1. 9b0d13d SurfaceFlinger: Implement drop input modes by Vishnu Nair · 4 years ago
  2. 77daf70 SurfaceControl: Add setDropInputMode api by Vishnu Nair · 4 years ago
  3. a850c18 SF: fix frame rate for layer tree by Ady Abraham · 4 years, 5 months ago
  4. a30f7c9 Add mechanism for a task's windows to be trusted overlays (SF) by Winson Chung · 4 years, 7 months ago
  5. b9d529b Merge "Don't set the visibleRegion dirty bit if blur regions are changing" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
  6. baa6cf5 SF: don't skip draw for clearContent by Ady Abraham · 4 years, 6 months ago
  7. a1f13f4 Merge "Optimize mirror layer management" into sc-dev by Rob Carr · 4 years, 7 months ago
  8. 6a0382d Optimize mirror layer management by Robert Carr · 4 years, 7 months ago
  9. 867be37 Optimize offscreen layer management by Robert Carr · 4 years, 7 months ago
  10. 412c592 Don't set the visibleRegion dirty bit if blur regions are changing by Vishnu Nair · 4 years, 7 months ago
  11. 6b90399 Merge "Avoid traversal in tunnel mode reporter" into sc-dev by Rob Carr · 4 years, 7 months ago
  12. 3e2a299 Avoid traversal in tunnel mode reporter by Robert Carr · 4 years, 7 months ago
  13. a70e91c Protect committing child list behind visible regions changed by Robert Carr · 4 years, 7 months ago
  14. bf14dbb Factor inputinfo changed out of doTransaction by Robert Carr · 4 years, 7 months ago
  15. e450fb5 Factor our mChildrenChanged from doTransaction by Robert Carr · 4 years, 7 months ago
  16. 6a16031 Start removing Current state by Robert Carr · 4 years, 8 months ago
  17. 3cf2e02 Merge "Fix blur region alpha not fading during animations" into sc-dev by Galia Peycheva · 4 years, 7 months ago
  18. 3c28654 Fix blur region alpha not fading during animations by Galia Peycheva · 4 years, 7 months ago
  19. 38d2500 Layer: Don't need atomic for transaction flags by Robert Carr · 4 years, 7 months ago
  20. d6680c7 Merge "Inherit touch occlusion mode from parent w/ input info" into sc-dev by Bernardo Rufino · 4 years, 7 months ago
  21. a9d0a53 Inherit touch occlusion mode from parent w/ input info by Bernardo Rufino · 4 years, 7 months ago
  22. 58069dc SF - plumbing game mode for metrics (part 2) by Adithya Srinivasan · 4 years, 8 months ago
  23. 6909767 Merge "Improve blur caching heuristic" into sc-dev by Alec Mouri · 4 years, 8 months ago
  24. f54453c Improve blur caching heuristic by Alec Mouri · 4 years, 8 months ago
  25. dc63047 Merge "SF - plumbing game mode for metrics (Part 1)" into sc-dev by Adithya Srinivasan · 4 years, 8 months ago
  26. ac977e6 SF - plumbing game mode for metrics (Part 1) by Adithya Srinivasan · 4 years, 8 months ago
  27. 0fe42e5 Mark empty EffectLayer as skipContentDraw by Lucas Dupin · 4 years, 8 months ago
  28. c31985e Remove unnecessary drawing commands when drawing shadows. by Derek Sollenberger · 4 years, 8 months ago
  29. b672987 Merge "Fix shadow corner radius during PIP size change" into sc-dev by Leon Scroggins · 4 years, 8 months ago
  30. be09aad SF: register layers with scheduler when added to current state by Ady Abraham · 4 years, 9 months ago
  31. 59fd8ff SF: fix getFrameRateForLayerTree by Ady Abraham · 4 years, 9 months ago
  32. 63e8695 Fix shadow corner radius during PIP size change by Leon Scroggins III · 4 years, 8 months ago
  33. 6bdec7d Remove rotation based scaling by Vishnu Nair · 4 years, 8 months ago
