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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
20#include <input/Input.h>
Robert Carr3720ed02018-08-08 16:08:27 -070021#include <input/InputApplication.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022#include <input/InputTransport.h>
Robert Carr3720ed02018-08-08 16:08:27 -070023#include <input/InputWindow.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080024#include <utils/KeyedVector.h>
25#include <utils/Vector.h>
26#include <utils/threads.h>
27#include <utils/Timers.h>
28#include <utils/RefBase.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080029#include <utils/Looper.h>
30#include <utils/BitSet.h>
31#include <cutils/atomic.h>
Robert Carr5c8a0262018-10-03 16:30:44 -070032#include <unordered_map>
Michael Wrightd02c5b62014-02-10 15:10:22 -080033
34#include <stddef.h>
35#include <unistd.h>
36#include <limits.h>
Arthur Hungb92218b2018-08-14 12:00:21 +080037#include <unordered_map>
Michael Wrightd02c5b62014-02-10 15:10:22 -080038
Michael Wrightd02c5b62014-02-10 15:10:22 -080039#include "InputListener.h"
Prabir Pradhan79a4f0c2019-01-09 11:24:01 -080040#include "InputReporterInterface.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080041
42
43namespace android {
44
45/*
46 * Constants used to report the outcome of input event injection.
47 */
48enum {
49 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
50 INPUT_EVENT_INJECTION_PENDING = -1,
51
52 /* Injection succeeded. */
53 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
54
55 /* Injection failed because the injector did not have permission to inject
56 * into the application with input focus. */
57 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
58
59 /* Injection failed because there were no available input targets. */
60 INPUT_EVENT_INJECTION_FAILED = 2,
61
62 /* Injection failed due to a timeout. */
63 INPUT_EVENT_INJECTION_TIMED_OUT = 3
64};
65
66/*
67 * Constants used to determine the input event injection synchronization mode.
68 */
69enum {
70 /* Injection is asynchronous and is assumed always to be successful. */
71 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
72
73 /* Waits for previous events to be dispatched so that the input dispatcher can determine
74 * whether input event injection willbe permitted based on the current input focus.
75 * Does not wait for the input event to finish processing. */
76 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
77
78 /* Waits for the input event to be completely processed. */
79 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
80};
81
82
83/*
84 * An input target specifies how an input event is to be dispatched to a particular window
85 * including the window's input channel, control flags, a timeout, and an X / Y offset to
86 * be added to input event coordinates to compensate for the absolute position of the
87 * window area.
88 */
89struct InputTarget {
90 enum {
91 /* This flag indicates that the event is being delivered to a foreground application. */
92 FLAG_FOREGROUND = 1 << 0,
93
Michael Wrightcdcd8f22016-03-22 16:52:13 -070094 /* This flag indicates that the MotionEvent falls within the area of the target
Michael Wrightd02c5b62014-02-10 15:10:22 -080095 * obscured by another visible window above it. The motion event should be
96 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
97 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
98
99 /* This flag indicates that a motion event is being split across multiple windows. */
100 FLAG_SPLIT = 1 << 2,
101
102 /* This flag indicates that the pointer coordinates dispatched to the application
103 * will be zeroed out to avoid revealing information to an application. This is
104 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
105 * the same UID from watching all touches. */
106 FLAG_ZERO_COORDS = 1 << 3,
107
108 /* This flag indicates that the event should be sent as is.
109 * Should always be set unless the event is to be transmuted. */
110 FLAG_DISPATCH_AS_IS = 1 << 8,
111
112 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
113 * of the area of this target and so should instead be delivered as an
114 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
115 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
116
117 /* This flag indicates that a hover sequence is starting in the given window.
118 * The event is transmuted into ACTION_HOVER_ENTER. */
119 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
120
121 /* This flag indicates that a hover event happened outside of a window which handled
122 * previous hover events, signifying the end of the current hover sequence for that
123 * window.
124 * The event is transmuted into ACTION_HOVER_ENTER. */
125 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
126
127 /* This flag indicates that the event should be canceled.
128 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
129 * outside of a window. */
130 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
131
132 /* This flag indicates that the event should be dispatched as an initial down.
133 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
134 * into a new window. */
135 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
136
137 /* Mask for all dispatch modes. */
138 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
139 | FLAG_DISPATCH_AS_OUTSIDE
140 | FLAG_DISPATCH_AS_HOVER_ENTER
141 | FLAG_DISPATCH_AS_HOVER_EXIT
142 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
143 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Michael Wrightcdcd8f22016-03-22 16:52:13 -0700144
145 /* This flag indicates that the target of a MotionEvent is partly or wholly
146 * obscured by another visible window above it. The motion event should be
147 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
148 FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
149
Michael Wrightd02c5b62014-02-10 15:10:22 -0800150 };
151
152 // The input channel to be targeted.
153 sp<InputChannel> inputChannel;
154
155 // Flags for the input target.
156 int32_t flags;
157
158 // The x and y offset to add to a MotionEvent as it is delivered.
159 // (ignored for KeyEvents)
160 float xOffset, yOffset;
161
162 // Scaling factor to apply to MotionEvent as it is delivered.
163 // (ignored for KeyEvents)
Robert Carre07e1032018-11-26 12:55:53 -0800164 float globalScaleFactor;
165 float windowXScale = 1.0f;
166 float windowYScale = 1.0f;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800167
168 // The subset of pointer ids to include in motion events dispatched to this input target
169 // if FLAG_SPLIT is set.
