- b6d7893 Respect buffer rotation in OutputLayer's filtering test by Alec Mouri · 2 years, 4 months ago
- 9ce6dd8 Merge "Replace ASan with HWASan" into main am: 480edf5266 am: 69b302d204 am: 3bb3b8f5c2 am: 0d2d690c4c am: f83dc48f0b by Florian Mayer · 2 years, 4 months ago
- f83dc48 Merge "Replace ASan with HWASan" into main am: 480edf5266 am: 69b302d204 am: 3bb3b8f5c2 am: 0d2d690c4c by Florian Mayer · 2 years, 4 months ago
- 0d2d690 Merge "Replace ASan with HWASan" into main am: 480edf5266 am: 69b302d204 am: 3bb3b8f5c2 by Florian Mayer · 2 years, 4 months ago
- 69b302d Merge "Replace ASan with HWASan" into main am: 480edf5266 by Florian Mayer · 2 years, 4 months ago
- 480edf5 Merge "Replace ASan with HWASan" into main by Florian Mayer · 2 years, 4 months ago
- d3fe83a Replace ASan with HWASan by Florian Mayer · 2 years, 4 months ago
- 1b988a4 Merge Android U (ab/10368041) by Xin Li · 2 years, 5 months ago
- 198246e Merge "Refactor `isHdrDataspace` function." into udc-qpr-dev am: d88ba9147b by Sally Qi · 2 years, 5 months ago
- d88ba91 Merge "Refactor `isHdrDataspace` function." into udc-qpr-dev by Sally Qi · 2 years, 5 months ago
- a92d6d1 Refactor `isHdrDataspace` function. by Sally Qi · 2 years, 6 months ago
- 8da3c4b Merge "Fix getHdrRenderType function in OutputLayer.cpp" into main by Sally Qi · 2 years, 5 months ago
- 3b2ad8c Merge "Remove useFramebufferCache parameter in drawLayers()" into main by Alec Mouri · 2 years, 5 months ago
- a77ef20 Merge "Revert "Generate texture pool asynchronously"" into udc-qpr-dev am: 19603058f8 by Huihong Luo · 2 years, 5 months ago
- be8ef46 Merge "Use String8/16 c_str [graphics]" into udc-dev-plus-aosp am: 1bcbf26f6c am: cdbed9933e by Treehugger Robot · 2 years, 5 months ago
- cdbed99 Merge "Use String8/16 c_str [graphics]" into udc-dev-plus-aosp am: 1bcbf26f6c by Treehugger Robot · 2 years, 5 months ago
- 2ffccbf Merge "Revert "Generate texture pool asynchronously"" into main by Huihong Luo · 2 years, 5 months ago
- 8332e22 Merge "Use String8/16 c_str [graphics]" into main by Treehugger Robot · 2 years, 5 months ago
- f29700f Remove useFramebufferCache parameter in drawLayers() by Alec Mouri · 2 years, 5 months ago
- 8f9ed65 Fix getHdrRenderType function in OutputLayer.cpp by Sally Qi · 2 years, 5 months ago
- 66e99a1 Merge changes I3110de53,I0dc549eb into main by Alec Mouri · 2 years, 5 months ago
- f2add40 Use String8/16 c_str [graphics] by Tomasz Wasilczyk · 2 years, 5 months ago
- b19fe0c Use String8/16 c_str [graphics] by Tomasz Wasilczyk · 2 years, 5 months ago
- b7f9d63 Revert "Generate texture pool asynchronously" by Huihong Luo · 2 years, 5 months ago
- 0e1adf4 Use String8/16 c_str [graphics] by Tomasz Wasilczyk · 2 years, 5 months ago
- 0ad250e Revert "Generate texture pool asynchronously" by Huihong Luo · 2 years, 5 months ago
- c3a1782 Delete genTextures and deleteTextures from RenderEngine by Alec Mouri · 2 years, 5 months ago
- d7f3f3a Merge "Refactor `isHdrDataspace` function." into main by Sally Qi · 2 years, 5 months ago
- f6918d4 Refactor `isHdrDataspace` function. by Sally Qi · 2 years, 6 months ago
- d0108bd Merge "Add plumbing for ADPF Power Efficiency hint" into main by Matt Buckley · 2 years, 5 months ago
- c6aced2 Remove extra layering of HDR capabilities on top of HWC by Alec Mouri · 2 years, 6 months ago
- 994761f Remove Y410 fields from SurfaceFlinger by Alec Mouri · 2 years, 6 months ago
