Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <mutex> |
| 18 | #include <array> |
| 19 | #include <sstream> |
| 20 | #include <algorithm> |
| 21 | |
| 22 | #include <gui/Surface.h> |
| 23 | #include <gui/BufferItemConsumer.h> |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 24 | |
| 25 | #include <ui/GraphicBuffer.h> |
David Hanna Jr | 4cab6aa | 2017-08-15 13:49:24 -0700 | [diff] [blame] | 26 | #include <android/hardware/graphics/common/1.0/types.h> |
Marissa Wall | dde1944 | 2017-03-14 13:06:04 -0700 | [diff] [blame] | 27 | #include <math/vec4.h> |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 28 | |
| 29 | #include <GLES3/gl3.h> |
| 30 | |
| 31 | #include "Hwc2TestBuffer.h" |
| 32 | #include "Hwc2TestLayers.h" |
| 33 | |
| 34 | using namespace android; |
David Hanna Jr | 4cab6aa | 2017-08-15 13:49:24 -0700 | [diff] [blame] | 35 | using android::hardware::graphics::common::V1_0::BufferUsage; |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 36 | |
| 37 | /* Returns a fence from egl */ |
| 38 | typedef void (*FenceCallback)(int32_t fence, void* callbackArgs); |
| 39 | |
| 40 | /* Returns fence to fence generator */ |
| 41 | static void setFence(int32_t fence, void* fenceGenerator); |
| 42 | |
| 43 | |
| 44 | /* Used to receive the surfaces and fences from egl. The egl buffers are thrown |
| 45 | * away. The fences are sent to the requester via a callback */ |
| 46 | class Hwc2TestSurfaceManager { |
| 47 | public: |
| 48 | /* Listens for a new frame, detaches the buffer and returns the fence |
| 49 | * through saved callback. */ |
| 50 | class BufferListener : public ConsumerBase::FrameAvailableListener { |
| 51 | public: |
| 52 | BufferListener(sp<IGraphicBufferConsumer> consumer, |
| 53 | FenceCallback callback, void* callbackArgs) |
| 54 | : mConsumer(consumer), |
| 55 | mCallback(callback), |
| 56 | mCallbackArgs(callbackArgs) { } |
| 57 | |
| 58 | void onFrameAvailable(const BufferItem& /*item*/) |
| 59 | { |
| 60 | BufferItem item; |
| 61 | |
| 62 | if (mConsumer->acquireBuffer(&item, 0)) |
| 63 | return; |
| 64 | if (mConsumer->detachBuffer(item.mSlot)) |
| 65 | return; |
| 66 | |
| 67 | mCallback(item.mFence->dup(), mCallbackArgs); |
| 68 | } |
| 69 | |
| 70 | private: |
| 71 | sp<IGraphicBufferConsumer> mConsumer; |
| 72 | FenceCallback mCallback; |
| 73 | void* mCallbackArgs; |
| 74 | }; |
| 75 | |
| 76 | /* Creates a buffer listener that waits on a new frame from the buffer |
| 77 | * queue. */ |
| 78 | void initialize(const Area& bufferArea, android_pixel_format_t format, |
| 79 | FenceCallback callback, void* callbackArgs) |
| 80 | { |
| 81 | sp<IGraphicBufferProducer> producer; |
| 82 | sp<IGraphicBufferConsumer> consumer; |
| 83 | BufferQueue::createBufferQueue(&producer, &consumer); |
| 84 | |
| 85 | consumer->setDefaultBufferSize(bufferArea.width, bufferArea.height); |
| 86 | consumer->setDefaultBufferFormat(format); |
| 87 | |
| 88 | mBufferItemConsumer = new BufferItemConsumer(consumer, 0); |
| 89 | |
| 90 | mListener = new BufferListener(consumer, callback, callbackArgs); |
| 91 | mBufferItemConsumer->setFrameAvailableListener(mListener); |
| 92 | |
| 93 | mSurface = new Surface(producer, true); |
| 94 | } |