170 BitSet32 pointerIds;
171};
172
173
174/*
175 * Input dispatcher configuration.
176 *
177 * Specifies various options that modify the behavior of the input dispatcher.
178 * The values provided here are merely defaults. The actual values will come from ViewConfiguration
179 * and are passed into the dispatcher during initialization.
180 */
181struct InputDispatcherConfiguration {
182 // The key repeat initial timeout.
183 nsecs_t keyRepeatTimeout;
184
185 // The key repeat inter-key delay.
186 nsecs_t keyRepeatDelay;
187
188 InputDispatcherConfiguration() :
189 keyRepeatTimeout(500 * 1000000LL),
190 keyRepeatDelay(50 * 1000000LL) { }
191};
192
193
194/*
195 * Input dispatcher policy interface.
196 *
197 * The input reader policy is used by the input reader to interact with the Window Manager
198 * and other system components.
199 *
200 * The actual implementation is partially supported by callbacks into the DVM
201 * via JNI. This interface is also mocked in the unit tests.
202 */
203class InputDispatcherPolicyInterface : public virtual RefBase {
204protected:
205 InputDispatcherPolicyInterface() { }
206 virtual ~InputDispatcherPolicyInterface() { }
207
208public:
209 /* Notifies the system that a configuration change has occurred. */
210 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
211
212 /* Notifies the system that an application is not responding.
213 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
214 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Robert Carr803535b2018-08-02 16:38:15 -0700215 const sp<IBinder>& token,
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800216 const std::string& reason) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800217
218 /* Notifies the system that an input channel is unrecoverably broken. */
Robert Carr803535b2018-08-02 16:38:15 -0700219 virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
chaviw0c06c6e2019-01-09 13:27:07 -0800220 virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800221
222 /* Gets the input dispatcher configuration. */
223 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
224
Michael Wrightd02c5b62014-02-10 15:10:22 -0800225 /* Filters an input event.
226 * Return true to dispatch the event unmodified, false to consume the event.
227 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
228 * to injectInputEvent.
229 */
230 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
231
232 /* Intercepts a key event immediately before queueing it.
233 * The policy can use this method as an opportunity to perform power management functions
234 * and early event preprocessing such as updating policy flags.
235 *
236 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
237 * should be dispatched to applications.
238 */
239 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
240
241 /* Intercepts a touch, trackball or other motion event before queueing it.
242 * The policy can use this method as an opportunity to perform power management functions
243 * and early event preprocessing such as updating policy flags.
244 *
245 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
246 * should be dispatched to applications.
247 */
248 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
249
250 /* Allows the policy a chance to intercept a key before dispatching. */
Robert Carr803535b2018-08-02 16:38:15 -0700251 virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800252 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
253
254 /* Allows the policy a chance to perform default processing for an unhandled key.
255 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Robert Carr803535b2018-08-02 16:38:15 -0700256 virtual bool dispatchUnhandledKey(const sp<IBinder>& token,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800257 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
258
259 /* Notifies the policy about switch events.
260 */
261 virtual void notifySwitch(nsecs_t when,
262 uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) = 0;
263
264 /* Poke user activity for an event dispatched to a window. */
265 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
266
267 /* Checks whether a given application pid/uid has permission to inject input events
268 * into other applications.
269 *
270 * This method is special in that its implementation promises to be non-reentrant and
271 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
272 */
273 virtual bool checkInjectEventsPermissionNonReentrant(
274 int32_t injectorPid, int32_t injectorUid) = 0;
275};
276
277
278/* Notifies the system about input events generated by the input reader.
279 * The dispatcher is expected to be mostly asynchronous. */
280class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
281protected:
282 InputDispatcherInterface() { }
283 virtual ~InputDispatcherInterface() { }
284
285public:
286 /* Dumps the state of the input dispatcher.
287 *
288 * This method may be called on any thread (usually by the input manager). */
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800289 virtual void dump(std::string& dump) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800290
291 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
292 virtual void monitor() = 0;
293
294 /* Runs a single iteration of the dispatch loop.
295 * Nominally processes one queued event, a timeout, or a response from an input consumer.
296 *
297 * This method should only be called on the input dispatcher thread.
298 */
299 virtual void dispatchOnce() = 0;
300
301 /* Injects an input event and optionally waits for sync.
302 * The synchronization mode determines whether the method blocks while waiting for
303 * input injection to proceed.
304 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
305 *
306 * This method may be called on any thread (usually by the input manager).
307 */
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800308 virtual int32_t injectInputEvent(const InputEvent* event,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800309 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
310 uint32_t policyFlags) = 0;
311
312 /* Sets the list of input windows.
313 *
314 * This method may be called on any thread (usually by the input manager).
315 */
Arthur Hungb92218b2018-08-14 12:00:21 +0800316 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles,
317 int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800318
Tiger Huang721e26f2018-07-24 22:26:19 +0800319 /* Sets the focused application on the given display.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800320 *
321 * This method may be called on any thread (usually by the input manager).
322 */
323 virtual void setFocusedApplication(
Tiger Huang721e26f2018-07-24 22:26:19 +0800324 int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
325
326 /* Sets the focused display.
