- 5b9766d Simplify pointer handling code in InputDispatcher by Siarhei Vishniakou · 2 years, 1 month ago
- d38a1e0 Add dump for InputState and InputTarget by Siarhei Vishniakou · 2 years, 1 month ago
- 45504fe Delete TouchState::deviceId by Siarhei Vishniakou · 2 years, 3 months ago
- 0836a30 Store pointers per-device by Siarhei Vishniakou · 2 years, 3 months ago
- 0686f0c Reset touch state when device resets by Siarhei Vishniakou · 2 years, 3 months ago
- 6464e46 Clear downTime when all pointers have lifted by Siarhei Vishniakou · 2 years, 6 months ago
- 8a87835 Use std::bitset for tracking pointers in the dispatcher by Siarhei Vishniakou · 2 years, 6 months ago
- e0431e4 Only send events to windows with pointers by Siarhei Vishniakou · 2 years, 6 months ago
- 060f82b Keep track of pilfered pointer explicitly by Siarhei Vishniakou · 2 years, 6 months ago
- b581f7f Track hovering pointers explicitly -- try 2 by Siarhei Vishniakou · 2 years, 8 months ago
- 39d37cf Revert "Track hovering pointers explicitly" by Sam Dubey · 2 years, 8 months ago
- d57302f Track hovering pointers explicitly by Siarhei Vishniakou · 2 years, 9 months ago
- 253f464 Use ftl::Flags for InputTarget flags by Siarhei Vishniakou · 2 years, 9 months ago
- 6e1e987 Dump TouchState and TouchedWindow by Siarhei Vishniakou · 2 years, 9 months ago