| 95 | |
| 96 | /* Used by Egl manager. The surface is never displayed. */ |
| 97 | sp<Surface> getSurface() const |
| 98 | { |
| 99 | return mSurface; |
| 100 | } |
| 101 | |
| 102 | private: |
| 103 | sp<BufferItemConsumer> mBufferItemConsumer; |
| 104 | sp<BufferListener> mListener; |
| 105 | /* Used by Egl manager. The surface is never displayed */ |
| 106 | sp<Surface> mSurface; |
| 107 | }; |
| 108 | |
| 109 | |
| 110 | /* Used to generate valid fences. It is not possible to create a dummy sync |
| 111 | * fence for testing. Egl can generate buffers along with a valid fence. |
| 112 | * The buffer cannot be guaranteed to be the same format across all devices so |
| 113 | * a CPU filled buffer is used instead. The Egl fence is used along with the |
| 114 | * CPU filled buffer. */ |
| 115 | class Hwc2TestEglManager { |
| 116 | public: |
| 117 | Hwc2TestEglManager() |
| 118 | : mEglDisplay(EGL_NO_DISPLAY), |
| 119 | mEglSurface(EGL_NO_SURFACE), |
| 120 | mEglContext(EGL_NO_CONTEXT) { } |
| 121 | |
| 122 | ~Hwc2TestEglManager() |
| 123 | { |
| 124 | cleanup(); |
| 125 | } |
| 126 | |
| 127 | int initialize(sp<Surface> surface) |
| 128 | { |
| 129 | mSurface = surface; |
| 130 | |
| 131 | mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| 132 | if (mEglDisplay == EGL_NO_DISPLAY) return false; |
| 133 | |
| 134 | EGLint major; |
| 135 | EGLint minor; |
| 136 | if (!eglInitialize(mEglDisplay, &major, &minor)) { |
| 137 | ALOGW("Could not initialize EGL"); |
| 138 | return false; |
| 139 | } |
| 140 | |
| 141 | /* We're going to use a 1x1 pbuffer surface later on |
| 142 | * The configuration distance doesn't really matter for what we're |
| 143 | * trying to do */ |
| 144 | EGLint configAttrs[] = { |
| 145 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| 146 | EGL_RED_SIZE, 8, |
| 147 | EGL_GREEN_SIZE, 8, |
| 148 | EGL_BLUE_SIZE, 8, |
| 149 | EGL_ALPHA_SIZE, 0, |
| 150 | EGL_DEPTH_SIZE, 24, |
| 151 | EGL_STENCIL_SIZE, 0, |
| 152 | EGL_NONE |
| 153 | }; |
| 154 | |
| 155 | EGLConfig configs[1]; |
| 156 | EGLint configCnt; |
| 157 | if (!eglChooseConfig(mEglDisplay, configAttrs, configs, 1, |
| 158 | &configCnt)) { |
| 159 | ALOGW("Could not select EGL configuration"); |
| 160 | eglReleaseThread(); |
| 161 | eglTerminate(mEglDisplay); |
| 162 | return false; |
| 163 | } |
| 164 | |
| 165 | if (configCnt <= 0) { |
| 166 | ALOGW("Could not find EGL configuration"); |
| 167 | eglReleaseThread(); |
| 168 | eglTerminate(mEglDisplay); |
| 169 | return false; |
| 170 | } |
| 171 | |
| 172 | /* These objects are initialized below but the default "null" values are |
| 173 | * used to cleanup properly at any point in the initialization sequence */ |
| 174 | EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; |
| 175 | mEglContext = eglCreateContext(mEglDisplay, configs[0], EGL_NO_CONTEXT, |
| 176 | attrs); |
| 177 | if (mEglContext == EGL_NO_CONTEXT) { |
| 178 | ALOGW("Could not create EGL context"); |
| 179 | cleanup(); |
| 180 | return false; |
| 181 | } |
| 182 | |
| 183 | EGLint surfaceAttrs[] = { EGL_NONE }; |
| 184 | mEglSurface = eglCreateWindowSurface(mEglDisplay, configs[0], |
| 185 | mSurface.get(), surfaceAttrs); |
