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Ady Abraham8a82ba62020-01-17 12:43:17 -08001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <utils/Timers.h>
20
21#include <chrono>
22#include <deque>
23
24#include "LayerHistory.h"
25#include "RefreshRateConfigs.h"
26#include "SchedulerUtils.h"
27
28namespace android {
29
30class Layer;
31
32namespace scheduler {
33
34using namespace std::chrono_literals;
35
36// Maximum period between presents for a layer to be considered active.
37constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
38
39// Earliest present time for a layer to be considered active.
40constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
41 return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
42}
43
44// Stores history of present times and refresh rates for a layer.
45class LayerInfoV2 {
Ady Abraham5def7332020-05-29 16:13:47 -070046 using LayerUpdateType = LayerHistory::LayerUpdateType;
47
Ady Abraham8a82ba62020-01-17 12:43:17 -080048 // Layer is considered frequent if the earliest value in the window of most recent present times
49 // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
50 // favor of a low refresh rate.
51 static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3;
Ady Abrahamf5bc7792020-05-27 20:04:20 +000052 static constexpr float MIN_FPS_FOR_FREQUENT_LAYER = 10.0f;
53 static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS =
54 std::chrono::nanoseconds(static_cast<nsecs_t>(1e9f / MIN_FPS_FOR_FREQUENT_LAYER)) + 1ms;
Ady Abraham8a82ba62020-01-17 12:43:17 -080055
56 friend class LayerHistoryTestV2;
57
58public:
Ady Abrahama6b676e2020-05-27 14:29:09 -070059 LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
60 LayerHistory::LayerVoteType defaultVote);
Ady Abraham8a82ba62020-01-17 12:43:17 -080061
62 LayerInfoV2(const LayerInfo&) = delete;
63 LayerInfoV2& operator=(const LayerInfoV2&) = delete;
64
65 // Records the last requested present time. It also stores information about when
66 // the layer was last updated. If the present time is farther in the future than the
67 // updated time, the updated time is the present time.
Ady Abraham5def7332020-05-29 16:13:47 -070068 void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
69 bool pendingConfigChange);
Ady Abraham8a82ba62020-01-17 12:43:17 -080070
Ady Abraham8a82ba62020-01-17 12:43:17 -080071 // Sets an explicit layer vote. This usually comes directly from the application via
72 // ANativeWindow_setFrameRate API
73 void setLayerVote(LayerHistory::LayerVoteType type, float fps) { mLayerVote = {type, fps}; }
74
75 // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
76 // This is used for layers that called to setLayerVote() and then removed the vote, so that the
77 // layer can go back to whatever vote it had before the app voted for it.
78 void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
79
80 // Resets the layer vote to its default.
81 void resetLayerVote() { mLayerVote = {mDefaultVote, 0.0f}; }
82
83 std::pair<LayerHistory::LayerVoteType, float> getRefreshRate(nsecs_t now);
84
85 // Return the last updated time. If the present time is farther in the future than the
86 // updated time, the updated time is the present time.
87 nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
88
Ady Abraham983e5682020-05-28 16:49:18 -070089 void onLayerInactive(nsecs_t now) {
Ady Abrahamdfb63ba2020-05-27 20:05:05 +000090 // Mark mFrameTimeValidSince to now to ignore all previous frame times.
91 // We are not deleting the old frame to keep track of whether we should treat the first
92 // buffer as Max as we don't know anything about this layer or Min as this layer is
93 // posting infrequent updates.
Ady Abraham983e5682020-05-28 16:49:18 -070094 const auto timePoint = std::chrono::nanoseconds(now);
95 mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
Ady Abrahamc9664832020-05-12 14:16:56 -070096 mLastReportedRefreshRate = 0.0f;
Ady Abrahama61edcb2020-01-30 18:32:03 -080097 }
Ady Abraham8a82ba62020-01-17 12:43:17 -080098
Ady Abraham983e5682020-05-28 16:49:18 -070099 void clearHistory(nsecs_t now) {
100 onLayerInactive(now);
101 mFrameTimes.clear();
102 }
103
Ady Abraham8a82ba62020-01-17 12:43:17 -0800104private:
Ady Abrahama61edcb2020-01-30 18:32:03 -0800105 // Used to store the layer timestamps
106 struct FrameTimeData {
107 nsecs_t presetTime; // desiredPresentTime, if provided
108 nsecs_t queueTime; // buffer queue time
Ady Abraham32efd542020-05-19 17:49:26 -0700109 bool pendingConfigChange;
Ady Abrahama61edcb2020-01-30 18:32:03 -0800110 };
111
Ady Abrahamaf6d8a42020-05-27 19:56:15 +0000112 bool isFrequent(nsecs_t now) const;
Ady Abraham5def7332020-05-29 16:13:47 -0700113 bool isAnimating(nsecs_t now) const;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800114 bool hasEnoughDataForHeuristic() const;
115 std::optional<float> calculateRefreshRateIfPossible();
Ady Abraham32efd542020-05-19 17:49:26 -0700116 std::pair<nsecs_t, bool> calculateAverageFrameTime() const;
117 bool isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const;
Ady Abrahamdfb63ba2020-05-27 20:05:05 +0000118 bool isFrameTimeValid(const FrameTimeData&) const;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800119
Ady Abrahama6b676e2020-05-27 14:29:09 -0700120 const std::string mName;
121
Ady Abraham8a82ba62020-01-17 12:43:17 -0800122 // Used for sanitizing the heuristic data
123 const nsecs_t mHighRefreshRatePeriod;
124 LayerHistory::LayerVoteType mDefaultVote;
125
126 nsecs_t mLastUpdatedTime = 0;
127
Ady Abraham5def7332020-05-29 16:13:47 -0700128 nsecs_t mLastAnimationTime = 0;
129
Ady Abraham8a82ba62020-01-17 12:43:17 -0800130 float mLastReportedRefreshRate = 0.0f;
131
132 // Holds information about the layer vote
133 struct {
134 LayerHistory::LayerVoteType type;
135 float fps;
136 } mLayerVote;
137
Ady Abraham8a82ba62020-01-17 12:43:17 -0800138 std::deque<FrameTimeData> mFrameTimes;
Ady Abrahamdfb63ba2020-05-27 20:05:05 +0000139 std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
140 std::chrono::steady_clock::now();
Ady Abraham8a82ba62020-01-17 12:43:17 -0800141 static constexpr size_t HISTORY_SIZE = 90;
142 static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
143};
144
145} // namespace scheduler
146} // namespace android