Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <stdint.h> |
| 20 | #include <optional> |
| 21 | #include <unordered_map> |
| 22 | |
| 23 | #include <android/FocusRequest.h> |
| 24 | #include <binder/Binder.h> |
| 25 | #include <input/InputWindow.h> |
| 26 | |
| 27 | namespace android::inputdispatcher { |
| 28 | |
| 29 | // Keeps track of the focused window per display. The class listens to updates from input dispatcher |
| 30 | // and provides focus changes. |
| 31 | // |
| 32 | // Focus Policy |
| 33 | // Window focusabilty - A window token can be focused if there is at least one window handle that |
| 34 | // is visible with the same token and all window handles with the same token are focusable. |
| 35 | // See FocusResolver::isTokenFocusable |
| 36 | // |
Vishnu Nair | 1dcad98 | 2021-02-24 14:38:25 -0800 | [diff] [blame] | 37 | // Focus request - Request will be granted if the window is focusable. If it's not |
| 38 | // focusable, then the request is persisted and granted when it becomes focusable. The currently |
| 39 | // focused window will lose focus and any pending keys will be added to a queue so it can be sent |
| 40 | // to the window when it gets focus. |
| 41 | // |
| 42 | // Condition focus request - Request with a focus token specified. Request will be granted if the |
| 43 | // window is focusable and the focus token is the currently focused. Otherwise, the request is |
| 44 | // dropped. Conditional focus requests are not persisted. The window will lose focus and go back |
| 45 | // to the focus token if it becomes not focusable. |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 46 | // |
| 47 | // Window handle updates - Focus is lost when the currently focused window becomes not focusable. |
Vishnu Nair | 1dcad98 | 2021-02-24 14:38:25 -0800 | [diff] [blame] | 48 | // If the previous focus request is focusable, then we will try to grant that window focus. |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 49 | class FocusResolver { |
| 50 | public: |
| 51 | // Returns the focused window token on the specified display. |
| 52 | sp<IBinder> getFocusedWindowToken(int32_t displayId) const; |
| 53 | |
| 54 | struct FocusChanges { |
| 55 | sp<IBinder> oldFocus; |
| 56 | sp<IBinder> newFocus; |
| 57 | int32_t displayId; |
| 58 | std::string reason; |
| 59 | }; |
| 60 | std::optional<FocusResolver::FocusChanges> setInputWindows( |
| 61 | int32_t displayId, const std::vector<sp<InputWindowHandle>>& windows); |
| 62 | std::optional<FocusResolver::FocusChanges> setFocusedWindow( |
| 63 | const FocusRequest& request, const std::vector<sp<InputWindowHandle>>& windows); |
| 64 | |
Vishnu Nair | 599f141 | 2021-06-21 10:39:58 -0700 | [diff] [blame] | 65 | // Display has been removed from the system, clean up old references. |
| 66 | void displayRemoved(int32_t displayId); |
| 67 | |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 68 | // exposed for debugging |
| 69 | bool hasFocusedWindowTokens() const { return !mFocusedWindowTokenByDisplay.empty(); } |
| 70 | std::string dumpFocusedWindows() const; |
| 71 | std::string dump() const; |
| 72 | |
| 73 | private: |
Vishnu Nair | 1dcad98 | 2021-02-24 14:38:25 -0800 | [diff] [blame] | 74 | enum class Focusability { |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 75 | OK, |
| 76 | NO_WINDOW, |
| 77 | NOT_FOCUSABLE, |
| 78 | NOT_VISIBLE, |
| 79 | }; |
| 80 | |
| 81 | // Checks if the window token can be focused on a display. The token can be focused if there is |
| 82 | // at least one window handle that is visible with the same token and all window handles with |
| 83 | // the same token are focusable. |
| 84 | // |
| 85 | // In the case of mirroring, two windows may share the same window token and their visibility |
| 86 | // might be different. Example, the mirrored window can cover the window its mirroring. However, |
| 87 | // we expect the focusability of the windows to match since its hard to reason why one window |
| 88 | // can receive focus events and the other cannot when both are backed by the same input channel. |
| 89 | // |
Vishnu Nair | 1dcad98 | 2021-02-24 14:38:25 -0800 | [diff] [blame] | 90 | static Focusability isTokenFocusable(const sp<IBinder>& token, |
| 91 | const std::vector<sp<InputWindowHandle>>& windows); |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 92 | |
| 93 | // Focus tracking for keys, trackball, etc. A window token can be associated with one or |
| 94 | // more InputWindowHandles. If a window is mirrored, the window and its mirror will share |
| 95 | // the same token. Focus is tracked by the token per display and the events are dispatched |
| 96 | // to the channel associated by this token. |
| 97 | typedef std::pair<std::string /* name */, sp<IBinder>> NamedToken; |
| 98 | std::unordered_map<int32_t /* displayId */, NamedToken> mFocusedWindowTokenByDisplay; |
| 99 | |
Vishnu Nair | 1dcad98 | 2021-02-24 14:38:25 -0800 | [diff] [blame] | 100 | // This map will store the focus request per display. When the input window handles are updated, |
| 101 | // the current request will be checked to see if it can be processed at that time. |
| 102 | std::unordered_map<int32_t /* displayId */, FocusRequest> mFocusRequestByDisplay; |
| 103 | |
| 104 | // Last reason for not granting a focus request. This is used to add more debug information |
| 105 | // in the event logs. |
| 106 | std::unordered_map<int32_t /* displayId */, Focusability> mLastFocusResultByDisplay; |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 107 | |
| 108 | std::optional<FocusResolver::FocusChanges> updateFocusedWindow( |
| 109 | int32_t displayId, const std::string& reason, const sp<IBinder>& token, |
| 110 | const std::string& tokenName = ""); |
Vishnu Nair | 1dcad98 | 2021-02-24 14:38:25 -0800 | [diff] [blame] | 111 | std::optional<FocusRequest> getFocusRequest(int32_t displayId); |
Vishnu Nair | c519ff7 | 2021-01-21 08:23:08 -0800 | [diff] [blame] | 112 | }; |
| 113 | |
| 114 | } // namespace android::inputdispatcher |