- 5b3b914 SurfaceFlinger: Prepare to remove BufferQueueLayer by Robert Carr · 4 years, 6 months ago
- 0758e5d SurfaceFlinger: Remove deferTransactionUntil by Robert Carr · 4 years, 5 months ago
- a5aedbd Revert^2 "Remove setFrame from BufferStateLayer" by Chavi Weingarten · 4 years, 4 months ago
- cc60800 Merge "SurfaceFlinger: Remove reparentChildren" into sc-dev by Rob Carr · 4 years, 4 months ago
- a9a65fc Merge "Revert "Remove setFrame from BufferStateLayer"" into sc-dev by Orion Hodson · 4 years, 4 months ago
- 257fdae SurfaceFlinger: Remove reparentChildren by Robert Carr · 4 years, 4 months ago
- 1014c4b Revert "Remove setFrame from BufferStateLayer" by Orion Hodson · 4 years, 4 months ago
- b16fa8e Merge "Remove setFrame from BufferStateLayer" into sc-dev by Chavi Weingarten · 4 years, 4 months ago
- b3b2ec1 Merge "HDR layer info listener" into sc-dev by John Reck · 4 years, 4 months ago
- 8827090 HDR layer info listener by John Reck · 4 years, 5 months ago
- 75ba8bc Merge "setFrameRate: Make shouldBeSeamless an enum" into sc-dev by Marin Shalamanov · 4 years, 4 months ago
- 9a93ea6 Remove setFrame from BufferStateLayer by chaviw · 4 years, 5 months ago
- 49ad413 Hdr format settings [Backend] by Kriti Dang · 4 years, 7 months ago
- c598677 setFrameRate: Make shouldBeSeamless an enum by Marin Shalamanov · 4 years, 5 months ago
- b552167 Merge "SurfaceFlinger: remove SurfaceControl level vsyncId setting" into sc-dev by Ady Abraham · 4 years, 5 months ago
- 5faedf5 Fix releaseBufferCallback null pointer dereference by Vishnu Nair · 4 years, 5 months ago
- 0fd5362 Merge "Extract ParcelableUtils to avoid code duplication" into sc-dev by TreeHugger Robot · 4 years, 5 months ago
- 81a9915 Merge changes from topic "eEarlyWakeup_remove" into sc-dev by Ady Abraham · 4 years, 5 months ago
- 8db1010 SurfaceFlinger: remove SurfaceControl level vsyncId setting by Ady Abraham · 4 years, 5 months ago
- 3b1f7bc Extract ParcelableUtils to avoid code duplication by Marin Shalamanov · 4 years, 5 months ago
- 1506b18 Introduce release buffer callback for BufferStateLayer by Vishnu Nair · 4 years, 6 months ago
- 3fabf68 Merge "Expand setBrightness to take BrightnessInfo object" into sc-dev by John Reck · 4 years, 5 months ago
- 8cbd307 SF: rename ExplicitEarlyWakeup -> EarlyWakeup by Ady Abraham · 4 years, 5 months ago
- 67fba0f SurfaceFlinger: remove ISurfaceComposer::eEarlyWakeup by Ady Abraham · 4 years, 5 months ago
- 2571450 Rename crop_legacy to just crop by chaviw · 4 years, 6 months ago
- 22be696 Expand setBrightness to take BrightnessInfo object by John Reck · 4 years, 5 months ago
- a9a68a6 Support task ID for fps listener rather than SurfaceControl. by Alec Mouri · 4 years, 5 months ago
- dde1abd Merge "Support streaming fps updates for a layer subtree to sysui via listener." into sc-dev by Alec Mouri · 4 years, 6 months ago
- 329808e Merge "SF: Move ALLM and GameContentType to DynamicDisplayInfo" into sc-dev by Marin Shalamanov · 4 years, 6 months ago
- adebf5c Support streaming fps updates for a layer subtree to sysui via listener. by Alec Mouri · 4 years, 7 months ago
- b173f75 SF: Move ALLM and GameContentType to DynamicDisplayInfo by Marin Shalamanov · 4 years, 6 months ago
- af9b2ae Merge "Introduce DynamicDisplayInfo" into sc-dev by Marin Shalamanov · 4 years, 6 months ago
