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Prabir Pradhanc5340732024-03-20 22:53:52 +00001/*
2 * Copyright 2024 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "../dispatcher/InputDispatcher.h"
20#include "TestEventMatchers.h"
21
22#include <android-base/logging.h>
23#include <gtest/gtest.h>
24#include <input/Input.h>
25#include <input/InputConsumer.h>
26
27namespace android {
28
29/**
30 * If we expect to receive the event, the timeout can be made very long. When the test are running
31 * correctly, we will actually never wait until the end of the timeout because the wait will end
32 * when the event comes in. Still, this value shouldn't be infinite. During development, a local
33 * change may cause the test to fail. This timeout should be short enough to not annoy so that the
34 * developer can see the failure quickly (on human scale).
35 */
36static constexpr std::chrono::duration CONSUME_TIMEOUT_EVENT_EXPECTED = 1000ms;
37
38/**
39 * When no event is expected, we can have a very short timeout. A large value here would slow down
40 * the tests. In the unlikely event of system being too slow, the event may still be present but the
41 * timeout would complete before it is consumed. This would result in test flakiness. If this
42 * occurs, the flakiness rate would be high. Since the flakes are treated with high priority, this
43 * would get noticed and addressed quickly.
44 */
45static constexpr std::chrono::duration CONSUME_TIMEOUT_NO_EVENT_EXPECTED = 10ms;
46
47/**
48 * The default pid and uid for windows created on the primary display by the test.
49 */
50static constexpr gui::Pid WINDOW_PID{999};
51static constexpr gui::Uid WINDOW_UID{1001};
52
53/**
54 * Default input dispatching timeout if there is no focused application or paused window
55 * from which to determine an appropriate dispatching timeout.
56 */
57static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds(
58 android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
59 android::base::HwTimeoutMultiplier());
60
61// --- FakeInputReceiver ---
62
63class FakeInputReceiver {
64public:
65 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name);
66
67 std::unique_ptr<InputEvent> consume(std::chrono::milliseconds timeout, bool handled = false);
68 /**
69 * Receive an event without acknowledging it.
70 * Return the sequence number that could later be used to send finished signal.
71 */
72 std::pair<std::optional<uint32_t>, std::unique_ptr<InputEvent>> receiveEvent(
73 std::chrono::milliseconds timeout);
74 /**
75 * To be used together with "receiveEvent" to complete the consumption of an event.
76 */
77 void finishEvent(uint32_t consumeSeq, bool handled = true);
78
79 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline);
80
81 void consumeEvent(android::InputEventType expectedEventType, int32_t expectedAction,
82 std::optional<int32_t> expectedDisplayId,
83 std::optional<int32_t> expectedFlags);
84
85 std::unique_ptr<MotionEvent> consumeMotion();
86 void consumeMotionEvent(const ::testing::Matcher<MotionEvent>& matcher);
87
88 void consumeFocusEvent(bool hasFocus, bool inTouchMode);
89 void consumeCaptureEvent(bool hasCapture);
90 void consumeDragEvent(bool isExiting, float x, float y);
91 void consumeTouchModeEvent(bool inTouchMode);
92
93 void assertNoEvents(std::chrono::milliseconds timeout);
94
95 sp<IBinder> getToken();
96 int getChannelFd();
97
98private:
99 InputConsumer mConsumer;
100 DynamicInputEventFactory mEventFactory;
101 std::string mName;
102};
103
104// --- FakeWindowHandle ---
105
106class FakeWindowHandle : public gui::WindowInfoHandle {
107public:
108 static const int32_t WIDTH = 600;
109 static const int32_t HEIGHT = 800;
110 using InputConfig = gui::WindowInfo::InputConfig;
111
112 // This is a callback that is fired when an event is received by the window.
113 // It is static to avoid having to pass it individually into all of the FakeWindowHandles
114 // created by tests.
115 // TODO(b/210460522): Update the tests to use a factory pattern so that we can avoid
116 // the need to make this static.
