1. 4e9769a Merge changes I872e2405,Iac8c8377 by TreeHugger Robot · 5 years ago
  2. a281ea5 Merge "Check for focused window before raising 'no focused window' ANR" by TreeHugger Robot · 5 years ago
  3. 7124df8 Merge "Revert "[SF] Introduce VirtualDisplayId"" by Siarhei Vishniakou · 5 years ago
  4. 3a67f36 Revert "[SF] Introduce VirtualDisplayId" by Siarhei Vishniakou · 5 years ago
  5. 2d73632 Add a backdoor to change FrameTimeline's maxDisplayFrames by Adithya Srinivasan · 5 years ago
  6. 8fc601d Dumpsys for FrameTimeline by Adithya Srinivasan · 5 years ago
  7. f56b269 Check for focused window before raising 'no focused window' ANR by Siarhei Vishniakou · 5 years ago
  8. 8991beb Merge "SurfaceFlinger: fix a crash with RefreshRateOverlay" by Ady Abraham · 5 years ago
  9. 7f4f5b4 Merge "SurfaceFlinger: decouple EventThread from SF wakeup" by TreeHugger Robot · 5 years ago
  10. c0b7016 Merge "[SF] Introduce VirtualDisplayId" by TreeHugger Robot · 5 years ago
  11. 55fa727 SurfaceFlinger: decouple EventThread from SF wakeup by Ady Abraham · 5 years ago
  12. 4a474e8 SurfaceFlinger: fix a crash with RefreshRateOverlay by Ady Abraham · 5 years ago
  13. 7cee53e [SF] Introduce VirtualDisplayId by Marin Shalamanov · 5 years ago
  14. f73b7c9 Merge "[Attempt #2] Consider UID instead of PID in canBeObscuredBy()" by Bernardo Rufino · 5 years ago
  15. 1955bb8 Merge "[SF] Set default layerStackRect to the framebuffer size" by Marin Shalamanov · 5 years ago
  16. 4429cac [SF] Set default layerStackRect to the framebuffer size by Marin Shalamanov · 5 years ago
  17. 4071d36 Merge "Prevent mEventCache UAF in SensorEventConnection" by TreeHugger Robot · 5 years ago
  18. 23103b8 Merge "Remove barrierGbp_legacy from layer state" by Pablo Gamito · 5 years ago
  19. 3e9afc1 Prevent mEventCache UAF in SensorEventConnection by Arthur Ishiguro · 5 years ago
  20. c351d6f Remove barrierGbp_legacy from layer state by Pablo Gamito · 5 years ago
  21. 91346ce Merge "Pass surface control instead of handle as reference to layers in LayerState" by Pablo Gamito · 5 years ago
  22. 641c7a0 Merge "Move enum name parsing to EnumName template function." by TreeHugger Robot · 5 years ago
  23. a03dd23 Move enum name parsing to EnumName template function. by Chris Ye · 5 years ago
  24. 11dcc22 Pass surface control instead of handle as reference to layers in LayerState by Pablo Gamito · 5 years ago
  25. 7f8a1e6 SurfaceFlinger: rename FrameTimeline's setActualEndTime by Ady Abraham · 5 years ago
  26. 97651d2 Merge "SurfaceFlinger: add transactions to FrameTimeline" by Ady Abraham · 5 years ago
  27. b37b70b Merge "Provide layer id on surface creation" by Pablo Gamito · 5 years ago
  28. c9a0506 Merge "Pass in framenumbers if submitting buffers via BlastBufferQueue" by TreeHugger Robot · 5 years ago
  29. 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 5 years ago
  30. 209ae61 Fix wrong framebufferspace computation by Marin Shalamanov · 5 years ago
  31. 6b7c5c9 Pass in framenumbers if submitting buffers via BlastBufferQueue by Vishnu Nair · 5 years ago
  32. 384914a Merge "Add ids to transactions and dump them in transaction trace" by Pablo Gamito · 5 years ago
  33. 67df431 Merge "Create InputManager TEST_MAPPING with WindowInputTests" by Bernardo Rufino · 5 years ago
  34. e731003 Fix InputDevice listener notification for merged controller. by Chris Ye · 5 years ago