- c1dbfcb Avoid blurring and rounded corners without EGL_EXT_protected_content by Leon Scroggins III · 3 years, 10 months ago
- cc14642 Add plumbing for ADPF Power Efficiency hint by Matt Buckley · 2 years, 7 months ago
- 5686611 Generate texture pool asynchronously by Huihong Luo · 2 years, 10 months ago
- ee140b1 Merge "Remove the concept of target dataspace" into main by Alec Mouri · 2 years, 6 months ago
- 88790f3 Remove the concept of target dataspace by Alec Mouri · 2 years, 6 months ago
- bfcc610 Generate texture pool asynchronously by Huihong Luo · 2 years, 10 months ago
- d3208d8 Merge "[sf] Only trace rebuildLayerStacks if there are changes" into main by Vishnu Nair · 2 years, 6 months ago
- 263a3f1 [SF] Updates to incorporate vrr aidl interface changes by ramindani · 2 years, 6 months ago
- d9a640b [sf] Only trace rebuildLayerStacks if there are changes by Vishnu Nair · 2 years, 6 months ago
- b73cb52 Propagate the 170M->sRGB lie everywhere. am: 7dae9c10f1 am: 50c4d04657 am: 9b639a5d4a by Alec Mouri · 2 years, 6 months ago
- 7dae9c1 Propagate the 170M->sRGB lie everywhere. by Alec Mouri · 2 years, 6 months ago
- 05e7a89 Merge "Send load up hint for cache rendering" into udc-d1-dev am: 29e77e6bfe am: ca14534257 am: 2c2c7b398b by Matt Buckley · 2 years, 7 months ago
- 4e21177 Send load up hint for cache rendering by jimmyshiu · 2 years, 7 months ago
- 4b32a97 Merge changes from topic "replace-power-cpp" by Xiang Wang · 2 years, 8 months ago
- 99f6f3c Update power manager to use power ndk by Xiang Wang · 2 years, 8 months ago
- a188980 surfaceflinger: move some libs from shared to static by Devin Moore · 2 years, 8 months ago
- 7ee4f46 [sf] Release the currently presented buffer when setBuffer is called with null by Vishnu Nair · 2 years, 9 months ago
- 43b5d52 Skip renderCachedSets if the Output is not enabled by Leon Scroggins III · 2 years, 10 months ago
- 0538cae Rewrite the PowerAdvisor using standard power wrappers and clean up by Matt Buckley · 3 years, 2 months ago
- f1db803 SF: avoid skipping waiting for the earliest time to present by Ady Abraham · 2 years, 10 months ago
- 963049b Rename Sdr/Hdr to Hdr/Sdr internally to get avoid of confusion. by Sally Qi · 2 years, 10 months ago
- bb9ff7f Temp fix for overdimming issue in silkFX. by Sally Qi · 2 years, 10 months ago
- b2158ee [SF] Set RefreshRateOverlay enable status to HWC by ramindani · 3 years ago
- d47bcee SF: Frontend fixes for issues surfaced by SurfaceFlinger_test by Vishnu Nair · 2 years, 11 months ago
- f4af03e Add CachingHint into SurfaceFlinger by Alec Mouri · 3 years ago
- b451c5c Merge "Update setHdrConversionStrategy to return the preferredHdrOutput type" by Kriti Dang · 3 years ago
- b9aadd3 Merge "Some fixes to TrustedPresentationListener" by Chavi Weingarten · 3 years ago
- d432bb5 Update setHdrConversionStrategy to return the preferredHdrOutput type by Kriti Dang · 3 years ago
- 1b62f2a Merge changes from topic "hwc-rri" by Ram Indani · 3 years ago
- 545da0e Some fixes to TrustedPresentationListener by Chavi Weingarten · 3 years ago
- c1945cb Adds Composition REFRESH_RATE_INDICATOR by ramindani · 3 years ago
- 959a7ff Make onVsync return a display id by Leon Scroggins III · 3 years ago
- db16a2b Revert "Create a VsyncSchedule per display" by Leon Scroggins III · 3 years ago