| 186 | if (mEglSurface == EGL_NO_SURFACE) { |
| 187 | ALOGW("Could not create EGL surface"); |
| 188 | cleanup(); |
| 189 | return false; |
| 190 | } |
| 191 | |
| 192 | if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { |
| 193 | ALOGW("Could not change current EGL context"); |
| 194 | cleanup(); |
| 195 | return false; |
| 196 | } |
| 197 | |
| 198 | return true; |
| 199 | } |
| 200 | |
| 201 | void makeCurrent() const |
| 202 | { |
| 203 | eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); |
| 204 | } |
| 205 | |
| 206 | void present() const |
| 207 | { |
| 208 | eglSwapBuffers(mEglDisplay, mEglSurface); |
| 209 | } |
| 210 | |
| 211 | private: |
| 212 | void cleanup() |
| 213 | { |
| 214 | if (mEglDisplay == EGL_NO_DISPLAY) |
| 215 | return; |
| 216 | if (mEglSurface != EGL_NO_SURFACE) |
| 217 | eglDestroySurface(mEglDisplay, mEglSurface); |
| 218 | if (mEglContext != EGL_NO_CONTEXT) |
| 219 | eglDestroyContext(mEglDisplay, mEglContext); |
| 220 | |
| 221 | eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| 222 | EGL_NO_CONTEXT); |
| 223 | eglReleaseThread(); |
| 224 | eglTerminate(mEglDisplay); |
| 225 | } |
| 226 | |
| 227 | sp<Surface> mSurface; |
| 228 | EGLDisplay mEglDisplay; |
| 229 | EGLSurface mEglSurface; |
| 230 | EGLContext mEglContext; |
| 231 | }; |
| 232 | |
| 233 | |
| 234 | static const std::array<vec2, 4> triangles = {{ |
| 235 | { 1.0f, 1.0f }, |
| 236 | { -1.0f, 1.0f }, |
| 237 | { 1.0f, -1.0f }, |
| 238 | { -1.0f, -1.0f }, |
| 239 | }}; |
| 240 | |
| 241 | class Hwc2TestFenceGenerator { |
| 242 | public: |
| 243 | |
| 244 | Hwc2TestFenceGenerator() |
| 245 | { |
| 246 | mSurfaceManager.initialize({1, 1}, HAL_PIXEL_FORMAT_RGBA_8888, |
| 247 | setFence, this); |
| 248 | |
| 249 | if (!mEglManager.initialize(mSurfaceManager.getSurface())) |
| 250 | return; |
| 251 | |
| 252 | mEglManager.makeCurrent(); |
| 253 | |
| 254 | glClearColor(0.0, 0.0, 0.0, 1.0); |
| 255 | glEnableVertexAttribArray(0); |
| 256 | } |
| 257 | |
| 258 | ~Hwc2TestFenceGenerator() |
| 259 | { |
| 260 | if (mFence >= 0) |
| 261 | close(mFence); |
| 262 | mFence = -1; |
| 263 | |
| 264 | mEglManager.makeCurrent(); |
| 265 | } |
| 266 | |
| 267 | /* It is not possible to simply generate a fence. The easiest way is to |
| 268 | * generate a buffer using egl and use the associated fence. The buffer |
| 269 | * cannot be guaranteed to be a certain format across all devices using this |
| 270 | * method. Instead the buffer is generated using the CPU */ |
| 271 | int32_t get() |
| 272 | { |
| 273 | if (mFence >= 0) { |
| 274 | return dup(mFence); |
| 275 | } |
| 276 | |
| 277 | std::unique_lock<std::mutex> lock(mMutex); |
| 278 | |
| 279 | /* If the pending is still set to false and times out, we cannot recover. |
| 280 | * Set an error and return */ |
| 281 | while (mPending != false) { |
| 282 | if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout) |
| 283 | return -ETIME; |
| 284 | } |
| 285 | |
| 286 | /* Generate a fence. The fence will be returned through the setFence |
| 287 | * callback */ |
| 288 | mEglManager.makeCurrent(); |
| 289 | |
| 290 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, triangles.data()); |
| 291 | glClear(GL_COLOR_BUFFER_BIT); |
