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Prabir Pradhan29c95332018-11-14 20:14:11 -08001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_READER_BASE_H
18#define _UI_INPUT_READER_BASE_H
19
20#include "PointerControllerInterface.h"
21
22#include <input/Input.h>
23#include <input/InputDevice.h>
24#include <input/DisplayViewport.h>
25#include <input/VelocityControl.h>
26#include <input/VelocityTracker.h>
27#include <utils/KeyedVector.h>
28#include <utils/Thread.h>
29#include <utils/RefBase.h>
30#include <utils/SortedVector.h>
31
32#include <optional>
33#include <stddef.h>
34#include <unistd.h>
Siarhei Vishniakou8158e7e2018-10-15 14:28:20 -070035#include <unordered_map>
Prabir Pradhan29c95332018-11-14 20:14:11 -080036#include <vector>
37
38// Maximum supported size of a vibration pattern.
39// Must be at least 2.
40#define MAX_VIBRATE_PATTERN_SIZE 100
41
42// Maximum allowable delay value in a vibration pattern before
43// which the delay will be truncated.
44#define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL)
45
46namespace android {
47
48/* Processes raw input events and sends cooked event data to an input listener. */
49class InputReaderInterface : public virtual RefBase {
50protected:
51 InputReaderInterface() { }
52 virtual ~InputReaderInterface() { }
53
54public:
55 /* Dumps the state of the input reader.
56 *
57 * This method may be called on any thread (usually by the input manager). */
58 virtual void dump(std::string& dump) = 0;
59
60 /* Called by the heatbeat to ensures that the reader has not deadlocked. */
61 virtual void monitor() = 0;
62
63 /* Returns true if the input device is enabled. */
64 virtual bool isInputDeviceEnabled(int32_t deviceId) = 0;
65
66 /* Runs a single iteration of the processing loop.
67 * Nominally reads and processes one incoming message from the EventHub.
68 *
69 * This method should be called on the input reader thread.
70 */
71 virtual void loopOnce() = 0;
72
73 /* Gets information about all input devices.
74 *
75 * This method may be called on any thread (usually by the input manager).
76 */
77 virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0;
78
79 /* Query current input state. */
80 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
81 int32_t scanCode) = 0;
82 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
83 int32_t keyCode) = 0;
84 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
85 int32_t sw) = 0;
86
87 /* Toggle Caps Lock */
88 virtual void toggleCapsLockState(int32_t deviceId) = 0;
89
90 /* Determine whether physical keys exist for the given framework-domain key codes. */
91 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
92 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
93
94 /* Requests that a reconfiguration of all input devices.
95 * The changes flag is a bitfield that indicates what has changed and whether
96 * the input devices must all be reopened. */
97 virtual void requestRefreshConfiguration(uint32_t changes) = 0;
98
99 /* Controls the vibrator of a particular input device. */
100 virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
101 ssize_t repeat, int32_t token) = 0;
102 virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0;
103};
104
105/* Reads raw events from the event hub and processes them, endlessly. */
106class InputReaderThread : public Thread {
107public:
108 explicit InputReaderThread(const sp<InputReaderInterface>& reader);
109 virtual ~InputReaderThread();
110
111private:
112 sp<InputReaderInterface> mReader;
113
114 virtual bool threadLoop();
115};
116
117/*
118 * Input reader configuration.
119 *
120 * Specifies various options that modify the behavior of the input reader.
121 */
122struct InputReaderConfiguration {
123 // Describes changes that have occurred.
124 enum {
125 // The pointer speed changed.
126 CHANGE_POINTER_SPEED = 1 << 0,
127
128 // The pointer gesture control changed.
129 CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1,
130
131 // The display size or orientation changed.
132 CHANGE_DISPLAY_INFO = 1 << 2,
133
134 // The visible touches option changed.
135 CHANGE_SHOW_TOUCHES = 1 << 3,
136
137 // The keyboard layouts must be reloaded.
138 CHANGE_KEYBOARD_LAYOUTS = 1 << 4,
139
140 // The device name alias supplied by the may have changed for some devices.
141 CHANGE_DEVICE_ALIAS = 1 << 5,
142
143 // The location calibration matrix changed.
144 CHANGE_TOUCH_AFFINE_TRANSFORMATION = 1 << 6,
145
146 // The presence of an external stylus has changed.
