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android_frameworks_native
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606e5cfaf7b369c9ee3f046493a6e7e11f517359
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services
606e5cf
Mark Layer as modified when changing zOrderRelativeOf.
by chaviw
· 7 years ago
70435e9
Merge "SF: tidy comments for luma sampling."
by TreeHugger Robot
· 7 years ago
6155fa0
Merge "SurfaceFlinger: fix flakiness in IdleTimerTest"
by TreeHugger Robot
· 7 years ago
79555a7
Merge "[SurfaceFlinger] Add GPU protected content support."
by Peiyong Lin
· 7 years ago
c4d6e57
Merge "Game Driver: add GpuStats class to process and dump stats"
by TreeHugger Robot
· 7 years ago
d1fe5d3
Merge changes I7c51f161,I9231f4b4
by TreeHugger Robot
· 7 years ago
d20dbdb
Merge changes from topic "display_policy"
by TreeHugger Robot
· 7 years ago
114998a
Merge "Don't store empty objects on SF traces"
by Nataniel Borges
· 7 years ago
2d4c188
Game Driver: add GpuStats class to process and dump stats
by Yiwei Zhang
· 7 years ago
8f28a1d
[SurfaceFlinger] Add GPU protected content support.
by Peiyong Lin
· 7 years ago
d02d42a
Merge "Add output fb cache to renderengine"
by Alec Mouri
· 7 years ago
8d8b013
Merge "add display_primary* to sysprop"
by TreeHugger Robot
· 7 years ago
51988ef
SurfaceFlinger: fix flakiness in IdleTimerTest
by Ady Abraham
· 7 years ago
797b0e4
Don't store empty objects on SF traces
by Nataniel Borges
· 7 years ago
6d9c763
Merge "Exclude secure layers from most screenshots taken by the system server."
by Rob Carr
· 7 years ago
7cbcc37
SF: tidy comments for luma sampling.
by Kevin DuBois
· 7 years ago
447052e
SurfaceFlinger: add DISPLAY_EVENT_CONFIG_CHANGED
by Ady Abraham
· 7 years ago
838de06
SurfaceFlinger: add setAllowedDisplayConfigs
by Ady Abraham
· 7 years ago
da4cf3b
Add output fb cache to renderengine
by Alec Mouri
· 7 years ago
f5fe85c
Report DispSync model updates in the correct place.
by Alec Mouri
· 7 years ago
613e49e
Merge "Game Driver: add dumpsys interface to GpuService"
by TreeHugger Robot
· 7 years ago
bb4eaf6
Game Driver: add dumpsys interface to GpuService
by Yiwei Zhang
· 7 years ago
6476974
Merge "Merge metadata from transaction instead of replace"
by TreeHugger Robot
· 7 years ago
efa19c2
Merge "blast: adding a buffer doesn't make the frame dirty"
by TreeHugger Robot
· 7 years ago
336d332
Merge "Remove spamming logs from ProducerChannel"
by TreeHugger Robot
· 7 years ago
ee2c43a
Remove spamming logs from ProducerChannel
by Tianyu Jiang
· 7 years ago
0a3a2b5
blast: adding a buffer doesn't make the frame dirty
by Marissa Wall
· 7 years ago
ec46008
[sf] Implement addSamplingListener
by Dan Stoza
· 7 years ago
85131bd
add display_primary* to sysprop
by Sundong Ahn
· 7 years ago
a9aecbe
Merge "Plumb fence from dequeueBuffer into renderengine"
by TreeHugger Robot
· 7 years ago
6338c9d
Plumb fence from dequeueBuffer into renderengine
by Alec Mouri
· 7 years ago
b69cd65
Merge "More accurate frames missed for client composited frames."