327 *
328 * This method may be called on any thread (usually by the input manager).
329 */
330 virtual void setFocusedDisplay(int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800331
332 /* Sets the input dispatching mode.
333 *
334 * This method may be called on any thread (usually by the input manager).
335 */
336 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
337
338 /* Sets whether input event filtering is enabled.
339 * When enabled, incoming input events are sent to the policy's filterInputEvent
340 * method instead of being dispatched. The filter is expected to use
341 * injectInputEvent to inject the events it would like to have dispatched.
342 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
343 */
344 virtual void setInputFilterEnabled(bool enabled) = 0;
345
chaviwfbe5d9c2018-12-26 12:23:37 -0800346 /* Transfers touch focus from one window to another window.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800347 *
348 * Returns true on success. False if the window did not actually have touch focus.
349 */
chaviwfbe5d9c2018-12-26 12:23:37 -0800350 virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) = 0;
351
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800352 /* Registers input channels that may be used as targets for input events.
353 * If inputWindowHandle is null, and displayId is not ADISPLAY_ID_NONE,
354 * the channel will receive a copy of all input events form the specific displayId.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800355 *
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800356 * This method may be called on any thread (usually by the input manager).
Michael Wrightd02c5b62014-02-10 15:10:22 -0800357 */
Robert Carr803535b2018-08-02 16:38:15 -0700358 virtual status_t registerInputChannel(
359 const sp<InputChannel>& inputChannel, int32_t displayId) = 0;
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800360
361 /* Unregister input channels that will no longer receive input events.
362 *
363 * This method may be called on any thread (usually by the input manager).
364 */
Michael Wrightd02c5b62014-02-10 15:10:22 -0800365 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
366};
367
368/* Dispatches events to input targets. Some functions of the input dispatcher, such as
369 * identifying input targets, are controlled by a separate policy object.
370 *
371 * IMPORTANT INVARIANT:
372 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
373 * the input dispatcher never calls into the policy while holding its internal locks.
374 * The implementation is also carefully designed to recover from scenarios such as an
375 * input channel becoming unregistered while identifying input targets or processing timeouts.
376 *
377 * Methods marked 'Locked' must be called with the lock acquired.
378 *
379 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
380 * may during the course of their execution release the lock, call into the policy, and
381 * then reacquire the lock. The caller is responsible for recovering gracefully.
382 *
383 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
384 */
385class InputDispatcher : public InputDispatcherInterface {
386protected:
387 virtual ~InputDispatcher();
388
389public:
390 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
391
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800392 virtual void dump(std::string& dump);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800393 virtual void monitor();
394
395 virtual void dispatchOnce();
396
397 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
398 virtual void notifyKey(const NotifyKeyArgs* args);
399 virtual void notifyMotion(const NotifyMotionArgs* args);
400 virtual void notifySwitch(const NotifySwitchArgs* args);
401 virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
402
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800403 virtual int32_t injectInputEvent(const InputEvent* event,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800404 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
405 uint32_t policyFlags);
406
Arthur Hungb92218b2018-08-14 12:00:21 +0800407 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles,
408 int32_t displayId);
Tiger Huang721e26f2018-07-24 22:26:19 +0800409 virtual void setFocusedApplication(int32_t displayId,
410 const sp<InputApplicationHandle>& inputApplicationHandle);
411 virtual void setFocusedDisplay(int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800412 virtual void setInputDispatchMode(bool enabled, bool frozen);
413 virtual void setInputFilterEnabled(bool enabled);
414
chaviwfbe5d9c2018-12-26 12:23:37 -0800415 virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800416
417 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
Robert Carr803535b2018-08-02 16:38:15 -0700418 int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800419 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
420
421private:
422 template <typename T>
423 struct Link {
424 T* next;
425 T* prev;
426
427 protected:
Yi Kong9b14ac62018-07-17 13:48:38 -0700428 inline Link() : next(nullptr), prev(nullptr) { }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800429 };
430
431 struct InjectionState {
432 mutable int32_t refCount;
433
434 int32_t injectorPid;
435 int32_t injectorUid;
436 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
437 bool injectionIsAsync; // set to true if injection is not waiting for the result
438 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
439
440 InjectionState(int32_t injectorPid, int32_t injectorUid);
441 void release();
442
443 private:
444 ~InjectionState();
445 };
446
447 struct EventEntry : Link<EventEntry> {
448 enum {
449 TYPE_CONFIGURATION_CHANGED,
450 TYPE_DEVICE_RESET,
451 TYPE_KEY,
452 TYPE_MOTION
453 };
454
Prabir Pradhan42611e02018-11-27 14:04:02 -0800455 uint32_t sequenceNum;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800456 mutable int32_t refCount;
457 int32_t type;
458 nsecs_t eventTime;
459 uint32_t policyFlags;
460 InjectionState* injectionState;
461
462 bool dispatchInProgress; // initially false, set to true while dispatching
463
Yi Kong9b14ac62018-07-17 13:48:38 -0700464 inline bool isInjected() const { return injectionState != nullptr; }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800465
