- 5aeb816 Fulfill hanging promises upon LayerFE destruction by Melody Hsu · 1 year, 10 months ago
- 793f836 Add promise for buffer releaseFence to LayerFE. by Melody Hsu · 2 years ago
- c949cde Clean up uses of refreshStartTime for stats. by Melody Hsu · 1 year, 10 months ago
- 18fa7c6 Add isProtected flag to Output by Chavi Weingarten · 2 years, 2 months ago
- 380ac3e Fix green line issue when playing 1080p HDR video on Youtube. by Sally Qi · 2 years, 3 months ago
- d9e4f46 Clean up duplicate shadow lengths in layer snapshot by Vishnu Nair · 2 years, 3 months ago
- 269f69d [sf] Use a unique sequence number when tracking layers in planner by Vishnu Nair · 2 years, 4 months ago
- c3a1782 Delete genTextures and deleteTextures from RenderEngine by Alec Mouri · 2 years, 5 months ago
- 994761f Remove Y410 fields from SurfaceFlinger by Alec Mouri · 2 years, 5 months ago
- c638470 [sf] respect parent alpha when calculating blur radius and blur regions by Vishnu Nair · 2 years, 6 months ago
- 85d4b22 Move rotation flags to SF by Leon Scroggins III · 2 years, 8 months ago
- 7ee4f46 [sf] Release the currently presented buffer when setBuffer is called with null by Vishnu Nair · 2 years, 9 months ago
- 278a88f SF: clean up texture filtering logic by Patrick Williams · 3 years ago
- 8fc721b SF: Introduce LayerSnapshot and LayerSnapshotBuilder by Vishnu Nair · 3 years, 1 month ago
- e7613db SF: Fix blur region transform regression by Vishnu Nair · 3 years, 2 months ago
- e14c6b3 SF: Split FE and CE by Vishnu Nair · 3 years, 5 months ago