- cccbb97 Initialize DrawingState::trustedOverlay to false in constructor by Robin Lee · 4 years, 4 months ago
- b5be238 Merge "Add adyabr@ to OWNERS" am: 5bed090fc5 by Ady Abraham · 4 years, 5 months ago
- 0f8f603 Add adyabr@ to OWNERS by Ady Abraham · 4 years, 5 months ago
- f6814fa Merge "Tilt scale correction for certain resolutions" am: 9365dde616 by Treehugger Robot · 4 years, 5 months ago
- 9365dde Merge "Tilt scale correction for certain resolutions" by Treehugger Robot · 4 years, 5 months ago
- 8c88b34 Remove ndk_platform backend. Use the ndk backend. by Jiyong Park · 4 years, 6 months ago
- 4cab2a6 Merge "Blast: Fix missing release callbacks for shared buffers" into sc-dev am: 810d19378e by Vishnu Nair · 4 years, 6 months ago
- 810d193 Merge "Blast: Fix missing release callbacks for shared buffers" into sc-dev by Vishnu Nair · 4 years, 6 months ago
- 10c357b Merge "SF: fix frame rate for layer tree" into sc-dev am: 3871daf53a by Ady Abraham · 4 years, 6 months ago
- 3871daf Merge "SF: fix frame rate for layer tree" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 52846cd Blast: Fix missing release callbacks for shared buffers by Vishnu Nair · 4 years, 6 months ago
- a850c18 SF: fix frame rate for layer tree by Ady Abraham · 4 years, 6 months ago
- f3eabb3 sensorservice: ProximitySensor needs to report correct sensor state. am: cebf2e6cd6 by Chris Kuiper · 4 years, 6 months ago
- e17d422 sensorservice: Fix SensorDevice::isSensorActive(). am: c63880a5a9 by Chris Kuiper · 4 years, 6 months ago
- cebf2e6 sensorservice: ProximitySensor needs to report correct sensor state. by Chris Kuiper · 4 years, 6 months ago
- c63880a sensorservice: Fix SensorDevice::isSensorActive(). by Chris Kuiper · 4 years, 6 months ago
- 9b27dc7 Merge "Don't call invalidateHwcGeometry when handling transactions" into sc-dev am: addd383230 by Rob Carr · 4 years, 6 months ago
- 211d3ec Merge "Prevent HDRLayerInfoListener traversal from running on every frame" into sc-dev am: f6e2ea73ad by Rob Carr · 4 years, 6 months ago
- addd383 Merge "Don't call invalidateHwcGeometry when handling transactions" into sc-dev by Rob Carr · 4 years, 6 months ago
- f6e2ea7 Merge "Prevent HDRLayerInfoListener traversal from running on every frame" into sc-dev by Rob Carr · 4 years, 6 months ago
- 167bdde Prevent HDRLayerInfoListener traversal from running on every frame by Robert Carr · 4 years, 6 months ago
- af50624 Don't call invalidateHwcGeometry when handling transactions by Robert Carr · 4 years, 6 months ago
- f284e58 Merge "SF: add a solid background when hole punching a cached set" into sc-dev am: 4d56aeed59 by Ady Abraham · 4 years, 6 months ago
- 4d56aee Merge "SF: add a solid background when hole punching a cached set" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 6c034b5 SF: add a solid background when hole punching a cached set by Ady Abraham · 4 years, 6 months ago
- 374fbae Merge "Add mechanism for a task's windows to be trusted overlays (SF)" into sc-dev am: 5eaa7c3136 by Winson Chung · 4 years, 6 months ago
- d308b01 Make display unique id stable across x86 and x86_64 builds by Jason Macnak · 4 years, 6 months ago
- a30f7c9 Add mechanism for a task's windows to be trusted overlays (SF) by Winson Chung · 4 years, 7 months ago
- 072d2a0 Make display unique id stable across x86 and x86_64 builds by Jason Macnak · 4 years, 6 months ago
- 37556ff Merge "Fix caching flickering for unsecure displays" into sc-dev am: 5a68a6cfe0 by TreeHugger Robot · 4 years, 6 months ago
- 5a68a6c Merge "Fix caching flickering for unsecure displays" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- 4cef044 Merge "Place mirrored layers offscreen instead of at root." into sc-dev am: 707e8136ea by Chavi Weingarten · 4 years, 6 months ago
- 707e813 Merge "Place mirrored layers offscreen instead of at root." into sc-dev by Chavi Weingarten · 4 years, 6 months ago
