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android_frameworks_native
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2adaf04fab35cf47c824d74d901b54094e01ccd3
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opengl
/
libs
/
EGL
/
egl_object.cpp
2583859
Hibernate the EGL implementation when idle
by Jesse Hall
· 13 years ago
b29e5e8
Increment/decrement a counter around EGL calls
by Jesse Hall
· 13 years ago
ada798b
remove multiplexing of multiple EGL implementation
by Mathias Agopian
· 13 years ago
48d438d
add support for GL_EXT_debug_marker
by Mathias Agopian
· 13 years ago
e6f43dd
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
by Steve Block
· 14 years ago
f0480de
fix crash when validating an invalid EGL objects
by Mathias Agopian
· 14 years ago
5b287a6
eglTerminate() now actually frees up all active egl objects
by Mathias Agopian
· 14 years ago
518ec11
refactor EGL source code
by Mathias Agopian
· 14 years ago