466 void release();
467
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800468 virtual void appendDescription(std::string& msg) const = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800469
470 protected:
Prabir Pradhan42611e02018-11-27 14:04:02 -0800471 EventEntry(uint32_t sequenceNum, int32_t type, nsecs_t eventTime, uint32_t policyFlags);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800472 virtual ~EventEntry();
473 void releaseInjectionState();
474 };
475
476 struct ConfigurationChangedEntry : EventEntry {
Prabir Pradhan42611e02018-11-27 14:04:02 -0800477 explicit ConfigurationChangedEntry(uint32_t sequenceNum, nsecs_t eventTime);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800478 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800479
480 protected:
481 virtual ~ConfigurationChangedEntry();
482 };
483
484 struct DeviceResetEntry : EventEntry {
485 int32_t deviceId;
486
Prabir Pradhan42611e02018-11-27 14:04:02 -0800487 DeviceResetEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800488 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800489
490 protected:
491 virtual ~DeviceResetEntry();
492 };
493
494 struct KeyEntry : EventEntry {
495 int32_t deviceId;
496 uint32_t source;
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100497 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800498 int32_t action;
499 int32_t flags;
500 int32_t keyCode;
501 int32_t scanCode;
502 int32_t metaState;
503 int32_t repeatCount;
504 nsecs_t downTime;
505
506 bool syntheticRepeat; // set to true for synthetic key repeats
507
508 enum InterceptKeyResult {
509 INTERCEPT_KEY_RESULT_UNKNOWN,
510 INTERCEPT_KEY_RESULT_SKIP,
511 INTERCEPT_KEY_RESULT_CONTINUE,
512 INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
513 };
514 InterceptKeyResult interceptKeyResult; // set based on the interception result
515 nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
516
Prabir Pradhan42611e02018-11-27 14:04:02 -0800517 KeyEntry(uint32_t sequenceNum, nsecs_t eventTime,
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100518 int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
519 int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800520 int32_t repeatCount, nsecs_t downTime);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800521 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800522 void recycle();
523
524 protected:
525 virtual ~KeyEntry();
526 };
527
528 struct MotionEntry : EventEntry {
529 nsecs_t eventTime;
530 int32_t deviceId;
531 uint32_t source;
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800532 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800533 int32_t action;
Michael Wright7b159c92015-05-14 14:48:03 +0100534 int32_t actionButton;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800535 int32_t flags;
536 int32_t metaState;
537 int32_t buttonState;
538 int32_t edgeFlags;
539 float xPrecision;
540 float yPrecision;
541 nsecs_t downTime;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800542 uint32_t pointerCount;
543 PointerProperties pointerProperties[MAX_POINTERS];
544 PointerCoords pointerCoords[MAX_POINTERS];
545
Prabir Pradhan42611e02018-11-27 14:04:02 -0800546 MotionEntry(uint32_t sequenceNum, nsecs_t eventTime,
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800547 int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +0100548 int32_t action, int32_t actionButton, int32_t flags,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800549 int32_t metaState, int32_t buttonState, int32_t edgeFlags,
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800550 float xPrecision, float yPrecision, nsecs_t downTime, uint32_t pointerCount,
Jeff Brownf086ddb2014-02-11 14:28:48 -0800551 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
552 float xOffset, float yOffset);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800553 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800554
555 protected:
556 virtual ~MotionEntry();
557 };
558
559 // Tracks the progress of dispatching a particular event to a particular connection.
560 struct DispatchEntry : Link<DispatchEntry> {
561 const uint32_t seq; // unique sequence number, never 0
562
563 EventEntry* eventEntry; // the event to dispatch
564 int32_t targetFlags;
565 float xOffset;
566 float yOffset;
Robert Carre07e1032018-11-26 12:55:53 -0800567 float globalScaleFactor;
568 float windowXScale = 1.0f;
569 float windowYScale = 1.0f;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800570 nsecs_t deliveryTime; // time when the event was actually delivered
571
572 // Set to the resolved action and flags when the event is enqueued.
573 int32_t resolvedAction;
574 int32_t resolvedFlags;
575
576 DispatchEntry(EventEntry* eventEntry,
Robert Carre07e1032018-11-26 12:55:53 -0800577 int32_t targetFlags, float xOffset, float yOffset,
578 float globalScaleFactor, float windowXScale, float windowYScale);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800579 ~DispatchEntry();
580
581 inline bool hasForegroundTarget() const {
582 return targetFlags & InputTarget::FLAG_FOREGROUND;
583 }
584
585 inline bool isSplit() const {
586 return targetFlags & InputTarget::FLAG_SPLIT;
587 }
588
589 private:
590 static volatile int32_t sNextSeqAtomic;
591
592 static uint32_t nextSeq();
593 };
594
595 // A command entry captures state and behavior for an action to be performed in the
596 // dispatch loop after the initial processing has taken place. It is essentially
597 // a kind of continuation used to postpone sensitive policy interactions to a point
598 // in the dispatch loop where it is safe to release the lock (generally after finishing
599 // the critical parts of the dispatch cycle).
600 //
601 // The special thing about commands is that they can voluntarily release and reacquire
602 // the dispatcher lock at will. Initially when the command starts running, the
603 // dispatcher lock is held. However, if the command needs to call into the policy to
604 // do some work, it can release the lock, do the work, then reacquire the lock again
605 // before returning.
606 //
607 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
608 // never calls into the policy while holding its lock.
609 //
610 // Commands are implicitly 'LockedInterruptible'.
