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gerrit.omnirom.org
/
android_frameworks_native
/
24e9660ce414a5f4a1fcf9900db2be9b718de2c1
/
libs
/
renderengine
/
gl
/
GLFramebuffer.h
f82ed8f
Blur shader performance optimizations
by Lucas Dupin
· 6 years ago
19c8f0e
Add support for background blurs
by Lucas Dupin
· 6 years ago
fe0d72b
Don't cache framebuffer images for screenshots.
by Alec Mouri
· 6 years ago
da4cf3b
Add output fb cache to renderengine
by Alec Mouri
· 7 years ago
fb530cf
Revert "Revert "[SurfaceFlinger] Add GPU protected content support.""
by Peiyong Lin
· 7 years ago
78fb96f
Revert "[SurfaceFlinger] Add GPU protected content support."
by Bo Hu
· 7 years ago
dc97924
[SurfaceFlinger] Add GPU protected content support.
by Peiyong Lin
· 7 years ago
7e219eb
[RenderEngine] Create GLES 3 RenderEngine.
by Peiyong Lin
· 7 years ago
46080ef
[RenderEngine] Move RenderEngine to libs/renderengine
by Peiyong Lin
· 7 years ago
[Renamed (95%) from services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h]
05483a0
Change setScissor() to take in Vulkan coordinate convention.
by Alec Mouri
· 7 years ago
e5a9a7f
[RenderEngine] Make BindNativeBufferAsFramebuffer more generic.
by Peiyong Lin
· 7 years ago