ by Mathias Agopian · 16 years ago