1. 5d94389 Add wide-color support to SurfaceFlinger by Courtney Goeltzenleuchter · 9 years ago
  2. 1d77b71 move vector math out of libui by Mathias Agopian · 9 years ago
  3. 9d96de4 Revert "Delete HWC1" by Fabien Sanglard · 9 years ago
  4. 90f9234 Delete HWC1 by Fabien Sanglard · 9 years ago
  5. 4e63777 SF: Prime shader cache before boot animation by Dan Stoza · 9 years ago
  6. 9e56aa0 Switch SurfaceFlinger to HWC 2.0 by Dan Stoza · 10 years ago
  7. f008799 SF: Skip render-to-texture for color transforms by Dan Stoza · 11 years ago
  8. 9707f4d Add glFlush in surfaceflinger screenshot code. by Riley Andrews · 11 years ago
  9. c3ebe66 Add rotation to surfaceflingers screen cap. by Riley Andrews · 11 years ago
  10. c187900 SurfaceFlinger: Add sourceCrop to screenshot by Dan Stoza · 12 years ago
  11. 19e8729 Implement per-display EGLConfig and configless EGLContext by Jesse Hall · 12 years ago
  12. 05f8c70 Move EGLConfig selection to RenderEngine by Jesse Hall · 12 years ago
  13. d555684 reinstate black-screenshot debugging code by Mathias Agopian · 12 years ago
  14. ff2ed70 color blindness enhancement by Mathias Agopian · 12 years ago
  15. 19733a3 minor clean-up of the GLESRenderer by Mathias Agopian · 12 years ago
  16. 49457ac Encapsulate textures into their own Texture class by Mathias Agopian · 12 years ago
  17. 458197d Fix ES2 composition on some devices by Mathias Agopian · 12 years ago
  18. 3f84483 SurfaceFlinger now uses GLES 2.x when available by Mathias Agopian · 12 years ago
  19. 875d8e1 Refactor SF. Move all GL operations in their own class. by Mathias Agopian · 13 years ago