1. 4351ad5 SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage by Vishnu Nair · 6 years ago
  2. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 7 years ago
  3. 86fa3db SF: Fixup call expectations in libsurfaceflinger_unittest by Lloyd Pique · 7 years ago
  4. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 7 years ago
  5. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 7 years ago
  6. 542307f SF: Move DisplaySurface into CompositionEngine by Lloyd Pique · 7 years ago
  7. 3823e7b SF: Set up librenderengine_mocks by Lloyd Pique · 7 years ago
  8. 441d504 SF: Move HWComposer ownership to CompositionEngine by Lloyd Pique · 7 years ago
  9. fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 7 years ago
  10. 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 7 years ago
  11. dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 7 years ago
  12. 1b6531c Rounded corners by Lucas Dupin · 7 years ago
  13. f6fd29e Revert "Revert "Remove gl surfaces from DisplayDevice."" by Alec Mouri · 7 years ago
  14. 0a9c7b8 Revert "Revert "Bind to FBO when using GPU composition"" by Alec Mouri · 7 years ago
  15. 682188b Merge changes Iea02806d,I45af7b49,Id50e0d23 by TreeHugger Robot · 7 years ago
  16. 8d4f90a Revert "Bind to FBO when using GPU composition" by Alec Mouri · 7 years ago
  17. 0587464 Revert "Remove gl surfaces from DisplayDevice." by Alec Mouri · 7 years ago
  18. 1029443 Merge "SF: Define DisplayId as struct type" by TreeHugger Robot · 7 years ago
  19. f79d96c Merge "SF: Add support for boundless layers 1/2" by TreeHugger Robot · 7 years ago
  20. 3415776 SF: Define DisplayId as struct type by Dominik Laskowski · 7 years ago
  21. 6035634 SF: Add support for boundless layers 1/2 by Vishnu Nair · 7 years ago
  22. ce0ad96 Remove gl surfaces from DisplayDevice. by Alec Mouri · 7 years ago
  23. 8147b0e Bind to FBO when using GPU composition by Alec Mouri · 7 years ago
  24. ba013fa Get display dimensions through ANativeWindow api. by Alec Mouri · 7 years ago
  25. 075d317 SF: Generalize display management by Dominik Laskowski · 7 years ago
  26. 0d02879 Surface Flinger: return false from ColorLayer::onPreComposition() by Ady Abraham · 7 years ago
  27. 95f01f4 Merge "[SurfaceFlinger] Accept data space and pixel format to take screenshot." by TreeHugger Robot · 7 years ago
  28. 1509411 Revert "SF: Use CompositionInfo to program HWComposer" by David Sodman · 7 years ago
  29. 0e003c9 [SurfaceFlinger] Accept data space and pixel format to take screenshot. by Peiyong Lin · 7 years ago
  30. 1dd1b87 Remove extra isCurrent calls. by Alec Mouri · 7 years ago
  31. 39801c0 Move image creation out of latchBuffer(). by Alec Mouri · 7 years ago
  32. 63ea760 Merge changes I7901b017,I0f38f678 by TreeHugger Robot · 7 years ago
  33. 86770e5 Remove RenderEngine::flush from latchBuffer() by Alec Mouri · 7 years ago
  34. 3221a89 Flip native fence sync check for tex binding. by Alec Mouri · 7 years ago
  35. d378863 [SurfaceFlinger] Implement per layer color transformation. by Peiyong Lin · 7 years ago
  36. a65c0c6 Merge changes I4c806bf4,Ia0d87c55,Ic09291fd by TreeHugger Robot · 7 years ago
  37. 42ab75e SF: Cleanup layer construction by Lloyd Pique · 7 years ago
  38. 0e3479f Remove minLayer and maxLayer from screenshot code. by chaviw · 7 years ago
  39. d6b579f [SurfaceFlinger] Add composition unit tests by Lloyd Pique · 7 years ago