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Garfield Tane84e6f92019-08-29 17:28:41 -07001/*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
18#define _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
19
chaviw3277faf2021-05-19 16:45:23 -050020#include <gui/constants.h>
Garfield Tane84e6f92019-08-29 17:28:41 -070021#include <input/InputTransport.h>
chaviw1ff3d1e2020-07-01 15:53:47 -070022#include <ui/Transform.h>
Garfield Tane84e6f92019-08-29 17:28:41 -070023#include <utils/BitSet.h>
24#include <utils/RefBase.h>
25
26namespace android::inputdispatcher {
27
28/*
29 * An input target specifies how an input event is to be dispatched to a particular window
30 * including the window's input channel, control flags, a timeout, and an X / Y offset to
31 * be added to input event coordinates to compensate for the absolute position of the
32 * window area.
33 */
34struct InputTarget {
35 enum {
36 /* This flag indicates that the event is being delivered to a foreground application. */
37 FLAG_FOREGROUND = 1 << 0,
38
39 /* This flag indicates that the MotionEvent falls within the area of the target
40 * obscured by another visible window above it. The motion event should be
41 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
42 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
43
44 /* This flag indicates that a motion event is being split across multiple windows. */
45 FLAG_SPLIT = 1 << 2,
46
47 /* This flag indicates that the pointer coordinates dispatched to the application
48 * will be zeroed out to avoid revealing information to an application. This is
49 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
50 * the same UID from watching all touches. */
51 FLAG_ZERO_COORDS = 1 << 3,
52
53 /* This flag indicates that the event should be sent as is.
54 * Should always be set unless the event is to be transmuted. */
55 FLAG_DISPATCH_AS_IS = 1 << 8,
56
57 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
58 * of the area of this target and so should instead be delivered as an
59 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
60 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
61
62 /* This flag indicates that a hover sequence is starting in the given window.
63 * The event is transmuted into ACTION_HOVER_ENTER. */
64 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
65
66 /* This flag indicates that a hover event happened outside of a window which handled
67 * previous hover events, signifying the end of the current hover sequence for that
68 * window.
69 * The event is transmuted into ACTION_HOVER_ENTER. */
70 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
71
72 /* This flag indicates that the event should be canceled.
73 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
74 * outside of a window. */
75 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
76
77 /* This flag indicates that the event should be dispatched as an initial down.
78 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
79 * into a new window. */
80 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
81
82 /* Mask for all dispatch modes. */
83 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS | FLAG_DISPATCH_AS_OUTSIDE |
84 FLAG_DISPATCH_AS_HOVER_ENTER | FLAG_DISPATCH_AS_HOVER_EXIT |
85 FLAG_DISPATCH_AS_SLIPPERY_EXIT | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
86
87 /* This flag indicates that the target of a MotionEvent is partly or wholly
88 * obscured by another visible window above it. The motion event should be
89 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
90 FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
91
92 };
93
94 // The input channel to be targeted.
Siarhei Vishniakouce5ab082020-07-09 17:03:21 -050095 std::shared_ptr<InputChannel> inputChannel;
Garfield Tane84e6f92019-08-29 17:28:41 -070096
97 // Flags for the input target.
Siarhei Vishniakou240f8312019-11-27 17:09:07 -080098 int32_t flags = 0;
Garfield Tane84e6f92019-08-29 17:28:41 -070099
Garfield Tane84e6f92019-08-29 17:28:41 -0700100 // Scaling factor to apply to MotionEvent as it is delivered.
101 // (ignored for KeyEvents)
Siarhei Vishniakou240f8312019-11-27 17:09:07 -0800102 float globalScaleFactor = 1.0f;
Garfield Tane84e6f92019-08-29 17:28:41 -0700103
Evan Rosky09576692021-07-01 12:22:09 -0700104 // Current display orientation
105 uint32_t displayOrientation = ui::Transform::ROT_0;
106
Evan Rosky84f07f02021-04-16 10:42:42 -0700107 // Display-size in its natural rotation. Used for compatibility transform of raw coordinates.
chaviw3277faf2021-05-19 16:45:23 -0500108 int2 displaySize = {INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE};
Evan Rosky84f07f02021-04-16 10:42:42 -0700109
Garfield Tane84e6f92019-08-29 17:28:41 -0700110 // The subset of pointer ids to include in motion events dispatched to this input target
111 // if FLAG_SPLIT is set.
Siarhei Vishniakou5d6b6612020-01-08 16:03:04 -0800112 BitSet32 pointerIds;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000113 // The data is stored by the pointerId. Use the bit position of pointerIds to look up
chaviw1ff3d1e2020-07-01 15:53:47 -0700114 // Transform per pointerId.
115 ui::Transform pointerTransforms[MAX_POINTERS];
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000116
chaviw1ff3d1e2020-07-01 15:53:47 -0700117 void addPointers(BitSet32 pointerIds, const ui::Transform& transform);
118 void setDefaultPointerTransform(const ui::Transform& transform);
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000119
120 /**
121 * Returns whether the default pointer information should be used. This will be true when the
122 * InputTarget doesn't have any bits set in the pointerIds bitset. This can happen for monitors
123 * and non splittable windows since we want all pointers for the EventEntry to go to this
124 * target.
125 */
chaviw1ff3d1e2020-07-01 15:53:47 -0700126 bool useDefaultPointerTransform() const;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000127
128 /**
chaviw1ff3d1e2020-07-01 15:53:47 -0700129 * Returns the default Transform object. This should be used when useDefaultPointerTransform is
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000130 * true.
131 */
chaviw1ff3d1e2020-07-01 15:53:47 -0700132 const ui::Transform& getDefaultPointerTransform() const;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000133
134 std::string getPointerInfoString() const;
Garfield Tane84e6f92019-08-29 17:28:41 -0700135};
136
137std::string dispatchModeToString(int32_t dispatchMode);
138
139} // namespace android::inputdispatcher
140
141#endif // _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H