- c83408a Fix caching flickering for unsecure displays by Alec Mouri · 4 years, 6 months ago
- 40bf98b Merge "SF: fix expected vsync time when changing work duration" into sc-dev am: 5ede32f26d by Ady Abraham · 4 years, 6 months ago
- 5ede32f Merge "SF: fix expected vsync time when changing work duration" into sc-dev by Ady Abraham · 4 years, 6 months ago
- e0c7b82 Place mirrored layers offscreen instead of at root. by chaviw · 4 years, 6 months ago
- 69b9e62 SF: fix expected vsync time when changing work duration by Ady Abraham · 4 years, 6 months ago
- 40535b2 Merge "Fix error for compiler update." into sc-dev-plus-aosp by Yabin Cui · 4 years, 6 months ago
- a2ca864 Merge "SF: allow more than one client to use eEarly[Start|End] flags" into sc-dev am: 1d5541d4c8 by Ady Abraham · 4 years, 6 months ago
- 1d5541d Merge "SF: allow more than one client to use eEarly[Start|End] flags" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 60b48c6 Fix error for compiler update. by Yabin Cui · 4 years, 6 months ago
- 51e888b SF: allow more than one client to use eEarly[Start|End] flags by Ady Abraham · 4 years, 6 months ago
- d141230 Merge "Don't set the visibleRegion dirty bit if blur regions are changing" into sc-dev am: b9d529ba48 by TreeHugger Robot · 4 years, 6 months ago
- b9d529b Merge "Don't set the visibleRegion dirty bit if blur regions are changing" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- e1804e1 Merge "SF: Avoid promoting parent layer in binder thread" into sc-dev am: aff187c337 by Vishnu Nair · 4 years, 6 months ago
- aff187c Merge "SF: Avoid promoting parent layer in binder thread" into sc-dev by Vishnu Nair · 4 years, 6 months ago
- 70d39c5 Merge "SF: don't skip draw for clearContent" into sc-dev am: 311ea1b9e8 by Ady Abraham · 4 years, 6 months ago
- 311ea1b Merge "SF: don't skip draw for clearContent" into sc-dev by Ady Abraham · 4 years, 6 months ago
- baa6cf5 SF: don't skip draw for clearContent by Ady Abraham · 4 years, 6 months ago
- 14d218b SF: Avoid promoting parent layer in binder thread by Vishnu Nair · 4 years, 6 months ago
- 78eb975 Check if /dev/input exists before accessing the path by Usama Arif · 4 years, 8 months ago
- 1b1005e Merge "Fix HDR layer info listener to use the right area" into sc-dev am: e565bb8181 by TreeHugger Robot · 4 years, 6 months ago
- e565bb8 Merge "Fix HDR layer info listener to use the right area" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- db1a16b Fix HDR layer info listener to use the right area by John Reck · 4 years, 6 months ago
- e5af068 Merge "SF: fix BufferTX counter for null buffers" into sc-dev am: 90b688e087 by Ady Abraham · 4 years, 6 months ago
- 90b688e Merge "SF: fix BufferTX counter for null buffers" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 6e8e364 SF: fix BufferTX counter for null buffers by Ady Abraham · 4 years, 6 months ago
- 616fd70 Merge "SF: Set dirty region bit if transparent region hint changes" into sc-dev am: 5b20104681 by Vishnu Nair · 4 years, 6 months ago
- 5b20104 Merge "SF: Set dirty region bit if transparent region hint changes" into sc-dev by Vishnu Nair · 4 years, 6 months ago
- d9a25ed Check if /dev/input exists before accessing the path by Usama Arif · 4 years, 8 months ago
- 27e3ed5 SF: Set dirty region bit if transparent region hint changes by Vishnu Nair · 4 years, 6 months ago
- 4b045cd Merge "Actually use texture bounds in CachedSet::getTextureBounds" into sc-dev am: a910271057 by Alec Mouri · 4 years, 6 months ago
- a910271 Merge "Actually use texture bounds in CachedSet::getTextureBounds" into sc-dev by Alec Mouri · 4 years, 6 months ago
- 7c4913d Actually use texture bounds in CachedSet::getTextureBounds by Alec Mouri · 4 years, 6 months ago
- db92470 Use std::filesystem for input event devices scan. by Chris Ye · 6 years ago