  35. d1ea7f7 Create InputManager TEST_MAPPING with WindowInputTests by Bernardo Rufino · 5 years ago
  36. 8007daf [Attempt #2] Consider UID instead of PID in canBeObscuredBy() by Bernardo Rufino · 5 years ago
  37. 1728a55 Merge "SurfaceFlinger: Modify the meaning of composition strategy changes" by Midas Chien · 5 years ago
  38. 6d68b18 Merge "Fixing threading around mConnections in Scheduler" by Ana Krulec · 5 years ago
  39. 395379b Merge "SurfaceFlinger: check for nullptr on setFrameTimelineVsync" by TreeHugger Robot · 5 years ago
  40. 946f877 Merge "GPU Memory: update unittest to reduce flakiness" by TreeHugger Robot · 5 years ago
  41. fdf1bff SurfaceFlinger: check for nullptr on setFrameTimelineVsync by Ady Abraham · 5 years ago
  42. 49e3da7 GPU Memory: update unittest to reduce flakiness by Yiwei Zhang · 5 years ago
  43. a436f21 Merge changes I0a43cff9,I17d54ef8 by Marin Shalamanov · 5 years ago
  44. 50f52e2 SurfaceFlinger: Modify the meaning of composition strategy changes by Midas Chien · 5 years ago
  45. 6ddd261 Fixing threading around mConnections in Scheduler by Ana Krulec · 5 years ago
  46. 487496c Merge "EventThread: wake for two frames after vsync request by default" by TreeHugger Robot · 5 years ago
  47. b5daa91 EventThread: wake for two frames after vsync request by default by Tim Murray · 5 years ago
  48. b15d227 [CE] Separate framebuffer space from display space by Marin Shalamanov · 5 years ago
  49. 2ec1f7b Provide layer id on surface creation by Pablo Gamito · 5 years ago
  50. 7eb7ee7 Add ids to transactions and dump them in transaction trace by Pablo Gamito · 5 years ago
  51. d4e171f Merge "Revert "Introduce SurfaceFlinger Queued Transaction"" by TreeHugger Robot · 5 years ago
  52. 0e65512 Merge "Create vibrator manager HAL wrapper" by TreeHugger Robot · 5 years ago
  53. 1bedccb Revert "Introduce SurfaceFlinger Queued Transaction" by Arthur Hung · 5 years ago
  54. a72accd Check window token when extending timeout by Siarhei Vishniakou · 5 years ago
  55. b0e7483 Merge "Fix the format of RefreshRate Duration in TimeStatsHelper" by TreeHugger Robot · 5 years ago
  56. bedd116 Merge "Second reland "Let InputFlinger create the server InputChannel"" by TreeHugger Robot · 5 years ago
  57. 075b598 Merge "Ensure insets for input are transformed correctly." by Chavi Weingarten · 5 years ago
  58. cbf8a32 Merge "Fix dispatcher logic of handling same key pressed and released from different devices." by TreeHugger Robot · 5 years ago
  59. fc88172 Merge "Remove unused libs in SurfaceFlinger." by Alec Mouri · 5 years ago
  60. 4379f40 Merge "Revert "Consider UID instead of PID in canBeObscuredBy()"" by TreeHugger Robot · 5 years ago
  61. 2ad9539 Fix dispatcher logic of handling same key pressed and released from different by Chris Ye · 5 years ago
  62. 44a6d2b Ensure insets for input are transformed correctly. by chaviw · 5 years ago
  63. 3bef773 Revert "Consider UID instead of PID in canBeObscuredBy()" by Bernardo Rufino · 5 years ago
  64. f92f54b Merge "Introduce SurfaceFlinger Queued Transaction" by TreeHugger Robot · 5 years ago
  65. 5d0b4b5 Merge "Consider UID instead of PID in canBeObscuredBy()" by Bernardo Rufino · 5 years ago
  66. 3e95285 Introduce SurfaceFlinger Queued Transaction by arthurhung · 5 years ago
  67. 43822b1 Merge "Return owned object from PropertyMap" by TreeHugger Robot · 5 years ago