611 struct CommandEntry;
612 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
613
614 class Connection;
615 struct CommandEntry : Link<CommandEntry> {
Chih-Hung Hsieh6d2ede12016-09-01 11:28:23 -0700616 explicit CommandEntry(Command command);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800617 ~CommandEntry();
618
619 Command command;
620
621 // parameters for the command (usage varies by command)
622 sp<Connection> connection;
623 nsecs_t eventTime;
624 KeyEntry* keyEntry;
625 sp<InputApplicationHandle> inputApplicationHandle;
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800626 std::string reason;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800627 int32_t userActivityEventType;
628 uint32_t seq;
629 bool handled;
Robert Carr803535b2018-08-02 16:38:15 -0700630 sp<InputChannel> inputChannel;
chaviw0c06c6e2019-01-09 13:27:07 -0800631 sp<IBinder> oldToken;
632 sp<IBinder> newToken;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800633 };
634
635 // Generic queue implementation.
636 template <typename T>
637 struct Queue {
638 T* head;
639 T* tail;
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800640 uint32_t entryCount;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800641
Yi Kong9b14ac62018-07-17 13:48:38 -0700642 inline Queue() : head(nullptr), tail(nullptr), entryCount(0) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800643 }
644
645 inline bool isEmpty() const {
646 return !head;
647 }
648
649 inline void enqueueAtTail(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800650 entryCount++;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800651 entry->prev = tail;
652 if (tail) {
653 tail->next = entry;
654 } else {
655 head = entry;
656 }
Yi Kong9b14ac62018-07-17 13:48:38 -0700657 entry->next = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800658 tail = entry;
659 }
660
661 inline void enqueueAtHead(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800662 entryCount++;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800663 entry->next = head;
664 if (head) {
665 head->prev = entry;
666 } else {
667 tail = entry;
668 }
Yi Kong9b14ac62018-07-17 13:48:38 -0700669 entry->prev = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800670 head = entry;
671 }
672
673 inline void dequeue(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800674 entryCount--;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800675 if (entry->prev) {
676 entry->prev->next = entry->next;
677 } else {
678 head = entry->next;
679 }
680 if (entry->next) {
681 entry->next->prev = entry->prev;
682 } else {
683 tail = entry->prev;
684 }
685 }
686
687 inline T* dequeueAtHead() {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800688 entryCount--;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800689 T* entry = head;
690 head = entry->next;
691 if (head) {
Yi Kong9b14ac62018-07-17 13:48:38 -0700692 head->prev = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800693 } else {
Yi Kong9b14ac62018-07-17 13:48:38 -0700694 tail = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800695 }
696 return entry;
697 }
698
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800699 uint32_t count() const {
700 return entryCount;
701 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800702 };
703
704 /* Specifies which events are to be canceled and why. */
705 struct CancelationOptions {
706 enum Mode {
707 CANCEL_ALL_EVENTS = 0,
708 CANCEL_POINTER_EVENTS = 1,
709 CANCEL_NON_POINTER_EVENTS = 2,
710 CANCEL_FALLBACK_EVENTS = 3,
Tiger Huang721e26f2018-07-24 22:26:19 +0800711
712 /* Cancel events where the display not specified. These events would go to the focused
713 * display. */
714 CANCEL_DISPLAY_UNSPECIFIED_EVENTS = 4,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800715 };
716
717 // The criterion to use to determine which events should be canceled.
718 Mode mode;
719
720 // Descriptive reason for the cancelation.
721 const char* reason;
722
723 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
724 int32_t keyCode;
725
726 // The specific device id of events to cancel, or -1 to cancel events from any device.
727 int32_t deviceId;
728
729 CancelationOptions(Mode mode, const char* reason) :
730 mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
731 };
732
733 /* Tracks dispatched key and motion event state so that cancelation events can be
734 * synthesized when events are dropped. */
735 class InputState {
736 public:
737 InputState();
738 ~InputState();
739
740 // Returns true if there is no state to be canceled.
741 bool isNeutral() const;
742
743 // Returns true if the specified source is known to have received a hover enter
744 // motion event.
745 bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
746
747 // Records tracking information for a key event that has just been published.
748 // Returns true if the event should be delivered, false if it is inconsistent
749 // and should be skipped.
750 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
751
752 // Records tracking information for a motion event that has just been published.
753 // Returns true if the event should be delivered, false if it is inconsistent
754 // and should be skipped.
755 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
756
757 // Synthesizes cancelation events for the current state and resets the tracked state.
758 void synthesizeCancelationEvents(nsecs_t currentTime,
759 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
760
761 // Clears the current state.
762 void clear();
763
764 // Copies pointer-related parts of the input state to another instance.
765 void copyPointerStateTo(InputState& other) const;
766
767 // Gets the fallback key associated with a keycode.
768 // Returns -1 if none.
769 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
770 int32_t getFallbackKey(int32_t originalKeyCode);
771
772 // Sets the fallback key for a particular keycode.
773 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
774
775 // Removes the fallback key for a particular keycode.
