1. fc41651 BLASTBufferQueue: Avoid duplicate calls to setDefaultBufferSize by Robert Carr · 5 years ago
  2. 9f133d7 BLASTBufferQueue: Initialize transform hint on creation. by Robert Carr · 5 years ago
  3. 5b2ae91 BLASTBufferQueue: Pass same default usage as BufferQueueLayer by Robert Carr · 5 years ago
  4. 0889c62 Set timeout on dequeue buffer for BLAST Adapter by Valerie Hau · 6 years ago
  5. 39e9a25 Merge "BLASTBufferQueue: Correct deadlocks in mNextTransaction handling." by TreeHugger Robot · 6 years ago
  6. e4943eb BLASTBufferQueue: Correct deadlocks in mNextTransaction handling. by Robert Carr · 6 years ago
  7. 05667cc Merge "Move maxAcquired back to 1 and set maxDequeued" by TreeHugger Robot · 6 years ago
  8. 65b8e87 Move maxAcquired back to 1 and set maxDequeued by Valerie Hau · 6 years ago
  9. 0188adf Only process passback transactions during onFrameAvailable by Valerie Hau · 6 years ago
  10. 871d635 Plumb FrameEventHistory to client by Valerie Hau · 6 years ago
  11. 408e967 Merge "Set frame based on surface control width/height" by TreeHugger Robot · 6 years ago
  12. 81ec607 Set frame based on surface control width/height by Valerie Hau · 6 years ago
  13. 181abd3 Add desired present time to BLAST adapter by Valerie Hau · 6 years ago
  14. 2882e98 add transformToDisplayInverse by Valerie Hau · 6 years ago
  15. d44034f Adding check for num acquired for early bailout by Valerie Hau · 6 years ago
  16. c78c43a Remove maxBufferCount by Valerie Hau · 6 years ago
  17. a32c552 Fixing triple buffer bug by Valerie Hau · 6 years ago
  18. 5977fc8 Adding transform to BLAST adapter by Valerie Hau · 6 years ago
  19. 45e4b3b Set the crop on the BLASt adapter by Valerie Hau · 6 years ago
  20. d3b90d2 Adding triple buffering without wait by Valerie Hau · 6 years ago
  21. 8cee3f9 Pass transformHint to BLASTBufferQueue adapter by Valerie Hau · 6 years ago
  22. da3446e Adding onFrameAvailable test for BLASTBufferQueue by Valerie Hau · 6 years ago
  23. 78c25dd Provide a basic BLASTBufferQueue implementation. by Robert Carr · 6 years ago