| 292 | |
| 293 | mEglManager.present(); |
| 294 | |
| 295 | /* Wait for the setFence callback */ |
| 296 | while (mPending != true) { |
| 297 | if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout) |
| 298 | return -ETIME; |
| 299 | } |
| 300 | |
| 301 | mPending = false; |
| 302 | |
| 303 | return dup(mFence); |
| 304 | } |
| 305 | |
| 306 | /* Callback that sets the fence */ |
| 307 | void set(int32_t fence) |
| 308 | { |
| 309 | mFence = fence; |
| 310 | mPending = true; |
| 311 | |
| 312 | mCv.notify_all(); |
| 313 | } |
| 314 | |
| 315 | private: |
| 316 | |
| 317 | Hwc2TestSurfaceManager mSurfaceManager; |
| 318 | Hwc2TestEglManager mEglManager; |
| 319 | |
| 320 | std::mutex mMutex; |
| 321 | std::condition_variable mCv; |
| 322 | |
| 323 | int32_t mFence = -1; |
| 324 | bool mPending = false; |
| 325 | }; |
| 326 | |
| 327 | |
| 328 | static void setFence(int32_t fence, void* fenceGenerator) |
| 329 | { |
| 330 | static_cast<Hwc2TestFenceGenerator*>(fenceGenerator)->set(fence); |
| 331 | } |
| 332 | |
| 333 | |
Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 334 | /* Sets the pixel of a buffer given the location, format, stride and color. |
| 335 | * Currently only supports RGBA_8888 */ |
| 336 | static void setColor(int32_t x, int32_t y, |
| 337 | android_pixel_format_t format, uint32_t stride, uint8_t* img, uint8_t r, |
| 338 | uint8_t g, uint8_t b, uint8_t a) |
| 339 | { |
| 340 | switch (format) { |
| 341 | case HAL_PIXEL_FORMAT_RGBA_8888: |
| 342 | img[(y * stride + x) * 4 + 0] = r; |
| 343 | img[(y * stride + x) * 4 + 1] = g; |
| 344 | img[(y * stride + x) * 4 + 2] = b; |
| 345 | img[(y * stride + x) * 4 + 3] = a; |
| 346 | break; |
| 347 | default: |
| 348 | break; |
| 349 | } |
| 350 | } |
| 351 | |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 352 | Hwc2TestBuffer::Hwc2TestBuffer() |
| 353 | : mFenceGenerator(new Hwc2TestFenceGenerator()) { } |
| 354 | |
| 355 | Hwc2TestBuffer::~Hwc2TestBuffer() = default; |
| 356 | |
| 357 | /* When the buffer changes sizes, save the new size and invalidate the current |
| 358 | * buffer */ |
| 359 | void Hwc2TestBuffer::updateBufferArea(const Area& bufferArea) |
| 360 | { |
| 361 | if (mBufferArea.width == bufferArea.width |
| 362 | && mBufferArea.height == bufferArea.height) |
| 363 | return; |
| 364 | |
| 365 | mBufferArea.width = bufferArea.width; |
| 366 | mBufferArea.height = bufferArea.height; |
| 367 | |
| 368 | mValidBuffer = false; |
| 369 | } |
| 370 | |
| 371 | /* Returns a valid buffer handle and fence. The handle is filled using the CPU |
| 372 | * to ensure the correct format across all devices. The fence is created using |
| 373 | * egl. */ |
| 374 | int Hwc2TestBuffer::get(buffer_handle_t* outHandle, int32_t* outFence) |
| 375 | { |
| 376 | if (mBufferArea.width == -1 || mBufferArea.height == -1) |
| 377 | return -EINVAL; |
| 378 | |
| 379 | /* If the current buffer is valid, the previous buffer can be reused. |
| 380 | * Otherwise, create new buffer */ |
| 381 | if (!mValidBuffer) { |
| 382 | int ret = generateBuffer(); |
| 383 | if (ret) |
| 384 | return ret; |
| 385 | } |
| 386 | |
| 387 | *outFence = mFenceGenerator->get(); |
| 388 | *outHandle = mHandle; |