776 void removeFallbackKey(int32_t originalKeyCode);
777
778 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
779 return mFallbackKeys;
780 }
781
782 private:
783 struct KeyMemento {
784 int32_t deviceId;
785 uint32_t source;
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100786 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800787 int32_t keyCode;
788 int32_t scanCode;
789 int32_t metaState;
790 int32_t flags;
791 nsecs_t downTime;
792 uint32_t policyFlags;
793 };
794
795 struct MotionMemento {
796 int32_t deviceId;
797 uint32_t source;
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800798 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800799 int32_t flags;
800 float xPrecision;
801 float yPrecision;
802 nsecs_t downTime;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800803 uint32_t pointerCount;
804 PointerProperties pointerProperties[MAX_POINTERS];
805 PointerCoords pointerCoords[MAX_POINTERS];
806 bool hovering;
807 uint32_t policyFlags;
808
809 void setPointers(const MotionEntry* entry);
810 };
811
812 Vector<KeyMemento> mKeyMementos;
813 Vector<MotionMemento> mMotionMementos;
814 KeyedVector<int32_t, int32_t> mFallbackKeys;
815
816 ssize_t findKeyMemento(const KeyEntry* entry) const;
817 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
818
819 void addKeyMemento(const KeyEntry* entry, int32_t flags);
820 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
821
822 static bool shouldCancelKey(const KeyMemento& memento,
823 const CancelationOptions& options);
824 static bool shouldCancelMotion(const MotionMemento& memento,
825 const CancelationOptions& options);
826 };
827
828 /* Manages the dispatch state associated with a single input channel. */
829 class Connection : public RefBase {
830 protected:
831 virtual ~Connection();
832
833 public:
834 enum Status {
835 // Everything is peachy.
836 STATUS_NORMAL,
837 // An unrecoverable communication error has occurred.
838 STATUS_BROKEN,
839 // The input channel has been unregistered.
840 STATUS_ZOMBIE
841 };
842
843 Status status;
844 sp<InputChannel> inputChannel; // never null
Michael Wrightd02c5b62014-02-10 15:10:22 -0800845 bool monitor;
846 InputPublisher inputPublisher;
847 InputState inputState;
848
849 // True if the socket is full and no further events can be published until
850 // the application consumes some of the input.
851 bool inputPublisherBlocked;
852
853 // Queue of events that need to be published to the connection.
854 Queue<DispatchEntry> outboundQueue;
855
856 // Queue of events that have been published to the connection but that have not
857 // yet received a "finished" response from the application.
858 Queue<DispatchEntry> waitQueue;
859
Robert Carr803535b2018-08-02 16:38:15 -0700860 explicit Connection(const sp<InputChannel>& inputChannel, bool monitor);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800861
Siarhei Vishniakou587c3f02018-01-04 11:46:44 -0800862 inline const std::string getInputChannelName() const { return inputChannel->getName(); }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800863
Siarhei Vishniakou587c3f02018-01-04 11:46:44 -0800864 const std::string getWindowName() const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800865 const char* getStatusLabel() const;
866
867 DispatchEntry* findWaitQueueEntry(uint32_t seq);
868 };
869
870 enum DropReason {
871 DROP_REASON_NOT_DROPPED = 0,
872 DROP_REASON_POLICY = 1,
873 DROP_REASON_APP_SWITCH = 2,
874 DROP_REASON_DISABLED = 3,
875 DROP_REASON_BLOCKED = 4,
876 DROP_REASON_STALE = 5,
877 };
878
879 sp<InputDispatcherPolicyInterface> mPolicy;
880 InputDispatcherConfiguration mConfig;
881
882 Mutex mLock;
883
884 Condition mDispatcherIsAliveCondition;
885
886 sp<Looper> mLooper;
887
888 EventEntry* mPendingEvent;
889 Queue<EventEntry> mInboundQueue;
890 Queue<EventEntry> mRecentQueue;
891 Queue<CommandEntry> mCommandQueue;
892
Michael Wright3a981722015-06-10 15:26:13 +0100893 DropReason mLastDropReason;
894
Michael Wrightd02c5b62014-02-10 15:10:22 -0800895 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
896
897 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
898 bool enqueueInboundEventLocked(EventEntry* entry);
899
900 // Cleans up input state when dropping an inbound event.
901 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
902
903 // Adds an event to a queue of recent events for debugging purposes.
904 void addRecentEventLocked(EventEntry* entry);
905
906 // App switch latency optimization.
907 bool mAppSwitchSawKeyDown;
908 nsecs_t mAppSwitchDueTime;
909
910 static bool isAppSwitchKeyCode(int32_t keyCode);
911 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
912 bool isAppSwitchPendingLocked();
913 void resetPendingAppSwitchLocked(bool handled);
914
915 // Stale event latency optimization.
916 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
917
918 // Blocked event latency optimization. Drops old events when the user intends
919 // to transfer focus to a new application.
920 EventEntry* mNextUnblockedEvent;
921
922 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y);
923
924 // All registered connections mapped by channel file descriptor.
925 KeyedVector<int, sp<Connection> > mConnectionsByFd;
926
Robert Carr5c8a0262018-10-03 16:30:44 -0700927 struct IBinderHash {
928 std::size_t operator()(const sp<IBinder>& b) const {
929 return std::hash<IBinder *>{}(b.get());
930 }
931 };
932 std::unordered_map<sp<IBinder>, sp<InputChannel>, IBinderHash> mInputChannelsByToken;
933
Michael Wrightd02c5b62014-02-10 15:10:22 -0800934 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
935
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800936 // Input channels that will receive a copy of all input events sent to the provided display.