- 638b6f8 Merge "Prevent processing touch after receiving an invalid tracking id" into sc-dev am: 10d57c6cfa by Arthur Hung · 4 years, 7 months ago
- 10d57c6 Merge "Prevent processing touch after receiving an invalid tracking id" into sc-dev by Arthur Hung · 4 years, 7 months ago
- 53fef3f Merge "Fix color sampling for landscape" into sc-dev am: 16d968616f by Huihong Luo · 4 years, 7 months ago
- 16d9686 Merge "Fix color sampling for landscape" into sc-dev by Huihong Luo · 4 years, 7 months ago
- 13f3f98 Merge "gpu mem bpf program - switch to LICENSE macro" into sc-dev am: 5dc2372ab1 by Maciej Zenczykowski · 4 years, 7 months ago
- 5dc2372 Merge "gpu mem bpf program - switch to LICENSE macro" into sc-dev by Maciej Zenczykowski · 4 years, 7 months ago
- a8f6685 Fix color sampling for landscape by Huihong Luo · 4 years, 7 months ago
- ed02386 gpu mem bpf program - switch to LICENSE macro by Maciej Żenczykowski · 4 years, 7 months ago
- 0adfbb9 gpu mem bpf program - switch to LICENSE macro by Maciej Żenczykowski · 4 years, 7 months ago
- 1694c8b Merge "Enable RenderEngine context switching to be async." into sc-dev am: b6d444ff4c by Derek Sollenberger · 4 years, 7 months ago
- 02b6615 Merge "Optimize mirror layer management" into sc-dev am: a1f13f4c3c by Rob Carr · 4 years, 7 months ago
- b6d444f Merge "Enable RenderEngine context switching to be async." into sc-dev by Derek Sollenberger · 4 years, 7 months ago
- a1f13f4 Merge "Optimize mirror layer management" into sc-dev by Rob Carr · 4 years, 7 months ago
- d8c8af8 Merge "Add VerifyInputEventTest to presubmit" into sc-dev am: 918bccf602 by TreeHugger Robot · 4 years, 7 months ago
- 918bccf Merge "Add VerifyInputEventTest to presubmit" into sc-dev by TreeHugger Robot · 4 years, 7 months ago
- 9f8c01a Merge "Optimize offscreen layer management" into sc-dev am: 2b7d5cea13 by Rob Carr · 4 years, 7 months ago
- 6a0382d Optimize mirror layer management by Robert Carr · 4 years, 7 months ago
- 2b7d5ce Merge "Optimize offscreen layer management" into sc-dev by Rob Carr · 4 years, 7 months ago
- 867be37 Optimize offscreen layer management by Robert Carr · 4 years, 7 months ago
- 70fac28 Add VerifyInputEventTest to presubmit by Siarhei Vishniakou · 4 years, 7 months ago
- 1ec2fb5 Enable RenderEngine context switching to be async. by Derek Sollenberger · 4 years, 7 months ago
- 412c592 Don't set the visibleRegion dirty bit if blur regions are changing by Vishnu Nair · 4 years, 7 months ago
- 5107ce6 Merge "Set FLAG_IS_ACCESSIBILITY_EVENT for events injected from accessibility" into sc-dev am: 61cfde719b by TreeHugger Robot · 4 years, 7 months ago
- 61cfde7 Merge "Set FLAG_IS_ACCESSIBILITY_EVENT for events injected from accessibility" into sc-dev by TreeHugger Robot · 4 years, 7 months ago
- 2f614d1 Merge "SF: Update RefreshRateOverlay before SF applies transactions" into sc-dev am: a95ed97670 by Ady Abraham · 4 years, 7 months ago
- 35e0553 Tilt scale correction for certain resolutions by Tatsunosuke Tobita · 4 years, 7 months ago
- 1047e5e SF: Update RefreshRateOverlay before SF applies transactions by Ady Abraham · 4 years, 7 months ago
- f00a4ec Set FLAG_IS_ACCESSIBILITY_EVENT for events injected from accessibility by Siarhei Vishniakou · 4 years, 7 months ago
- 1e65f6e Merge "Disable expensive rendering during static screen" into sc-dev am: caf9f1b67e by Siddharth Kapoor · 4 years, 7 months ago
- caf9f1b Merge "Disable expensive rendering during static screen" into sc-dev by Siddharth Kapoor · 4 years, 7 months ago
- 23f0743 Merge "Re-introduce debug.sf.latch_unsignaled" into sc-dev am: 623322a81c by Huihong Luo · 4 years, 7 months ago
- 623322a Merge "Re-introduce debug.sf.latch_unsignaled" into sc-dev by Huihong Luo · 4 years, 7 months ago
- dea1ac5 Disable expensive rendering during static screen by Alec Mouri · 4 years, 7 months ago
- 86c80e3 Re-introduce debug.sf.latch_unsignaled by Huihong Luo · 4 years, 7 months ago