- 228f46b Introduce DynamicDisplayInfo by Marin Shalamanov · 4 years, 6 months ago
- f51775d Add GPU completion to FrameMetrics (2/3) by Jorim Jaggi · 4 years, 7 months ago
- 1c69780 Merge "Add plumbing for sending stretch effect to SF" into sc-dev by TreeHugger Robot · 4 years, 6 months ago
- cdb4ed7 Add plumbing for sending stretch effect to SF by John Reck · 4 years, 6 months ago
- a7fe304 Rename DisplayConfig to DisplayMode by Marin Shalamanov · 4 years, 6 months ago
- a73115b Merge "Remove detachChildren" into sc-dev by Chavi Weingarten · 4 years, 6 months ago
- fc434ac Add inputEventId to SurfaceFrame by Siarhei Vishniakou · 4 years, 7 months ago
- f6eddb6 Enable backpressure for BufferStateLayer by Vishnu Nair · 4 years, 6 months ago
- 8ba8b07 Remove detachChildren by chaviw · 4 years, 7 months ago
- dd5bfa9 SurfaceFlinger: handle high refresh rate deny list by Ady Abraham · 4 years, 7 months ago
- 9ad0146 Pass in window name along with focus request by Vishnu Nair · 4 years, 7 months ago
- 277142c SurfaceFlinger: Support out of order transactions by Vishnu Nair · 4 years, 7 months ago
- f0c5649 SurfaceFlinger: correctly pass desired present time for BLAST by Ady Abraham · 4 years, 8 months ago
- 31f2b3c Plumbing through GPU context priority by Ana Krulec · 4 years, 8 months ago
- 9c03b50 Add Shared timeline jank classification listener (1/2) by Jorim Jaggi · 4 years, 9 months ago
- cf26a0a BlastBufferQueue: Add support for auto refresh by Vishnu Nair · 4 years, 9 months ago
- 4608442 Add shouldBeSeamless to setFrameRate by Marin Shalamanov · 4 years, 10 months ago
- c3800b8 Implement blur region in RenderEngine by Lucas Dupin · 4 years, 10 months ago
- f4b1410 Merge "SF: Populate allowGroupSwitching from DM" by Marin Shalamanov · 4 years, 9 months ago
- 30b0b3c SF: Populate allowGroupSwitching from DM by Marin Shalamanov · 4 years, 10 months ago
- 992496b Allow creating child surfaces from BlastBufferQueue by Vishnu Nair · 4 years, 10 months ago
- 748d636 Merge "Clear mFrameTimelineVsyncId after transaction is applied" by TreeHugger Robot · 4 years, 10 months ago
- d3efcb3 Clear mFrameTimelineVsyncId after transaction is applied by Adithya Srinivasan · 4 years, 10 months ago
- 9b611b7 BLASTBufferQueue: Support setFrameTimelineVsync by Robert Carr · 4 years, 10 months ago
- 916b036 SurfaceControl: Remove setOverrideScalingMode by Robert Carr · 4 years, 10 months ago
- c351d6f Remove barrierGbp_legacy from layer state by Pablo Gamito · 5 years ago
- 11dcc22 Pass surface control instead of handle as reference to layers in LayerState by Pablo Gamito · 5 years ago
- 97651d2 Merge "SurfaceFlinger: add transactions to FrameTimeline" by Ady Abraham · 4 years, 10 months ago
- e68afb4 Merge "Add LayerId to SurfaceControl and LayerState when created" by Pablo Gamito · 4 years, 10 months ago
- cd6e62c Merge "Convert SurfaceControl parceling to SAFE_PARCEL" by Pablo Gamito · 4 years, 10 months ago
- b37b70b Merge "Provide layer id on surface creation" by Pablo Gamito · 4 years, 10 months ago
- c9a0506 Merge "Pass in framenumbers if submitting buffers via BlastBufferQueue" by TreeHugger Robot · 4 years, 10 months ago
- 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 4 years, 11 months ago
- 6b7c5c9 Pass in framenumbers if submitting buffers via BlastBufferQueue by Vishnu Nair · 4 years, 10 months ago