937 std::unordered_map<int32_t, Vector<sp<InputChannel>>> mMonitoringChannelsByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800938
939 // Event injection and synchronization.
940 Condition mInjectionResultAvailableCondition;
941 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
942 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
943
944 Condition mInjectionSyncFinishedCondition;
945 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
946 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
947
948 // Key repeat tracking.
949 struct KeyRepeatState {
950 KeyEntry* lastKeyEntry; // or null if no repeat
951 nsecs_t nextRepeatTime;
952 } mKeyRepeatState;
953
954 void resetKeyRepeatLocked();
955 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
956
Michael Wright78f24442014-08-06 15:55:28 -0700957 // Key replacement tracking
958 struct KeyReplacement {
959 int32_t keyCode;
960 int32_t deviceId;
961 bool operator==(const KeyReplacement& rhs) const {
962 return keyCode == rhs.keyCode && deviceId == rhs.deviceId;
963 }
964 bool operator<(const KeyReplacement& rhs) const {
965 return keyCode != rhs.keyCode ? keyCode < rhs.keyCode : deviceId < rhs.deviceId;
966 }
967 };
968 // Maps the key code replaced, device id tuple to the key code it was replaced with
969 KeyedVector<KeyReplacement, int32_t> mReplacedKeys;
Siarhei Vishniakou61fafdd2018-04-13 11:00:58 -0500970 // Process certain Meta + Key combinations
971 void accelerateMetaShortcuts(const int32_t deviceId, const int32_t action,
972 int32_t& keyCode, int32_t& metaState);
Michael Wright78f24442014-08-06 15:55:28 -0700973
Michael Wrightd02c5b62014-02-10 15:10:22 -0800974 // Deferred command processing.
975 bool haveCommandsLocked() const;
976 bool runCommandsLockedInterruptible();
977 CommandEntry* postCommandLocked(Command command);
978
979 // Input filter processing.
980 bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args);
981 bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args);
982
983 // Inbound event processing.
984 void drainInboundQueueLocked();
985 void releasePendingEventLocked();
986 void releaseInboundEventLocked(EventEntry* entry);
987
988 // Dispatch state.
989 bool mDispatchEnabled;
990 bool mDispatchFrozen;
991 bool mInputFilterEnabled;
992
Arthur Hungb92218b2018-08-14 12:00:21 +0800993 std::unordered_map<int32_t, Vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay;
994 // Get window handles by display, return an empty vector if not found.
995 Vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const;
chaviwfbe5d9c2018-12-26 12:23:37 -0800996 sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const;
Robert Carr5c8a0262018-10-03 16:30:44 -0700997 sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const;
Siarhei Vishniakou9224fba2018-08-13 18:55:08 +0000998 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800999
1000 // Focus tracking for keys, trackball, etc.
Tiger Huang721e26f2018-07-24 22:26:19 +08001001 std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001002
1003 // Focus tracking for touch.
1004 struct TouchedWindow {
1005 sp<InputWindowHandle> windowHandle;
1006 int32_t targetFlags;
1007 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
1008 };
1009 struct TouchState {
1010 bool down;
1011 bool split;
1012 int32_t deviceId; // id of the device that is currently down, others are rejected
1013 uint32_t source; // source of the device that is current down, others are rejected
1014 int32_t displayId; // id to the display that currently has a touch, others are rejected
1015 Vector<TouchedWindow> windows;
1016
1017 TouchState();
1018 ~TouchState();
1019 void reset();
1020 void copyFrom(const TouchState& other);
1021 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
1022 int32_t targetFlags, BitSet32 pointerIds);
1023 void removeWindow(const sp<InputWindowHandle>& windowHandle);
Robert Carr803535b2018-08-02 16:38:15 -07001024 void removeWindowByToken(const sp<IBinder>& token);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001025 void filterNonAsIsTouchWindows();
1026 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
1027 bool isSlippery() const;
1028 };
1029
Jeff Brownf086ddb2014-02-11 14:28:48 -08001030 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001031 TouchState mTempTouchState;
1032
Tiger Huang721e26f2018-07-24 22:26:19 +08001033 // Focused applications.
1034 std::unordered_map<int32_t, sp<InputApplicationHandle>> mFocusedApplicationHandlesByDisplay;
1035
1036 // Top focused display.
1037 int32_t mFocusedDisplayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001038
1039 // Dispatcher state at time of last ANR.
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001040 std::string mLastANRState;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001041
1042 // Dispatch inbound events.
1043 bool dispatchConfigurationChangedLocked(
1044 nsecs_t currentTime, ConfigurationChangedEntry* entry);
1045 bool dispatchDeviceResetLocked(
1046 nsecs_t currentTime, DeviceResetEntry* entry);
1047 bool dispatchKeyLocked(
1048 nsecs_t currentTime, KeyEntry* entry,
1049 DropReason* dropReason, nsecs_t* nextWakeupTime);
1050 bool dispatchMotionLocked(
1051 nsecs_t currentTime, MotionEntry* entry,
1052 DropReason* dropReason, nsecs_t* nextWakeupTime);
1053 void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
1054 const Vector<InputTarget>& inputTargets);
1055
1056 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
1057 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
1058
1059 // Keeping track of ANR timeouts.