117 static std::function<void(const std::unique_ptr<InputEvent>&, const gui::WindowInfo&)>
118 sOnEventReceivedCallback;
119
120 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
121 const std::unique_ptr<inputdispatcher::InputDispatcher>& dispatcher,
122 const std::string name, int32_t displayId, bool createInputChannel = true);
123
124 sp<FakeWindowHandle> clone(int32_t displayId);
125
126 inline void setTouchable(bool touchable) {
127 mInfo.setInputConfig(InputConfig::NOT_TOUCHABLE, !touchable);
128 }
129
130 inline void setFocusable(bool focusable) {
131 mInfo.setInputConfig(InputConfig::NOT_FOCUSABLE, !focusable);
132 }
133
134 inline void setVisible(bool visible) {
135 mInfo.setInputConfig(InputConfig::NOT_VISIBLE, !visible);
136 }
137
138 inline void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
139 mInfo.dispatchingTimeout = timeout;
140 }
141
142 inline void setPaused(bool paused) {
143 mInfo.setInputConfig(InputConfig::PAUSE_DISPATCHING, paused);
144 }
145
146 inline void setPreventSplitting(bool preventSplitting) {
147 mInfo.setInputConfig(InputConfig::PREVENT_SPLITTING, preventSplitting);
148 }
149
150 inline void setSlippery(bool slippery) {
151 mInfo.setInputConfig(InputConfig::SLIPPERY, slippery);
152 }
153
154 inline void setWatchOutsideTouch(bool watchOutside) {
155 mInfo.setInputConfig(InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
156 }
157
158 inline void setSpy(bool spy) { mInfo.setInputConfig(InputConfig::SPY, spy); }
159
Prabir Pradhan9a9897d2024-03-21 21:52:57 +0000160 inline void setSecure(bool secure) {
161 if (secure) {
162 mInfo.layoutParamsFlags |= gui::WindowInfo::Flag::SECURE;
163 } else {
164 using namespace ftl::flag_operators;
165 mInfo.layoutParamsFlags &= ~gui::WindowInfo::Flag::SECURE;
166 }
Arpit Singh490ccc92024-04-30 14:26:21 +0000167 mInfo.setInputConfig(InputConfig::SENSITIVE_FOR_PRIVACY, secure);
Prabir Pradhan9a9897d2024-03-21 21:52:57 +0000168 }
169
Prabir Pradhanc5340732024-03-20 22:53:52 +0000170 inline void setInterceptsStylus(bool interceptsStylus) {
171 mInfo.setInputConfig(InputConfig::INTERCEPTS_STYLUS, interceptsStylus);
172 }
173
174 inline void setDropInput(bool dropInput) {
175 mInfo.setInputConfig(InputConfig::DROP_INPUT, dropInput);
176 }
177
178 inline void setDropInputIfObscured(bool dropInputIfObscured) {
179 mInfo.setInputConfig(InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured);
180 }
181
182 inline void setNoInputChannel(bool noInputChannel) {
183 mInfo.setInputConfig(InputConfig::NO_INPUT_CHANNEL, noInputChannel);
184 }
185
186 inline void setDisableUserActivity(bool disableUserActivity) {
187 mInfo.setInputConfig(InputConfig::DISABLE_USER_ACTIVITY, disableUserActivity);
188 }
189
190 inline void setGlobalStylusBlocksTouch(bool shouldGlobalStylusBlockTouch) {
191 mInfo.setInputConfig(InputConfig::GLOBAL_STYLUS_BLOCKS_TOUCH, shouldGlobalStylusBlockTouch);
192 }
193
194 inline void setAlpha(float alpha) { mInfo.alpha = alpha; }
195
196 inline void setTouchOcclusionMode(gui::TouchOcclusionMode mode) {
197 mInfo.touchOcclusionMode = mode;
198 }
199
200 inline void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
201
202 inline void setFrame(const Rect& frame,
203 const ui::Transform& displayTransform = ui::Transform()) {
204 mInfo.frame = frame;
205 mInfo.touchableRegion.clear();
206 mInfo.addTouchableRegion(frame);
207
208 const Rect logicalDisplayFrame = displayTransform.transform(frame);
209 ui::Transform translate;
210 translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top);
211 mInfo.transform = translate * displayTransform;
212 }
213
214 inline void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; }
215
216 inline void setIsWallpaper(bool isWallpaper) {
217 mInfo.setInputConfig(InputConfig::IS_WALLPAPER, isWallpaper);
218 }
219
220 inline void setDupTouchToWallpaper(bool hasWallpaper) {
221 mInfo.setInputConfig(InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
222 }
223
224 inline void setTrustedOverlay(bool trustedOverlay) {
225 mInfo.setInputConfig(InputConfig::TRUSTED_OVERLAY, trustedOverlay);
226 }
227
228 inline void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
229 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
230 }
231
232 inline void setWindowScale(float xScale, float yScale) {
233 setWindowTransform(xScale, 0, 0, yScale);
234 }
235
236 inline void setWindowOffset(float offsetX, float offsetY) {
237 mInfo.transform.set(offsetX, offsetY);
238 }
239
240 std::unique_ptr<KeyEvent> consumeKey(bool handled = true);
241
Prabir Pradhan9a9897d2024-03-21 21:52:57 +0000242 inline std::unique_ptr<KeyEvent> consumeKeyEvent(const ::testing::Matcher<KeyEvent>& matcher) {
Prabir Pradhanc5340732024-03-20 22:53:52 +0000243 std::unique_ptr<KeyEvent> keyEvent = consumeKey();
Prabir Pradhan9a9897d2024-03-21 21:52:57 +0000244 EXPECT_NE(nullptr, keyEvent);
245 if (!keyEvent) {
246 return nullptr;
247 }
248 EXPECT_THAT(*keyEvent, matcher);
249 return keyEvent;
Prabir Pradhanc5340732024-03-20 22:53:52 +0000250 }
251
252 inline void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
253 consumeKeyEvent(testing::AllOf(WithKeyAction(AKEY_EVENT_ACTION_DOWN),
254 WithDisplayId(expectedDisplayId), WithFlags(expectedFlags)));
255 }
256
257 inline void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
258 consumeKeyEvent(testing::AllOf(WithKeyAction(AKEY_EVENT_ACTION_UP),