147 CHANGE_EXTERNAL_STYLUS_PRESENCE = 1 << 7,
148
149 // The pointer capture mode has changed.
150 CHANGE_POINTER_CAPTURE = 1 << 8,
151
152 // The set of disabled input devices (disabledDevices) has changed.
153 CHANGE_ENABLED_STATE = 1 << 9,
154
155 // All devices must be reopened.
156 CHANGE_MUST_REOPEN = 1 << 31,
157 };
158
159 // Gets the amount of time to disable virtual keys after the screen is touched
160 // in order to filter out accidental virtual key presses due to swiping gestures
161 // or taps near the edge of the display. May be 0 to disable the feature.
162 nsecs_t virtualKeyQuietTime;
163
164 // The excluded device names for the platform.
165 // Devices with these names will be ignored.
166 std::vector<std::string> excludedDeviceNames;
167
Siarhei Vishniakou8158e7e2018-10-15 14:28:20 -0700168 // The associations between input ports and display ports.
169 // Used to determine which DisplayViewport should be tied to which InputDevice.
170 std::unordered_map<std::string, uint8_t> portAssociations;
171
Prabir Pradhan29c95332018-11-14 20:14:11 -0800172 // Velocity control parameters for mouse pointer movements.
173 VelocityControlParameters pointerVelocityControlParameters;
174
175 // Velocity control parameters for mouse wheel movements.
176 VelocityControlParameters wheelVelocityControlParameters;
177
178 // True if pointer gestures are enabled.
179 bool pointerGesturesEnabled;
180
181 // Quiet time between certain pointer gesture transitions.
182 // Time to allow for all fingers or buttons to settle into a stable state before
183 // starting a new gesture.
184 nsecs_t pointerGestureQuietInterval;
185
186 // The minimum speed that a pointer must travel for us to consider switching the active
187 // touch pointer to it during a drag. This threshold is set to avoid switching due
188 // to noise from a finger resting on the touch pad (perhaps just pressing it down).
189 float pointerGestureDragMinSwitchSpeed; // in pixels per second
190
191 // Tap gesture delay time.
192 // The time between down and up must be less than this to be considered a tap.
193 nsecs_t pointerGestureTapInterval;
194
195 // Tap drag gesture delay time.
196 // The time between the previous tap's up and the next down must be less than
197 // this to be considered a drag. Otherwise, the previous tap is finished and a
198 // new tap begins.
199 //
200 // Note that the previous tap will be held down for this entire duration so this
201 // interval must be shorter than the long press timeout.
202 nsecs_t pointerGestureTapDragInterval;
203
204 // The distance in pixels that the pointer is allowed to move from initial down
205 // to up and still be called a tap.
206 float pointerGestureTapSlop; // in pixels
207
208 // Time after the first touch points go down to settle on an initial centroid.
209 // This is intended to be enough time to handle cases where the user puts down two
210 // fingers at almost but not quite exactly the same time.
211 nsecs_t pointerGestureMultitouchSettleInterval;
212
213 // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
214 // at least two pointers have moved at least this far from their starting place.
215 float pointerGestureMultitouchMinDistance; // in pixels
216
217 // The transition from PRESS to SWIPE gesture mode can only occur when the
218 // cosine of the angle between the two vectors is greater than or equal to than this value
219 // which indicates that the vectors are oriented in the same direction.
220 // When the vectors are oriented in the exactly same direction, the cosine is 1.0.
221 // (In exactly opposite directions, the cosine is -1.0.)
222 float pointerGestureSwipeTransitionAngleCosine;
223
224 // The transition from PRESS to SWIPE gesture mode can only occur when the
225 // fingers are no more than this far apart relative to the diagonal size of
226 // the touch pad. For example, a ratio of 0.5 means that the fingers must be
227 // no more than half the diagonal size of the touch pad apart.
228 float pointerGestureSwipeMaxWidthRatio;
229
230 // The gesture movement speed factor relative to the size of the display.
231 // Movement speed applies when the fingers are moving in the same direction.
232 // Without acceleration, a full swipe of the touch pad diagonal in movement mode
233 // will cover this portion of the display diagonal.
234 float pointerGestureMovementSpeedRatio;
235
236 // The gesture zoom speed factor relative to the size of the display.