| 389 | |
| 390 | mValidBuffer = true; |
| 391 | |
| 392 | return 0; |
| 393 | } |
| 394 | |
| 395 | /* CPU fills a buffer to guarantee the correct buffer format across all |
| 396 | * devices */ |
| 397 | int Hwc2TestBuffer::generateBuffer() |
| 398 | { |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 399 | /* Create new graphic buffer with correct dimensions */ |
Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 400 | mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height, |
David Hanna Jr | 4cab6aa | 2017-08-15 13:49:24 -0700 | [diff] [blame] | 401 | mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN | |
| 402 | BufferUsage::COMPOSER_OVERLAY, "hwc2_test_buffer"); |
| 403 | |
Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 404 | int ret = mGraphicBuffer->initCheck(); |
| 405 | if (ret) { |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 406 | return ret; |
Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 407 | } |
| 408 | if (!mGraphicBuffer->handle) { |
| 409 | return -EINVAL; |
| 410 | } |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 411 | |
| 412 | /* Locks the buffer for writing */ |
| 413 | uint8_t* img; |
David Hanna Jr | 4cab6aa | 2017-08-15 13:49:24 -0700 | [diff] [blame] | 414 | mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN), |
| 415 | (void**)(&img)); |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 416 | |
| 417 | uint32_t stride = mGraphicBuffer->getStride(); |
| 418 | |
| 419 | /* Iterate from the top row of the buffer to the bottom row */ |
| 420 | for (int32_t y = 0; y < mBufferArea.height; y++) { |
| 421 | |
| 422 | /* Will be used as R, G and B values for pixel colors */ |
| 423 | uint8_t max = 255; |
| 424 | uint8_t min = 0; |
| 425 | |
| 426 | /* Divide the rows into 3 sections. The first section will contain |
| 427 | * the lighest colors. The last section will contain the darkest |
| 428 | * colors. */ |
| 429 | if (y < mBufferArea.height * 1.0 / 3.0) { |
| 430 | min = 255 / 2; |
| 431 | } else if (y >= mBufferArea.height * 2.0 / 3.0) { |
| 432 | max = 255 / 2; |
| 433 | } |
| 434 | |
| 435 | /* Divide the columns into 3 sections. The first section is red, |
| 436 | * the second is green and the third is blue */ |
| 437 | int32_t x = 0; |
| 438 | for (; x < mBufferArea.width / 3; x++) { |
| 439 | setColor(x, y, mFormat, stride, img, max, min, min, 255); |
| 440 | } |
| 441 | |
| 442 | for (; x < mBufferArea.width * 2 / 3; x++) { |
| 443 | setColor(x, y, mFormat, stride, img, min, max, min, 255); |
| 444 | } |
| 445 | |
| 446 | for (; x < mBufferArea.width; x++) { |
| 447 | setColor(x, y, mFormat, stride, img, min, min, max, 255); |
| 448 | } |
| 449 | } |
| 450 | |
| 451 | /* Unlock the buffer for reading */ |
| 452 | mGraphicBuffer->unlock(); |
| 453 | |
| 454 | mHandle = mGraphicBuffer->handle; |
| 455 | |
| 456 | return 0; |
| 457 | } |
| 458 | |
Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 459 | |
| 460 | Hwc2TestClientTargetBuffer::Hwc2TestClientTargetBuffer() |
| 461 | : mFenceGenerator(new Hwc2TestFenceGenerator()) { } |
| 462 | |
| 463 | Hwc2TestClientTargetBuffer::~Hwc2TestClientTargetBuffer() { } |
| 464 | |