1060 enum InputTargetWaitCause {
1061 INPUT_TARGET_WAIT_CAUSE_NONE,
1062 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
1063 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
1064 };
1065
1066 InputTargetWaitCause mInputTargetWaitCause;
1067 nsecs_t mInputTargetWaitStartTime;
1068 nsecs_t mInputTargetWaitTimeoutTime;
1069 bool mInputTargetWaitTimeoutExpired;
Robert Carr740167f2018-10-11 19:03:41 -07001070 sp<IBinder> mInputTargetWaitApplicationToken;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001071
1072 // Contains the last window which received a hover event.
1073 sp<InputWindowHandle> mLastHoverWindowHandle;
1074
1075 // Finding targets for input events.
1076 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
1077 const sp<InputApplicationHandle>& applicationHandle,
1078 const sp<InputWindowHandle>& windowHandle,
1079 nsecs_t* nextWakeupTime, const char* reason);
Robert Carr803535b2018-08-02 16:38:15 -07001080
1081 void removeWindowByTokenLocked(const sp<IBinder>& token);
1082
Michael Wrightd02c5b62014-02-10 15:10:22 -08001083 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1084 const sp<InputChannel>& inputChannel);
1085 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
1086 void resetANRTimeoutsLocked();
1087
Tiger Huang721e26f2018-07-24 22:26:19 +08001088 int32_t getTargetDisplayId(const EventEntry* entry);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001089 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1090 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime);
1091 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
1092 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1093 bool* outConflictingPointerActions);
1094
1095 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1096 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001097 void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets, int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001098
1099 void pokeUserActivityLocked(const EventEntry* eventEntry);
1100 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1101 const InjectionState* injectionState);
1102 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1103 int32_t x, int32_t y) const;
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001104 bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const;
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001105 std::string getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
Michael Wrightd02c5b62014-02-10 15:10:22 -08001106 const sp<InputWindowHandle>& windowHandle);
1107
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001108 std::string checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
Jeff Brownffb49772014-10-10 19:01:34 -07001109 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
1110 const char* targetType);
1111
Michael Wrightd02c5b62014-02-10 15:10:22 -08001112 // Manage the dispatch cycle for a single connection.
1113 // These methods are deliberately not Interruptible because doing all of the work
1114 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1115 // If needed, the methods post commands to run later once the critical bits are done.
1116 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1117 EventEntry* eventEntry, const InputTarget* inputTarget);
1118 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
1119 EventEntry* eventEntry, const InputTarget* inputTarget);
1120 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1121 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
1122 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
1123 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1124 uint32_t seq, bool handled);
1125 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1126 bool notify);
1127 void drainDispatchQueueLocked(Queue<DispatchEntry>* queue);
1128 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
1129 static int handleReceiveCallback(int fd, int events, void* data);
1130
1131 void synthesizeCancelationEventsForAllConnectionsLocked(
1132 const CancelationOptions& options);
Michael Wrightfa13dcf2015-06-12 13:25:11 +01001133 void synthesizeCancelationEventsForMonitorsLocked(const CancelationOptions& options);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001134 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
1135 const CancelationOptions& options);
1136 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
1137 const CancelationOptions& options);
1138
1139 // Splitting motion events across windows.
1140 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1141
1142 // Reset and drop everything the dispatcher is doing.
1143 void resetAndDropEverythingLocked(const char* reason);
1144
1145 // Dump state.
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001146 void dumpDispatchStateLocked(std::string& dump);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001147 void logDispatchStateLocked();
1148
1149 // Registration.
1150 void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
1151 status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
1152
1153 // Add or remove a connection to the mActiveConnections vector.
1154 void activateConnectionLocked(Connection* connection);
1155 void deactivateConnectionLocked(Connection* connection);
1156
1157 // Interesting events that we might like to log or tell the framework about.
1158 void onDispatchCycleFinishedLocked(
1159 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
1160 void onDispatchCycleBrokenLocked(
1161 nsecs_t currentTime, const sp<Connection>& connection);
chaviw0c06c6e2019-01-09 13:27:07 -08001162 void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
1163 const sp<InputWindowHandle>& newFocus);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001164 void onANRLocked(
1165 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1166 const sp<InputWindowHandle>& windowHandle,
1167 nsecs_t eventTime, nsecs_t waitStartTime, const char* reason);
1168
1169 // Outbound policy interactions.
1170 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
1171 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Robert Carrf759f162018-11-13 12:57:11 -08001172 void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001173 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
1174 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
1175 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
1176 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1177 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1178 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1179 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
1180 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
1181 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
1182
1183 // Statistics gathering.
1184 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1185 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
1186 void traceInboundQueueLengthLocked();
1187 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1188 void traceWaitQueueLengthLocked(const sp<Connection>& connection);
Prabir Pradhanf93562f2018-11-29 12:13:37 -08001189
Prabir Pradhan79a4f0c2019-01-09 11:24:01 -08001190 sp<InputReporterInterface> mReporter;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001191};
1192
1193/* Enqueues and dispatches input events, endlessly. */
1194class InputDispatcherThread : public Thread {
1195public:
1196 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1197 ~InputDispatcherThread();
1198
1199private:
1200 virtual bool threadLoop();
1201
1202 sp<InputDispatcherInterface> mDispatcher;
1203};
1204
1205} // namespace android
1206
1207#endif // _UI_INPUT_DISPATCHER_H