Add interface for controlling single buffer auto refresh
- Adds a boolean to BufferQueue that controls whether or not auto
refresh is enabled in SurfaceFlinger when in single buffer mode.
- Adds plumbing up to ANativeWindow.
- When enabled, it will cache the shared buffer slot in Surface in
order to prevent the Binder transaction with SurfaceFlinger.
Bug 24940410
Change-Id: I83142afdc00e203f198a32288f071d926f8fda95
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.cpp b/services/surfaceflinger/SurfaceFlingerConsumer.cpp
index 5722fb4..d3b66e6 100644
--- a/services/surfaceflinger/SurfaceFlingerConsumer.cpp
+++ b/services/surfaceflinger/SurfaceFlingerConsumer.cpp
@@ -32,7 +32,7 @@
// ---------------------------------------------------------------------------
status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter,
- const DispSync& dispSync, bool* singleBufferMode, bool* queuedBuffer,
+ const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer,
uint64_t maxFrameNumber)
{
ATRACE_CALL();
@@ -78,8 +78,8 @@
return BUFFER_REJECTED;
}
- if (singleBufferMode) {
- *singleBufferMode = item.mSingleBufferMode;
+ if (autoRefresh) {
+ *autoRefresh = item.mAutoRefresh;
}
if (queuedBuffer) {