- 31d4141 Create a VsyncSchedule per display by Leon Scroggins III · 3 years, 2 months ago
- 278a88f SF: clean up texture filtering logic by Patrick Williams · 3 years ago
- 6879659 Add extended brightness range impl by John Reck · 3 years ago
- 98244c5 Merge "HDR ouput control native implementation" by Kriti Dang · 3 years ago
- 674b937 HDR ouput control native implementation by Kriti Dang · 3 years, 2 months ago
- 490c032 Merge changes I4c65e433,If447795f by Leon Scroggins · 3 years ago
- 042fdba Add mNamePlusId to hasClientComposition trace by Leon Scroggins III · 3 years, 1 month ago
- c03d465 Name the ScreenCaptureOutput by Leon Scroggins III · 3 years, 1 month ago
- 3e1e1e6 Uncache the active buffer slot last by Brian Lindahl · 3 years, 1 month ago
- f5ab5ae Stop using nullptr for GraphicBuffers in unit tests by Brian Lindahl · 3 years, 1 month ago
- 2cbb93e Merge changes from topic "clear-buffer-slots" by Brian Lindahl · 3 years, 1 month ago
- b158a5c Maintain the active buffer when clearing buffer slots by Brian Lindahl · 3 years, 1 month ago
- 90553da Clear HWC layer buffer slots by assiging a placeholder buffer by Brian Lindahl · 3 years, 2 months ago
- e93a907 Merge "Rework how RenderEngine and SurfaceFlinger include Skia" by Nolan Scobie · 3 years, 1 month ago
- 8ef7e14 Rework how RenderEngine and SurfaceFlinger include Skia by Nolan Scobie · 3 years, 3 months ago
- b8d82b9 Merge "Remove unused flag ro.sf.blurs_are_expensive and stale code." by Carlos Martinez Romero · 3 years, 1 month ago
- 439afad Push HWC cache slot generation down into CompositionEngine by Brian Lindahl · 3 years, 2 months ago
- 437e7e5 Merge "Send load reset hint from SF in advance of frame" by Wei Wang · 3 years, 2 months ago
- 15ecd1c Send load reset hint from SF in advance of frame by Matt Buckley · 3 years, 3 months ago
- 5236319 Merge "OverlayProperty API implementation" by Sally Qi · 3 years, 2 months ago
- bb866c1 OverlayProperty API implementation by Sally Qi · 3 years, 3 months ago
- e5d57ea Remove unused flag ro.sf.blurs_are_expensive and stale code. by Carlos Martinez Romero · 3 years, 2 months ago
- cab0728 Merge "Add SkiaVk backend to RenderEngine" by TreeHugger Robot · 3 years, 2 months ago
- 1f0911e Add SkiaVk backend to RenderEngine by Ian Elliott · 3 years, 4 months ago
- 5a655b8 Add display name and id to traces by Leon Scroggins III · 3 years, 5 months ago
- 7584c6a SF: refactor renderScreenImpl to use CompositionEngine by Patrick Williams · 3 years, 3 months ago
- deffcb4 Merge changes from topic "nullable-timestats" by Patrick Williams · 3 years, 3 months ago
- 7bcc6d6 Merge "Update SurfaceFlinger to use power V4 AIDL" by Matt Buckley · 3 years, 3 months ago
- 74c0bf6 CE: Make TimeStats nullable by Patrick Williams · 3 years, 3 months ago
- 8aed5d2 RE: move useProtectedContext calls to drawLayers by Patrick Williams · 3 years, 3 months ago
- b10b706 Update SurfaceFlinger to use power V4 AIDL by Matt Buckley · 3 years, 3 months ago
- 8954cb7 Merge "SF: Change RenderEngine ownership" by TreeHugger Robot · 3 years, 3 months ago
- 0a525a4 SF: Change RenderEngine ownership by Patrick Williams · 3 years, 3 months ago
- 3d398a0 Clean up PowerAdvisor callbacks in Display by Matt Buckley · 3 years, 3 months ago
- a35525e Merge "Don't queue buffer if nothing new to draw in Display" into tm-qpr-dev am: 80dfdb8783 by Chavi Weingarten · 3 years, 3 months ago