  34. 2644034 Merge "Update SurfaceFlinger to handle stretching of surfaces that are part of a scrolling container" into sc-dev by Nader Jawad · 4 years, 9 months ago
  35. 2dfc98b Update SurfaceFlinger to handle stretching by Nader Jawad · 4 years, 9 months ago
  36. 4e76553 Use transform, width, and height instead of active and requested by chaviw · 4 years, 9 months ago
  37. 84f07f0 Add enough information to compatibility-transform getRaw() by Evan Rosky · 4 years, 9 months ago
  38. 39feade Ensure that blurRegions take into account the buffers rotation. by Derek Sollenberger · 4 years, 9 months ago
  39. d305ef2 SF: Ignore rounded corners if the layer can peek through by Leon Scroggins III · 4 years, 9 months ago
  40. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 9 months ago
  41. 98a9c04 Merge "Revert "Add ExternalTexture class into RenderEngine interface"" into sc-dev by Alec Mouri · 4 years, 9 months ago
  42. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 9 months ago
  43. 0e4c8a4 Merge "Add ExternalTexture class into RenderEngine interface" into sc-dev by Alec Mouri · 4 years, 9 months ago
  44. ac95b62 Merge "SurfaceFlinger: Remove deferTransactionUntil" into sc-dev by Rob Carr · 4 years, 9 months ago
  45. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 10 months ago
  46. d84eb5e Merge "Make blur regions alpha depend on layer alpha" into sc-dev by Galia Peycheva · 4 years, 9 months ago
  47. 0758e5d SurfaceFlinger: Remove deferTransactionUntil by Robert Carr · 4 years, 10 months ago
  48. e0acf38 Make blur regions alpha depend on layer alpha by Galia Peycheva · 4 years, 9 months ago
  49. a5aedbd Revert^2 "Remove setFrame from BufferStateLayer" by Chavi Weingarten · 4 years, 9 months ago
  50. cc60800 Merge "SurfaceFlinger: Remove reparentChildren" into sc-dev by Rob Carr · 4 years, 9 months ago
  51. a9a65fc Merge "Revert "Remove setFrame from BufferStateLayer"" into sc-dev by Orion Hodson · 4 years, 9 months ago
  52. 257fdae SurfaceFlinger: Remove reparentChildren by Robert Carr · 4 years, 9 months ago
  53. 39d0147 Modify bounds and transform for BSL input. by chaviw · 4 years, 9 months ago
  54. 1014c4b Revert "Remove setFrame from BufferStateLayer" by Orion Hodson · 4 years, 9 months ago
  55. b16fa8e Merge "Remove setFrame from BufferStateLayer" into sc-dev by Chavi Weingarten · 4 years, 9 months ago
  56. 6c1b7ac SF: use FenceTime when possible by Ady Abraham · 4 years, 10 months ago
  57. 75ba8bc Merge "setFrameRate: Make shouldBeSeamless an enum" into sc-dev by Marin Shalamanov · 4 years, 10 months ago
  58. 9a93ea6 Remove setFrame from BufferStateLayer by chaviw · 4 years, 10 months ago
  59. c598677 setFrameRate: Make shouldBeSeamless an enum by Marin Shalamanov · 4 years, 10 months ago
  60. 1506b18 Introduce release buffer callback for BufferStateLayer by Vishnu Nair · 5 years ago
  61. 2571450 Rename crop_legacy to just crop by chaviw · 5 years ago
  62. cc81b2f Merge "Simplify width, height, transform variable for BSL" into sc-dev by Chavi Weingarten · 4 years, 10 months ago
  63. d11eb6b Dropping SurfaceFrames from Drawing State by Adithya Srinivasan · 4 years, 10 months ago
  64. 785addd Add isBuffer to SurfaceFrame by Adithya Srinivasan · 4 years, 10 months ago
  65. 766c9c5 Simplify width, height, transform variable for BSL by chaviw · 5 years ago