  68. 1560166 Second reland "Let InputFlinger create the server InputChannel" by Garfield Tan · 5 years ago
  69. c6900fa Merge "Added SKIP_SCREENSHOT flag for layers" by Chavi Weingarten · 5 years ago
  70. c4c8b59 Remove unused libs in SurfaceFlinger. by Alec Mouri · 5 years ago
  71. 062c857 Merge "Revert "Reland "Let InputFlinger create the server InputChannel""" by Jean-Michel Trivi · 5 years ago
  72. 400128f Revert "Reland "Let InputFlinger create the server InputChannel"" by Garfield Tan · 5 years ago
  73. 4d9f977 Return owned object from PropertyMap by Siarhei Vishniakou · 5 years ago
  74. 20c6d9f Merge "Add listener callback to keep track of tracing state in SCC" by Pablo Gamito · 5 years ago
  75. c5676c6 Added SKIP_SCREENSHOT flag for layers by chaviw · 5 years ago
  76. dc8c2c6 Consider UID instead of PID in canBeObscuredBy() by Bernardo Rufino · 5 years ago
  77. d2ea0d5 Merge "Use std::vector instead of VLA for addMovement" by TreeHugger Robot · 5 years ago
  78. 6ee484d Add listener callback to keep track of tracing state in SCC by Pablo Gamito · 5 years ago
  79. bb54107 Merge "Reland "Let InputFlinger create the server InputChannel"" by Garfield Tan · 5 years ago
  80. 8ef3976 Fix the format of RefreshRate Duration in TimeStatsHelper by tangrobin · 5 years ago
  81. ae0f990 Use std::vector instead of VLA for addMovement by Siarhei Vishniakou · 5 years ago
  82. b2d6a71 Merge "[CE] Extract transform computation logic to ProjectionSpace" by Marin Shalamanov · 5 years ago
  83. 95055aa Merge "Return sp on call to createSurfaceInterceptor" by Pablo Gamito · 5 years ago
  84. 62b523e Reland "Let InputFlinger create the server InputChannel" by Garfield Tan · 5 years ago
  85. 17a5152 Merge "Revert "Let InputFlinger create the server InputChannel"" by Roshan Pius · 5 years ago
  86. 015cb70 Revert "Let InputFlinger create the server InputChannel" by Roshan Pius · 5 years ago
  87. 6856842 Merge "Use the newly introduced whole_program_vtables property" am: 3dd6b0f059 am: 46eb57c424 am: df3efc6e27 am: 0a8a201d85 am: b136bd7efc by Yi Kong · 5 years ago
  88. b136bd7 Merge "Use the newly introduced whole_program_vtables property" am: 3dd6b0f059 am: 46eb57c424 am: df3efc6e27 am: 0a8a201d85 by Yi Kong · 5 years ago
  89. 0a8a201 Merge "Use the newly introduced whole_program_vtables property" am: 3dd6b0f059 am: 46eb57c424 am: df3efc6e27 by Yi Kong · 5 years ago
  90. 6e9f864 Let InputFlinger create the server InputChannel by Garfield Tan · 5 years ago
  91. 5cfc6e5 Return sp on call to createSurfaceInterceptor by Pablo Gamito · 5 years ago
  92. 68933fb [CE] Extract transform computation logic to ProjectionSpace by Marin Shalamanov · 5 years ago
  93. bf2aa78 Use the newly introduced whole_program_vtables property by Yi Kong · 5 years ago
  94. e899edf Merge "Enable SurfaceFlinger to use FrameTimeline" by TreeHugger Robot · 5 years ago
  95. 7fb1931 Merge "SurfaceFlinger: Shared timeline plumbing" by Ady Abraham · 5 years ago
  96. 5f683cf Enable SurfaceFlinger to use FrameTimeline by Adithya Srinivasan · 5 years ago
  97. 1815557 Merge "Ensure setFocusedApplication resets no focused window timeout" by TreeHugger Robot · 5 years ago
  98. e41c451 Ensure setFocusedApplication resets no focused window timeout by Siarhei Vishniakou · 5 years ago
  99. 98fe220 Merge "Remove VrFlinger usages from SF." by TreeHugger Robot · 5 years ago
  100. dc346e8 Merge "Delete RenderEngine unused code" by TreeHugger Robot · 5 years ago