1. 2583859 Hibernate the EGL implementation when idle by Jesse Hall · 13 years ago
  2. b29e5e8 Increment/decrement a counter around EGL calls by Jesse Hall · 13 years ago
  3. 7c0441a Don't wrap EGLImageKHR and EGLSyncKHR anymore by Mathias Agopian · 14 years ago
  4. ada798b remove multiplexing of multiple EGL implementation by Mathias Agopian · 14 years ago
  5. 48d438d add support for GL_EXT_debug_marker by Mathias Agopian · 14 years ago
  6. e6f43dd Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 14 years ago
  7. 32397c1 Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE by Steve Block · 14 years ago
  8. f0480de fix crash when validating an invalid EGL objects by Mathias Agopian · 14 years ago
  9. 06649fe cleanup: fix typos in logs by Mathias Agopian · 14 years ago
  10. 9f24fd0 EGL: move disconnect to surface dtor by Jamie Gennis · 14 years ago
  11. 5b287a6 eglTerminate() now actually frees up all active egl objects by Mathias Agopian · 14 years ago
  12. 518ec11 refactor EGL source code by Mathias Agopian · 14 years ago