  66. 58bf7e2 Avoid marking visible regions as dirty when metadata changes by Vishnu Nair · 4 years, 11 months ago
  67. dde1abd Merge "Support streaming fps updates for a layer subtree to sysui via listener." into sc-dev by Alec Mouri · 5 years ago
  68. adebf5c Support streaming fps updates for a layer subtree to sysui via listener. by Alec Mouri · 5 years ago
  69. 44e9f3b SF: fix layer activation with scheduler by Ady Abraham · 5 years ago
  70. a8109d4 Merge "StretchEffect changes" into sc-dev by John Reck · 5 years ago
  71. 2db024a Merge "Unrotate inputwindows into rotation display grew-up in" into sc-dev by Evan Rosky · 5 years ago
  72. 55ee875 Merge "Trace predictionExpired and dropped frames properly" into sc-dev by TreeHugger Robot · 5 years ago
  73. 061c14c Trace predictionExpired and dropped frames properly by Adithya Srinivasan · 5 years ago
  74. c00c669 StretchEffect changes by John Reck · 5 years ago
  75. 2b9fc25 Unrotate inputwindows into rotation display grew-up in by [1;3C · 5 years ago
  76. 819f630 Set the render rate on the created surface frame instead of the old one. by Alec Mouri · 5 years ago
  77. e06403f Merge changes Ic348cf9f,Icfd4cecf into sc-dev by Alec Mouri · 5 years ago
  78. 1c69780 Merge "Add plumbing for sending stretch effect to SF" into sc-dev by TreeHugger Robot · 5 years ago
  79. cfe8258 SurfaceFlinger: remove a redundant nullptr check by Ady Abraham · 5 years ago
  80. 7d436ec Plumb refresh and render rates into shared timeline by Alec Mouri · 5 years ago
  81. cdb4ed7 Add plumbing for sending stretch effect to SF by John Reck · 5 years ago
  82. b9a7dab Fix Transaction tracking for FrameTimeline by Adithya Srinivasan · 5 years ago
  83. a73115b Merge "Remove detachChildren" into sc-dev by Chavi Weingarten · 5 years ago
  84. fc434ac Add inputEventId to SurfaceFrame by Siarhei Vishniakou · 5 years ago
  85. f6eddb6 Enable backpressure for BufferStateLayer by Vishnu Nair · 5 years ago
  86. 8ba8b07 Remove detachChildren by chaviw · 5 years ago
  87. dd5bfa9 SurfaceFlinger: handle high refresh rate deny list by Ady Abraham · 5 years ago
  88. f467f89 SF: use parent layer frame rate by Ady Abraham · 5 years ago
  89. 0a8314d Merge "Don't fill boundary rectangle when drawing shadows." by TreeHugger Robot · 5 years ago
  90. 9b2ca3e Expand jank classification by Adithya Srinivasan · 5 years ago
  91. 4083086 Merge "Make layer background blur depend on parent alpha" by Galia Peycheva · 5 years ago
  92. bd17b3b Don't fill boundary rectangle when drawing shadows. by Alec Mouri · 5 years ago
  93. da7de0e Make layer background blur depend on parent alpha by Galia Peycheva · 5 years ago
  94. 6eab17a Adding additional annotation to Skia Recorder by Ana Krulec · 5 years ago
  95. a874f39 Merge "SF: handle long waiting Layer sync point" by TreeHugger Robot · 5 years ago
  96. 7e72caf Use empty frame for input when layer bounds is invalid by chaviw · 5 years ago
  97. 285e9ed Merge "Add Shared timeline jank classification listener (1/2)" by Jorim Jaggi · 5 years ago
  98. 9c03b50 Add Shared timeline jank classification listener (1/2) by Jorim Jaggi · 5 years ago
  99. 30eff2a Merge "Set ownerUid/ownerPid for layer with no input info" by Bernardo Rufino · 5 years ago
  100. 6fd11ba Merge "Check ROTATE_SURFACE_FLINGER permission on arbitrary rotation" by Hongwei Wang · 5 years ago