1. 201f3b2 Disable EGL hibernation due to jank by Jesse Hall · 13 years ago
  2. a0fef1c Fix deadlock when cleaning objects in eglTerminate by Jesse Hall · 13 years ago
  3. 2583859 Hibernate the EGL implementation when idle by Jesse Hall · 13 years ago
  4. b29e5e8 Increment/decrement a counter around EGL calls by Jesse Hall · 13 years ago
  5. 28ef8d7 EGL: add GPU frame completion tracing by Jamie Gennis · 13 years ago
  6. 7db993a debug.egl.finish can be used to force a glFinish() when eglSwapBuffers() is called by Mathias Agopian · 13 years ago
  7. 7773c43 EGLConfig is now not remaped to an internal EGLConfig by Mathias Agopian · 14 years ago
  8. ada798b remove multiplexing of multiple EGL implementation by Mathias Agopian · 14 years ago
  9. a4b2c04 fix a dead-lock in eglMakeCurrent by Mathias Agopian · 14 years ago
  10. fb87e54 fix a race condition in eglMakeCurrent() by Mathias Agopian · 14 years ago
  11. 4b9511c rework a bit how we manage EGL extensions by Mathias Agopian · 14 years ago
  12. f0480de fix crash when validating an invalid EGL objects by Mathias Agopian · 14 years ago
  13. 4725e2c Terminate EGL when an app goes in the background by Romain Guy · 14 years ago
  14. 98c6383 EGL: implement loading and saving the cache by Jamie Gennis · 14 years ago
  15. 1cadb25 fix x86 build by Mathias Agopian · 14 years ago
  16. 5b287a6 eglTerminate() now actually frees up all active egl objects by Mathias Agopian · 14 years ago
  17. 518ec11 refactor EGL source code by Mathias Agopian · 14 years ago