| 465 | /* Generates a client target buffer using the layers assigned for client |
| 466 | * composition. Takes into account the individual layer properties such as |
| 467 | * transform, blend mode, source crop, etc. */ |
| 468 | int Hwc2TestClientTargetBuffer::get(buffer_handle_t* outHandle, |
| 469 | int32_t* outFence, const Area& bufferArea, |
| 470 | const Hwc2TestLayers* testLayers, |
| 471 | const std::set<hwc2_layer_t>* clientLayers, |
| 472 | const std::set<hwc2_layer_t>* clearLayers) |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 473 | { |
Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 474 | /* Create new graphic buffer with correct dimensions */ |
| 475 | mGraphicBuffer = new GraphicBuffer(bufferArea.width, bufferArea.height, |
David Hanna Jr | 4cab6aa | 2017-08-15 13:49:24 -0700 | [diff] [blame] | 476 | mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN | |
| 477 | BufferUsage::COMPOSER_OVERLAY, "hwc2_test_buffer"); |
| 478 | |
Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 479 | int ret = mGraphicBuffer->initCheck(); |
| 480 | if (ret) { |
| 481 | return ret; |
| 482 | } |
| 483 | if (!mGraphicBuffer->handle) { |
| 484 | return -EINVAL; |
| 485 | } |
Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 486 | |
| 487 | uint8_t* img; |
David Hanna Jr | 4cab6aa | 2017-08-15 13:49:24 -0700 | [diff] [blame] | 488 | mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN), |
| 489 | (void**)(&img)); |
Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 490 | |
| 491 | uint32_t stride = mGraphicBuffer->getStride(); |
| 492 | |
| 493 | float bWDiv3 = bufferArea.width / 3; |
| 494 | float bW2Div3 = bufferArea.width * 2 / 3; |
| 495 | float bHDiv3 = bufferArea.height / 3; |
| 496 | float bH2Div3 = bufferArea.height * 2 / 3; |
| 497 | |
| 498 | /* Cycle through every pixel in the buffer and determine what color it |
| 499 | * should be. */ |
| 500 | for (int32_t y = 0; y < bufferArea.height; y++) { |
| 501 | for (int32_t x = 0; x < bufferArea.width; x++) { |
| 502 | |
| 503 | uint8_t r = 0, g = 0, b = 0; |
| 504 | float a = 0.0f; |
| 505 | |
| 506 | /* Cycle through each client layer from back to front and |
| 507 | * update the pixel color. */ |
| 508 | for (auto layer = clientLayers->rbegin(); |
| 509 | layer != clientLayers->rend(); ++layer) { |
| 510 | |
| 511 | const hwc_rect_t df = testLayers->getDisplayFrame(*layer); |
| 512 | |
| 513 | float dfL = df.left; |
| 514 | float dfT = df.top; |
| 515 | float dfR = df.right; |
| 516 | float dfB = df.bottom; |
| 517 | |
| 518 | /* If the pixel location falls outside of the layer display |
| 519 | * frame, skip the layer. */ |
| 520 | if (x < dfL || x >= dfR || y < dfT || y >= dfB) |
| 521 | continue; |
| 522 | |
| 523 | /* If the device has requested the layer be clear, clear |
| 524 | * the pixel and continue. */ |
| 525 | if (clearLayers->count(*layer) != 0) { |
| 526 | r = 0; |
| 527 | g = 0; |
| 528 | b = 0; |
| 529 | a = 0.0f; |
| 530 | continue; |
| 531 | } |
| 532 | |
| 533 | float planeAlpha = testLayers->getPlaneAlpha(*layer); |
| 534 | |
| 535 | /* If the layer is a solid color, fill the color and |
| 536 | * continue. */ |
| 537 | if (testLayers->getComposition(*layer) |