259 WithDisplayId(expectedDisplayId), WithFlags(expectedFlags)));
260 }
261
262 inline void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
263 int32_t expectedFlags = 0) {
264 consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_CANCEL),
265 WithDisplayId(expectedDisplayId),
266 WithFlags(expectedFlags | AMOTION_EVENT_FLAG_CANCELED)));
267 }
268
269 inline void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
270 int32_t expectedFlags = 0) {
271 consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
272 WithDisplayId(expectedDisplayId),
273 WithFlags(expectedFlags)));
274 }
275
276 inline void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
277 int32_t expectedFlags = 0) {
278 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
279 }
280
281 inline void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
282 std::optional<int32_t> expectedFlags = std::nullopt) {
283 consumeMotionEvent(
284 testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
285 testing::Conditional(expectedDisplayId.has_value(),
286 WithDisplayId(*expectedDisplayId), testing::_),
287 testing::Conditional(expectedFlags.has_value(),
288 WithFlags(*expectedFlags), testing::_)));
289 }
290
291 inline void consumeMotionPointerDown(int32_t pointerIdx,
292 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
293 int32_t expectedFlags = 0) {
294 const int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
295 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
296 consumeMotionEvent(testing::AllOf(WithMotionAction(action),
297 WithDisplayId(expectedDisplayId),
298 WithFlags(expectedFlags)));
299 }
300
301 inline void consumeMotionPointerUp(int32_t pointerIdx,
302 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
303 int32_t expectedFlags = 0) {
304 const int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
305 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
306 consumeMotionEvent(testing::AllOf(WithMotionAction(action),
307 WithDisplayId(expectedDisplayId),
308 WithFlags(expectedFlags)));
309 }
310
311 inline void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
312 int32_t expectedFlags = 0) {
313 consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
314 WithDisplayId(expectedDisplayId),
315 WithFlags(expectedFlags)));
316 }
317
318 inline void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
319 int32_t expectedFlags = 0) {
320 consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_OUTSIDE),
321 WithDisplayId(expectedDisplayId),
322 WithFlags(expectedFlags)));
323 }
324
325 inline void consumeMotionOutsideWithZeroedCoords() {
326 consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_OUTSIDE),
327 WithRawCoords(0, 0)));
328 }
329
330 inline void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
331 ASSERT_NE(mInputReceiver, nullptr)
332 << "Cannot consume events from a window with no receiver";
333 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
334 }
335
336 inline void consumeCaptureEvent(bool hasCapture) {
337 ASSERT_NE(mInputReceiver, nullptr)
338 << "Cannot consume events from a window with no receiver";
339 mInputReceiver->consumeCaptureEvent(hasCapture);
340 }
341
342 std::unique_ptr<MotionEvent> consumeMotionEvent(
343 const ::testing::Matcher<MotionEvent>& matcher = testing::_);
344
345 inline void consumeDragEvent(bool isExiting, float x, float y) {
346 mInputReceiver->consumeDragEvent(isExiting, x, y);
347 }
348
349 inline void consumeTouchModeEvent(bool inTouchMode) {
350 ASSERT_NE(mInputReceiver, nullptr)
351 << "Cannot consume events from a window with no receiver";
352 mInputReceiver->consumeTouchModeEvent(inTouchMode);
353 }
354
355 inline std::pair<std::optional<uint32_t>, std::unique_ptr<InputEvent>> receiveEvent() {
356 return receive();
357 }
358
359 inline void finishEvent(uint32_t sequenceNum) {
360 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
361 mInputReceiver->finishEvent(sequenceNum);
362 }
363
364 inline void sendTimeline(int32_t inputEventId,
365 std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
366 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
367 mInputReceiver->sendTimeline(inputEventId, timeline);
368 }
369
370 void assertNoEvents(std::optional<std::chrono::milliseconds> timeout = {});
371
372 inline sp<IBinder> getToken() { return mInfo.token; }
373
374 inline const std::string& getName() { return mName; }
375
376 inline void setOwnerInfo(gui::Pid ownerPid, gui::Uid ownerUid) {
377 mInfo.ownerPid = ownerPid;
378 mInfo.ownerUid = ownerUid;
379 }
380
381 inline gui::Pid getPid() const { return mInfo.ownerPid; }
382
383 inline void destroyReceiver() { mInputReceiver = nullptr; }
384
385 inline int getChannelFd() { return mInputReceiver->getChannelFd(); }
386
387 // FakeWindowHandle uses this consume method to ensure received events are added to the trace.
388 std::unique_ptr<InputEvent> consume(std::chrono::milliseconds timeout, bool handled = true);
389
390private:
391 FakeWindowHandle(std::string name) : mName(name){};
392 const std::string mName;
393 std::shared_ptr<FakeInputReceiver> mInputReceiver;
394 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
395 friend class sp<FakeWindowHandle>;
396
397 // FakeWindowHandle uses this receive method to ensure received events are added to the trace.
398 std::pair<std::optional<uint32_t /*seq*/>, std::unique_ptr<InputEvent>> receive();
399};
400
401} // namespace android