237 // Zoom speed applies when the fingers are mostly moving relative to each other
238 // to execute a scale gesture or similar.
239 // Without acceleration, a full swipe of the touch pad diagonal in zoom mode
240 // will cover this portion of the display diagonal.
241 float pointerGestureZoomSpeedRatio;
242
243 // True to show the location of touches on the touch screen as spots.
244 bool showTouches;
245
246 // True if pointer capture is enabled.
247 bool pointerCapture;
248
249 // The set of currently disabled input devices.
250 SortedVector<int32_t> disabledDevices;
251
252 InputReaderConfiguration() :
253 virtualKeyQuietTime(0),
254 pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
255 wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
256 pointerGesturesEnabled(true),
257 pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
258 pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
259 pointerGestureTapInterval(150 * 1000000LL), // 150 ms
260 pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
261 pointerGestureTapSlop(10.0f), // 10 pixels
262 pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
263 pointerGestureMultitouchMinDistance(15), // 15 pixels
264 pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
265 pointerGestureSwipeMaxWidthRatio(0.25f),
266 pointerGestureMovementSpeedRatio(0.8f),
267 pointerGestureZoomSpeedRatio(0.3f),
268 showTouches(false) { }
269
Siarhei Vishniakou8158e7e2018-10-15 14:28:20 -0700270 std::optional<DisplayViewport> getDisplayViewportByType(ViewportType type) const;
271 std::optional<DisplayViewport> getDisplayViewportByUniqueId(const std::string& uniqueDisplayId)
272 const;
273 std::optional<DisplayViewport> getDisplayViewportByPort(uint8_t physicalPort) const;
Prabir Pradhan29c95332018-11-14 20:14:11 -0800274 void setDisplayViewports(const std::vector<DisplayViewport>& viewports);
275
276
277 void dump(std::string& dump) const;
278 void dumpViewport(std::string& dump, const DisplayViewport& viewport) const;
279
280private:
281 std::vector<DisplayViewport> mDisplays;
282};
283
284struct TouchAffineTransformation {
285 float x_scale;
286 float x_ymix;
287 float x_offset;
288 float y_xmix;
289 float y_scale;
290 float y_offset;
291
292 TouchAffineTransformation() :
293 x_scale(1.0f), x_ymix(0.0f), x_offset(0.0f),
294 y_xmix(0.0f), y_scale(1.0f), y_offset(0.0f) {
295 }
296
297 TouchAffineTransformation(float xscale, float xymix, float xoffset,
298 float yxmix, float yscale, float yoffset) :
299 x_scale(xscale), x_ymix(xymix), x_offset(xoffset),
300 y_xmix(yxmix), y_scale(yscale), y_offset(yoffset) {
301 }
302
303 void applyTo(float& x, float& y) const;
304};
305
306/*
307 * Input reader policy interface.
308 *
309 * The input reader policy is used by the input reader to interact with the Window Manager
310 * and other system components.
311 *
312 * The actual implementation is partially supported by callbacks into the DVM
313 * via JNI. This interface is also mocked in the unit tests.
314 *
315 * These methods must NOT re-enter the input reader since they may be called while
316 * holding the input reader lock.
317 */
318class InputReaderPolicyInterface : public virtual RefBase {
319protected:
320 InputReaderPolicyInterface() { }
321 virtual ~InputReaderPolicyInterface() { }
322
323public:
324 /* Gets the input reader configuration. */
325 virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0;
326
327 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
328 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
329
330 /* Notifies the input reader policy that some input devices have changed
331 * and provides information about all current input devices.
332 */
333 virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0;
334
335 /* Gets the keyboard layout for a particular input device. */
336 virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(
337 const InputDeviceIdentifier& identifier) = 0;
338
339 /* Gets a user-supplied alias for a particular input device, or an empty string if none. */
340 virtual std::string getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
341
342 /* Gets the affine calibration associated with the specified device. */
343 virtual TouchAffineTransformation getTouchAffineTransformation(
344 const std::string& inputDeviceDescriptor, int32_t surfaceRotation) = 0;
Prabir Pradhan29c95332018-11-14 20:14:11 -0800345};
346
347} // namespace android
348
349#endif // _UI_INPUT_READER_COMMON_H