| 538 | == HWC2_COMPOSITION_SOLID_COLOR) { |
| 539 | const auto color = testLayers->getColor(*layer); |
| 540 | r = color.r; |
| 541 | g = color.g; |
| 542 | b = color.b; |
| 543 | a = color.a * planeAlpha; |
| 544 | continue; |
| 545 | } |
| 546 | |
| 547 | float xPos = x; |
| 548 | float yPos = y; |
| 549 | |
| 550 | hwc_transform_t transform = testLayers->getTransform(*layer); |
| 551 | |
| 552 | float dfW = dfR - dfL; |
| 553 | float dfH = dfB - dfT; |
| 554 | |
| 555 | /* If a layer has a transform, find which location on the |
| 556 | * layer will end up in the current pixel location. We |
| 557 | * can calculate the color of the current pixel using that |
| 558 | * location. */ |
| 559 | if (transform > 0) { |
| 560 | /* Change origin to be the center of the layer. */ |
| 561 | xPos = xPos - dfL - dfW / 2.0; |
| 562 | yPos = yPos - dfT - dfH / 2.0; |
| 563 | |
| 564 | /* Flip Horizontal by reflecting across the y axis. */ |
| 565 | if (transform & HWC_TRANSFORM_FLIP_H) |
| 566 | xPos = -xPos; |
| 567 | |
| 568 | /* Flip vertical by reflecting across the x axis. */ |
| 569 | if (transform & HWC_TRANSFORM_FLIP_V) |
| 570 | yPos = -yPos; |
| 571 | |
| 572 | /* Rotate 90 by using a basic linear algebra rotation |
| 573 | * and scaling the result so the display frame remains |
| 574 | * the same. For example, a buffer of size 100x50 should |
| 575 | * rotate 90 degress but remain the same dimension |
| 576 | * (100x50) at the end of the transformation. */ |
| 577 | if (transform & HWC_TRANSFORM_ROT_90) { |
| 578 | float tmp = xPos; |
David Hanna Jr | 1d8d412 | 2017-08-15 19:53:57 -0700 | [diff] [blame] | 579 | xPos = yPos * dfW / dfH; |
| 580 | yPos = -tmp * dfH / dfW; |
Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 581 | } |
| 582 | |
| 583 | /* Change origin back to the top left corner of the |
| 584 | * layer. */ |
| 585 | xPos = xPos + dfL + dfW / 2.0; |
| 586 | yPos = yPos + dfT + dfH / 2.0; |
| 587 | } |
| 588 | |
| 589 | hwc_frect_t sc = testLayers->getSourceCrop(*layer); |
| 590 | float scL = sc.left, scT = sc.top; |
| 591 | |
| 592 | float dfWDivScW = dfW / (sc.right - scL); |
| 593 | float dfHDivScH = dfH / (sc.bottom - scT); |
| 594 | |
| 595 | float max = 255, min = 0; |
| 596 | |
| 597 | /* Choose the pixel color. Similar to generateBuffer, |
| 598 | * each layer will be divided into 3x3 colors. Because |
| 599 | * both the source crop and display frame must be taken into |
| 600 | * account, the formulas are more complicated. |
| 601 | * |
| 602 | * If the source crop and display frame were not taken into |
| 603 | * account, we would simply divide the buffer into three |
| 604 | * sections by height. Each section would get one color. |
| 605 | * For example the formula for the first section would be: |
| 606 | * |
| 607 | * if (yPos < bufferArea.height / 3) |
| 608 | * //Select first section color |
| 609 | * |
| 610 | * However the pixel color is chosen based on the source |
| 611 | * crop and displayed based on the display frame. |
| 612 | * |
| 613 | * If the display frame top was 0 and the source crop height |
| 614 | * and display frame height were the same. The only factor |
| 615 | * would be the source crop top. To calculate the new |