by Alec Mouri
· 7 years ago
e7d9228
Merge "Add synchronous transaction to wait for setInputWindow to complete (4/n)"
by Chavi Weingarten
· 7 years ago
7e32c88
Merge "Replace non-alphanumerics with _ in VirtualKeyMap"
by TreeHugger Robot
· 7 years ago
fa8855f
Exclude secure layers from most screenshots taken by the system server.
by Robert Carr
· 7 years ago
b45635c
Replace non-alphanumerics with _ in VirtualKeyMap
by Siarhei Vishniakou
· 7 years ago
b645f7e
Merge "Refactor VirtualKeyMap"
by TreeHugger Robot
· 7 years ago
95ef3c4
Add synchronous transaction to wait for setInputWindow to complete (4/n)
by chaviw
· 7 years ago
3209997
Merge "Add synchronous transaction to wait for setInputWindow to complete (3/n)"
by Chavi Weingarten
· 7 years ago
974085a
Merge "Game Driver: update the format of driver build date"
by Yiwei Zhang
· 7 years ago
f8902d2
Merge "SF: correct 90hz debug flags"
by TreeHugger Robot
· 7 years ago
fe3dc94
More accurate frames missed for client composited frames.
by Alec Mouri
· 7 years ago
3e78dec
Refactor VirtualKeyMap
by Siarhei Vishniakou
· 7 years ago
ba13ab3
SF: Add a flag to guard the video detection feature
by Ana Krulec
· 7 years ago
291d88a
Add synchronous transaction to wait for setInputWindow to complete (3/n)
by chaviw
· 7 years ago
9e9aae4
Merge "SF: Add a lock guard to mLayerHistory"
by Aurimas Liutikas
· 7 years ago
74fe954
Merge "SF: change active config when 90Hz flag is on."
by Ana Krulec
· 7 years ago
414e178
Merge "Add thread safety annotations to inputflinger"
by TreeHugger Robot
· 7 years ago
3d76d5d
Merge "Rotate TouchVideoFrames"
by TreeHugger Robot
· 7 years ago
2228071
Merge "Add test for getVideoFrames"
by TreeHugger Robot
· 7 years ago
7ae5536
Merge "SurfaceFlinger: propagate phase offsets to scheduler"
by TreeHugger Robot
· 7 years ago
c12c20a
Merge "SurfaceFlinger: no app vsyncs during config switch"
by TreeHugger Robot
· 7 years ago
fa8fd6b
SF: Remove LayerBE
by Lloyd Pique
· 7 years ago
cb54b3b
SF: Refactor onLayerDisplayed
by Lloyd Pique
· 7 years ago
f665635
SurfaceFlinger: propagate phase offsets to scheduler
by Ady Abraham
· 7 years ago
8154bbd
Rotate TouchVideoFrames
by Siarhei Vishniakou
· 7 years ago
6da0e49
SF: Add a lock guard to mLayerHistory
by Ana Krulec
· 7 years ago
96c0171
Game Driver: update the format of driver build date
by Yiwei Zhang
· 7 years ago
3623313
SF: correct 90hz debug flags
by Kevin DuBois
· 7 years ago
61291d4
Add thread safety annotations to inputflinger
by Siarhei Vishniakou
· 7 years ago
bd6654b
SF: change active config when 90Hz flag is on.
