1. 99b18b4 BufferQueue: Add StreamSplitter by Dan Stoza · 12 years ago
  2. 3ed4e0b libgui: Add a test suite for SRGB testing by Dan Stoza · 12 years ago
  3. cb1fcde libgui: Split SurfaceTexture tests into more files by Dan Stoza · 12 years ago
  4. f3730fb libgui: Fix a couple of minor bugs, extract GLTest by Dan Stoza · 12 years ago
  5. 7ea777f gui: Add tests for IGraphicBufferProducer by Igor Murashkin · 12 years ago
  6. f31510a Add a test that checks multi-texturing works with GL_TEXTURE_EXTERNAL_OES by Mathias Agopian · 13 years ago
  7. 9e75ddd libgui: add BufferQueue test infrastructure by Jamie Gennis · 13 years ago
  8. d8e812c Update ANativeWindow clients for sync by Jamie Gennis · 14 years ago
  9. e41b318 Add a BufferQueue CPU consumer. by Eino-Ville Talvala · 14 years ago
  10. 9e0b1f8 remove libandroid.so from targets that don't need it by Colin Cross · 14 years ago
  11. 4c87516 Integreate surfacetexture test into our continuous test framework. by Xia Wang · 14 years ago
  12. baa44b8 Remove the simulator target from all makefiles. Bug: 5010576 by Jeff Brown · 15 years ago
  13. 7fcb077 libgui: enable tests in the 'tests' build. by Jamie Gennis · 15 years ago
  14. d87f162 merge libsurfaceflinger_client into libgui by Mathias Agopian · 15 years ago
  15. d99c088 SurfaceTexture: fix transform matrix computation. by Jamie Gennis · 15 years ago
  16. 134f042 ANativeWindow: add queues-to-window-composer check. by Jamie Gennis · 15 years ago