Fixup! libgui: reset buffer count to max slots instead of returning BAD_VALUE.
Missed to remove BAD_VALUE... *_*
Change-Id: I36f4385f9a09026ed6d0fb627d10fc490a53f5b9
Signed-off-by: micky387 <mickaelsaibi@free.fr>
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index c08552e..9ce0ccd 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -218,9 +218,8 @@
BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large "
"(max %d)",
bufferCount, mCore->getTotalSlotCountLocked());
- bufferCount = mCore->getTotalSlotCountLocked();
- maxDequeuedBuffers = bufferCount - minUndequedBufferCount;
- return BAD_VALUE;
+ bufferCount = mCore->getTotalSlotCountLocked();
+ maxDequeuedBuffers = bufferCount - minUndequedBufferCount;
}
const int minBufferSlots = mCore->getMinMaxBufferCountLocked();