by Ana Krulec
· 7 years ago
38929e1
Merge "Update SF dump to use proto3"
by Nataniel Borges
· 7 years ago
b838aed
SurfaceFlinger: no app vsyncs during config switch
by Ady Abraham
· 7 years ago
7127e80
Merge "Add synchronous transaction to wait for setInputWindow to complete (2/n)"
by Chavi Weingarten
· 7 years ago
48a1683
Merge "Add synchronous transaction to wait for setInputWindow to complete (1/n)"
by Chavi Weingarten
· 7 years ago
7560d0d
Merge "SF: Move management of HWC layers to compositionengine::OutputLayer"
by TreeHugger Robot
· 7 years ago
6b76bdf
Add test for getVideoFrames
by Siarhei Vishniakou
· 7 years ago
dcd141b
Merge "Game Driver: plumb driver build date into GpuStats"
by TreeHugger Robot
· 7 years ago
b528869
Merge "Swap width and height in TouchVideoFrame"
by TreeHugger Robot
· 7 years ago
3487894
Merge "SF: Add screenshot reparenting tests"
by TreeHugger Robot
· 7 years ago
07e3321
SF: Move management of HWC layers to compositionengine::OutputLayer
by Lloyd Pique
· 7 years ago
75bfd16
Merge "SF: Abstract and mock HWC2::Layer"
by TreeHugger Robot
· 7 years ago
fda3aee
Swap width and height in TouchVideoFrame
by Siarhei Vishniakou
· 7 years ago
512a723
Game Driver: plumb driver build date into GpuStats
by Yiwei Zhang
· 7 years ago
333a957
SF: Add screenshot reparenting tests
by Vishnu Nair
· 7 years ago
a911b10
Add synchronous transaction to wait for setInputWindow to complete (2/n)
by chaviw
· 7 years ago
5f21a5e
Add synchronous transaction to wait for setInputWindow to complete (1/n)
by chaviw
· 7 years ago
79e0f7f
Merge changes from topic "scheduler::123998711"
by TreeHugger Robot
· 7 years ago
46c6532
Merge "Game Driver: plumb driver choice and loading time to GpuStats"
by TreeHugger Robot
· 7 years ago
dcc0bab
Update SF dump to use proto3
by Nataniel Borges
· 7 years ago
afb4584
SF: Adding testable Scheduler and updating tests.
by Ana Krulec
· 7 years ago
56e538f
Remove extra glFlush from handleMessageRefresh().
by Alec Mouri
· 7 years ago
c287042
SF: Migrate to Scheduler and clean up duplicate code.
by Ana Krulec
· 7 years ago
b2069eb
Merge "SurfaceFlinger: Rework buffer latching when removing from current state"
by Rob Carr
· 7 years ago
c165f6b
Merge "SurfaceFlinger: Avoid calling to SystemServer with lock held."
by TreeHugger Robot
· 7 years ago
e469d20
Merge "SF: Reparent for screehshots should only be called on old parent layers"
by TreeHugger Robot
· 7 years ago
a062923
SurfaceFlinger: Rework buffer latching when removing from current state
by Robert Carr
· 7 years ago
14167e0
SurfaceFlinger: Avoid calling to SystemServer with lock held.
by Robert Carr
· 7 years ago
f6d3044
Merge changes I20e4aa1a,I00370f05
by TreeHugger Robot
· 7 years ago
bce6ffd
SF: Reparent for screehshots should only be called on old parent layers
by Vishnu Nair
· 7 years ago
7caa828
Merge "SF: Add thread saftey static analysis for InputWindowCommands"
by TreeHugger Robot
· 7 years ago
d986181
Game Driver: plumb driver choice and loading time to GpuStats
by Yiwei Zhang
· 7 years ago
fa5f8df
SF: Add thread saftey static analysis for InputWindowCommands
by Vishnu Nair
· 7 years ago
b34d8a1
Merge "Support showTouches on multi-display (1/2)"
by TreeHugger Robot
· 7 years ago
f1b252e
Merge "SF: Lock access to InputWindowCommands"
by TreeHugger Robot
· 7 years ago
ec0ab38
SF: Lock access to InputWindowCommands
by Vishnu Nair
· 7 years ago
35d5824
SF: Abstract and mock HWC2::Layer
by Lloyd Pique
· 7 years ago
0b785d8
SF: Introduce LayerCompositionState
by Lloyd Pique
· 7 years ago
37c2c9b
SF: Introduce OutputLayerCompositionState
by Lloyd Pique
· 7 years ago
f377a76
Fix code style violation in the variables in BufferHubDefs::MetadataHeader
by Tianyu Jiang
· 7 years ago
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