- dbc3167 Add LayerId to SurfaceControl and LayerState when created by Pablo Gamito · 5 years ago
- 421dfd5 Convert SurfaceControl parceling to SAFE_PARCEL by Pablo Gamito · 4 years, 11 months ago
- 2ec1f7b Provide layer id on surface creation by Pablo Gamito · 5 years ago
- 7eb7ee7 Add ids to transactions and dump them in transaction trace by Pablo Gamito · 5 years ago
- c5676c6 Added SKIP_SCREENSHOT flag for layers by chaviw · 4 years, 11 months ago
- e7b9f27 Update screen capture functions to accept a ScreenCaptureListener by chaviw · 5 years ago
- ac4ce2a Merge "Revert "Update screen capture functions to accept a ScreenCaptur..."" by Chavi Weingarten · 5 years ago
- 99eeeb8 Revert "Update screen capture functions to accept a ScreenCaptur..." by Chavi Weingarten · 5 years ago
- 8ebfbf7 Merge "Request focus using setFocusedWindow" by TreeHugger Robot · 5 years ago
- 958da93 Request focus using setFocusedWindow by Vishnu Nair · 5 years ago
- dcafa8d Update screen capture functions to accept a ScreenCaptureListener by chaviw · 5 years ago
- 8ffc7b8 Pass IScreenCaptureListener to screen capture functions by chaviw · 5 years ago
- 6ad317c [SF, CE] Rename viewport, frame and destinationClip by Marin Shalamanov · 5 years ago
- 26c5248 Unified layer capture functions into one function by chaviw · 5 years ago
- 690db38 Unified display screenshot into one displayCapture function by chaviw · 5 years ago
- 3efadb1 Added LayerCapture args to captureLayers functions by chaviw · 5 years ago
- d243289 Use DisplayCaptureArgs for displayCapture functions. by chaviw · 5 years ago
- e798b47 Add setFocusedWindow function stub by Vishnu Nair · 5 years ago
- 0783e99 AIDL-ize InputManager IInputFlinger interface. by Chris Ye · 5 years ago
- 3ea5256 Merge "SurfaceFlinger: add explicit eEarlyWakeup start and end" into rvc-dev am: 72b3fa467d am: 482fad2451 am: 71bb44b0ab am: 46398d7fcf by Ady Abraham · 5 years ago
- bf1349c SurfaceFlinger: add explicit eEarlyWakeup start and end by Ady Abraham · 5 years ago
- 84cd7c4 Merge "Provide a fixed transform hint if the layer is in a fixed orientation 1/2" into rvc-dev am: 942c53703f am: 72be56f415 am: db18c0a0d1 am: 6ea24439ea by TreeHugger Robot · 5 years ago
- 6213bd9 Provide a fixed transform hint if the layer is in a fixed orientation 1/2 by Vishnu Nair · 5 years ago
- 31473fc Merge "Replace PowerHint with Boost in SurfaceComposer callback" by Lais Andrade · 5 years ago
- f734df4 Split refresh rate range into two ranges by Steven Thomas · 5 years ago
- 3a6e47d Replace PowerHint with Boost in SurfaceComposer callback by Lais Andrade · 5 years ago
- e06ad2b SurfaceComposerClient: Document BufferCache by Robert Carr · 5 years ago
- 2803792 SurfaceComposerClient BLAST: Avoid recaching buffers. by Robert Carr · 5 years ago
- 158531d SurfaceComposerClient BLAST: cacheBuffers before writing transaction to parcel. by Robert Carr · 5 years ago
- bbc8562 SurfaceComposerClient BLAST Transactions: Correctly merge mContainsBuffer by Robert Carr · 5 years ago
- 39db0b3 SurfaceControl: Remove transferTouchFocus by Rob Carr · 5 years ago
- 0a58870 Merge "Add compatibility param to setFrameRate() api" by Steven Thomas · 5 years ago
- 62a4cf8 Add compatibility param to setFrameRate() api by Steven Thomas · 6 years ago
- 0e328f6 SurfaceControl: C++ Binding Lifetime refactoring by Robert Carr · 6 years ago