| 616 | * section boundary, the section boundary would be moved up |
| 617 | * by the height of the source crop top. The formula would |
| 618 | * be: |
| 619 | * if (yPos < (bufferArea.height / 3 - sourceCrop.top) |
| 620 | * //Select first section color |
| 621 | * |
| 622 | * If the display frame top could also vary but source crop |
| 623 | * and display frame heights were the same, the formula |
| 624 | * would be: |
| 625 | * if (yPos < (bufferArea.height / 3 - sourceCrop.top |
| 626 | * + displayFrameTop) |
| 627 | * //Select first section color |
| 628 | * |
| 629 | * If the heights were not the same, the conversion between |
| 630 | * the source crop and display frame dimensions must be |
| 631 | * taken into account. The formula would be: |
| 632 | * if (yPos < ((bufferArea.height / 3) - sourceCrop.top) |
| 633 | * * displayFrameHeight / sourceCropHeight |
| 634 | * + displayFrameTop) |
| 635 | * //Select first section color |
| 636 | */ |
| 637 | if (yPos < ((bHDiv3) - scT) * dfHDivScH + dfT) { |
| 638 | min = 255 / 2; |
| 639 | } else if (yPos >= ((bH2Div3) - scT) * dfHDivScH + dfT) { |
| 640 | max = 255 / 2; |
| 641 | } |
| 642 | |
| 643 | uint8_t rCur = min, gCur = min, bCur = min; |
| 644 | float aCur = 1.0f; |
| 645 | |
| 646 | /* This further divides the color sections from 3 to 3x3. |
| 647 | * The math behind it follows the same logic as the previous |
| 648 | * comment */ |
| 649 | if (xPos < ((bWDiv3) - scL) * (dfWDivScW) + dfL) { |
| 650 | rCur = max; |
| 651 | } else if (xPos < ((bW2Div3) - scL) * (dfWDivScW) + dfL) { |
| 652 | gCur = max; |
| 653 | } else { |
| 654 | bCur = max; |
| 655 | } |
| 656 | |
| 657 | |
| 658 | /* Blend the pixel color with the previous layers' pixel |
| 659 | * colors using the plane alpha and blend mode. The final |
| 660 | * pixel color is chosen using the plane alpha and blend |
| 661 | * mode formulas found in hwcomposer2.h */ |
| 662 | hwc2_blend_mode_t blendMode = testLayers->getBlendMode(*layer); |
| 663 | |
| 664 | if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) { |
| 665 | rCur *= planeAlpha; |
| 666 | gCur *= planeAlpha; |
| 667 | bCur *= planeAlpha; |
| 668 | } |
| 669 | |
| 670 | aCur *= planeAlpha; |
| 671 | |
| 672 | if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) { |
| 673 | r = rCur + r * (1.0 - aCur); |
| 674 | g = gCur + g * (1.0 - aCur); |
| 675 | b = bCur + b * (1.0 - aCur); |
| 676 | a = aCur + a * (1.0 - aCur); |
| 677 | } else if (blendMode == HWC2_BLEND_MODE_COVERAGE) { |
| 678 | r = rCur * aCur + r * (1.0 - aCur); |
| 679 | g = gCur * aCur + g * (1.0 - aCur); |
| 680 | b = bCur * aCur + b * (1.0 - aCur); |
| 681 | a = aCur * aCur + a * (1.0 - aCur); |
| 682 | } else { |
| 683 | r = rCur; |
| 684 | g = gCur; |
| 685 | b = bCur; |
| 686 | a = aCur; |
| 687 | } |
| 688 | } |
| 689 | |
| 690 | /* Set the pixel color */ |
| 691 | setColor(x, y, mFormat, stride, img, r, g, b, a * 255); |
| 692 | } |
| 693 | } |
| 694 | |
| 695 | mGraphicBuffer->unlock(); |
| 696 | |
| 697 | *outFence = mFenceGenerator->get(); |
| 698 | *outHandle = mGraphicBuffer->handle; |
| 699 | |
| 700 | return 0; |
Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 701 | } |